Tiffany Christian EDUC 7101-2 Diffusion and Integration of Technology Walden University.

Slides:



Advertisements
Similar presentations
Bring Your Own Device Learning in the 21 st Century.
Advertisements

PCS – BYOD Are you ready for devices in your classroom? August 2013.
Working Smarter: Using Smart Phones & Mobile Work Dino Martinez Student Involvement & Leadership Development.
VCE IT Theory Slideshows By Mark Kelly McKinnon Secondary College Vceit.com Mobile computing devices.
Portable Device Operating Systems. Portable Device OS Portable devices use scaled down operating systems, which are smaller than those found in notebook.
Computers Are Your Future Twelfth Edition Spotlight 6: Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1.
Lesson 01: The Digital Experience  Transition from traditional devices to multipurpose digital devices. Wired phones move to cell phones and now smart.
Unit 1- Recognizing Computers.  Understand the importance of computers  Identify significant times in computer history  Describe how all computers.
Digital Tools in Today’s Classrooms.  Platform  PC (personal computer)  Mac (Apple)  Connectivity  Wired- connected to the Internet through physical.
Tiffany Christian EDUC Diffusion and Integration of Technology Walden University.
King ‧ Fanny ‧ Conrad ‧ Gordon 10.) List all the electrical devices in your home that are, or could be, operated with remote devices. Try and come up with.
Amanda L. Darlington Diffusion & Integration of Technology EDUC 8841 Walden University.
Presentation by Erik Stevenson Librarian Plainfield Public Library.
Innovation Adoption iPad By: Lou Ann Morris. Need Student’s need a notebook, this is the notebook of the future. E-books at the student’s finger tips.
SmartPhones Student 1 Student 2 Student 3. SmartPhone Definition “A SmartPhone is one device that can take care of all your handheld computing and communication.
CATEGORIES OF COMPUTERS
SMART boards Interactive whiteboards that combine digital technology with traditional whiteboards that enable user to project computer images onto board.
Digital Technology Basics Digital Technology Basics includes two lessons:  Lesson 1: The Modern Digital Experience  Lesson 2: Digital Technology & Career.
Vocabulary Terms Adapted from “Cooling Systems” – CTAE Information Technology Essentials PROFITT.
Computer and Internet Basics.
TECHNOLOGY FOR TEACHING AND LEARNING Dr. Fedro ZazuetaDr. Fedro Zazueta.
AS ICT.  A portable communication device is a pocket sized device that is carried around by an individual  They typically have a display screen with.
1 Outlook Lesson 1 Outlook Basics and Microsoft Office 2010 Introductory Pasewark & Pasewark.
Mobile technologies in the Classroom 21 st Century Learning What are mobile technologies? Mobile technologies are portable, wireless, and Wi-Fi enabled.
Chun-Yi Lin W If you were asked – what are the technologies in schools today and in the near future, what are they ? Take a few minutes.
Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete.
1. 2 Mobile devices tablets smartphones iPod touch.
PERSONAL & PUBLIC COMMUNICATIONS. Miscellaneous Terminology PDA ~ Personal Digital Assistant Examples? GPS ~ Global Positioning System Where do you see.
Tiffany Christian EDUC Diffusion and Integration of Technology Walden University.
Technology in Action Alan Evans Kendall Martin Mary Anne Poatsy Twelfth Edition.
Computers and Computer Systems
ECLASS B.Y.O.D. A Teaching and Learning Initiative.
According to TechNet (2010), Digital media refers to audio, video and photo content (graphics) that has been encoded, in other words, digitally compressed.
Computers Are Your Future Tenth Edition Spotlight 7: Multimedia Devices Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall1.
Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete.
Project Tomorrow: Speak Up! Data to Move Your School Forward Robert Hindman, Principal Taylor Elementary School Arlington Public Schools July 2012.
Rak na ituu!!! CHAPTER 1 ALL ABOUT COMPUTER.
Foundations of AT - Unit 1. Technology in our Culture Entertainment Information & Communication Medical Industrial Babies on Tech!!!
BYOD Mira Costa Wireless District-wide 1:1 iPad Carts in All Grade 5 Classrooms 2:1 iPad Carts in One Other Elementary Grade 1:1 iPads for.
Modern Day Business Technology By Chris Styles. Word Processing A word processor is a computer application used for the production of any sort of printable.
A Force for Good How can cell phones be used as instructional devices? Problem solving Students already use apps on phones and handheld devices to solve.
Tiffany Christian EDUC Diffusion and Integration of Technology Walden University.
BY STALIN PETER Mobile Learning Devices. INTRODUCTION What is mobile learning? What tools are classified as mobile learning? Where is M-learning being.
Christine Moore Diffusion and Integration of Technology Educ 8841 Walden University Dr. Carol Watson.
Information Technology (IT) at Onesimus Nessib Seminary (ONS) MARKUS TAPIO RÄISÄNEN VOCATIONAL TEACHER TRAINING DURING AIRA, WESTERN ETHIOPIA.
H ANDHELD T ECHNOLOGIES By: Jessie Nemeckay and Caylee Smith.
Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete.
Word Processing A computer app. For organizing any kind of printable material. Ex. KWord, LyX and OpenOffice.org Writer.
Types of Technology Used in Today’s Business World Blake Boykin.
ECLASS A Teaching and Learning Initiative. What is eCLASS?  Digital C ontent, L earning, A ssessment & S upport S ystem  Picture an umbrella with all.
Chapter 6 Digital Technologies in the Classroom Teaching and Learning with Technology.
Mobile Composition Tech Mentoring ENGL 505. Common mobile devices  Smartphones  PDAs (Personal Digital Assistant)  Tablets  Handheld game consoles.
Innovation Adoption iPad By: Lou Ann Morris. Need Student’s need a notebook, this is the notebook of the future. E-books at the student’s finger tips.
Keyboard Computer Mouse Input devices is the information you put into the computer.
Storyboard. Needs Create a electronic tablet that would increase collaboration for learners in primary grades. Create a electronic tablet that can compete.
BYOD- Bring Your Own Device Nickajack Elementary School Target Grades 4-5.
BRING YOUR OWN TECHNOLOGY ROLLING RIDGE ELEMENTARY.
Introduction to BYOD For Grades 3-5 ONLY!. Vision The mission of Taylor-White Elementary School is to provide quality instruction and guidance in a safe,
Mobile Devices in the Classroom. What is a Mobile Device? Mobile device is a generic term used to refer to a variety of devices that allow people to access.
 They encourage the development of technology skills.  They increase student learning and achievement.  Their portability and durability provide students.
History of computers By tynan roach Apple  Apple Computer, Inc., is a multinational corporation that creates consumer electronics, personal computers,
Introduction to Mobile Computing Dr. Frank McCown Harding University Fall 2011 An Overview of Mobile Devices and Developing Mobile Applications This work.
Granby: 21 st Century Citizenship College and Career Ready with One to One Computing.
Tablet Introduction How can a tablet help me?. What are tablets used for ?  Information Consumption  Internet surfing   Chat  Watching Video.
Technology Integration & Technology Innovations Chun-Yi Lin Jan 14, 2008.
The gamut from smartphone to desktop Vic Laurie
Emerging Student Technologies
Introduction to Mobile Devices
Unit 2 - Global Information
Bring your own Technology
Presentation transcript:

Tiffany Christian EDUC Diffusion and Integration of Technology Walden University

Mobile devices are small portable handheld devices such as smartphones, PDAs, iPods, iPads, netbooks, gaming devices, and eReaders.

 Laptops/ Netbooks  capable of viewing and editing video, pictures, or audio  create a variety of presentations  video conferencing tools such as microphones and webcams  office productivity applications  web-based cloud computing programs

 Tablet PCs  Display high definition videos and pictures  Thousands of applications for productivity and leisure  Touch screen  Web-based programs

 Gaming Systems  Wi-Fi  Touchscreen  Camera and microphone enabled for recording and pictures  Wide variety of educational games and purposes  Hand-held or easily portable

 eReaders  Wi-fi  Web-based programs and various applications  Voice over program to assist struggling readers  Enlarged print and font color  Helps with organization skills using eTextbooks

 Smartphones and PDAs  Wi-Fi and Internet accessible  Hand-held  Touchscreen  Used for cellular, texting, and multimedia such as camera, music, and recording  Thousands of productivity programs and applications

 Easy accessibility  Flexibility  Portable  Internet capabilities  Variety of tools  Aid in collaboration and communication  Enhance teaching and learning

 Limited accessibility to Internet for students outside the classroom  Limited resources with technology within schools and districts  Help students develop 21 st century skills to mimic what will be expected in the future  Change in perception of mobile device use in education

 Mobile phones were the first of the mobile devices  Evolved from two-way radio to aid with communication after WWII  Lead innovator of first mobile phone was Dr. Martin Cooper in 1973  First portable cell phone became available to consumers in 1984

 Initial problems with development include:  Costs  Size  Limited cell area

 Various developers for other mobile devices  Marketed for similar purpose:  Choice of device  Portability  Communication  Accessibility

 first mobile phone with PDA features was created as well as text messaging(SMS) by consumers  Blackberry line of cell phones began with Internet usage  first flip phone developed call StarTac  first color palmed sized PC  Palm Pilot series created  Palm, Blackberry, and Dell Windows Mobile phones released

 Microsoft 3G and Window Mobile created  Micosoft 5.0 Smartphone, Ninento’s Wii, and PlayStation 3 released  Apple’s iPod Touch and iPhone released; Android operating system; Amazon Kindle; Netbooks  myriad of Smartphones consumed the market

 Kindle 2 and Barnes & Noble Nook eReaders released  Apple releases iPad and iPhone 4; Blackberry PlayBook, and T-Mobile’s myTouch 4G  Xbox 360 released

 Produced by various companies  Costs range from $0 to $1,000 depending on device  Marketed through word of mouth, television and online ads, newspaper/magazines, various Internet websites, billboards, and store displays

 Teachers and administrators will be innovators and early adopters  Strategies to aid with adoption would include:  Compatibility- consistent with individual needs  Trialability-work with many different devices during trial period  Observability-assess what works best

 Prepares students for workforce in 21 st century  Promotes problem-solving in real time  Use media to communicate effectively  Ability to work collaboratively and be create  Fluent in assessing and acquiring information

 Target administrators and teachers  Function as key change agents to diffuse adoption  Get buy-in from community and parents  Shape individual perceptions by emphasizing the importance of adopting mobile devices as tools to enhance learning  Provide incentives to those who adopt early

 Target administrators and teachers  Function as key change agents to diffuse adoption  Get buy-in from community and parents  Shape individual perceptions by emphasizing the importance of adopting mobile devices as tools to enhance learning  Provide incentives to those who adopt early