1 Minimum Spanning Trees
Minimum- Spanning Trees 1. Concrete example: computer connection 2. Definition of a Minimum- Spanning Tree
Imagine: You wish to connect all the computers in an office building using the least amount of cable - Each vertex in a graph G represents a computer - Each edge represents the amount of cable needed to connect all computers Concrete example
Spanning Tree A spanning tree of G is a subgraph which is tree (acyclic) and connect all the vertices in V. Spanning tree has only |V| - 1 edges.
Problem: Laying Telephone Wire Central office
Wiring: Naive Approach Central office Expensiv e!
Wiring: Better Approach Central office Minimize the total length of wire connecting the customers
A spanning tree of a graph is just a subgraph that contains all the vertices and is a tree. A graph may have many spanning trees. oror oror oror Some Spanning Trees from Graph A Graph A Spanning Trees
All 16 of its Spanning Trees Complete Graph
10 Total Number of Spanning Trees A complete graph with n vertices has n (n-2) spanning trees.(Cayley's formula) 5 3 is is is 100 million is Compare: there are *10 6 seconds in a year. A nanosecond is one billionth (10 -9 ) of a second. (An electrical signal can travel about 30cm in a nanosecond.) There are *10 15 nanoseconds in a year. We are not going to be able to find all spanning trees for large graphs even on the fastest computers, at least not in our lifetimes. We have to get smart about trees.
11 Minimum Spanning Tree Input: Undirected connected graph G = (V, E) and weight function w : E→R, Output: A Minimum spanning tree T : tree that connects all the vertices and minimizes Greedy Algorithms Generic MST algorithm Kruskal’s algorithm Prim’s algorithm
12 Hallmark for “greedy” algorithms Theorem. Let T be the MST of G = (V, E), and let A V. Suppose that (u, v) ∈ E is the least-weight edge connecting A to V – A. Then, (u, v) ∈ T. Greedy-choice property A locally optimal choice is globally optimal.
13 Growing a Minimum Spanning Tree (MST) Generic algorithm Grow MST one edge at a time Manage a set of edges A, maintaining the following loop invariant: Prior to each iteration, A is a subset of some MST At each iteration, we determine an edge (u, v) that can be added to A without violate this invariant A {(u, v)} is also a subset of a MST (u, v) is called a safe edge for A
14 GENERIC-MST –Loop in lines 2-4 is executed |V| - 1 times Any MST tree contains |V| - 1 edges The execution time depends on how to find a safe edge
How to Find A Safe Edge? Theorem Let A be a subset of E that is included in some MST, let (S, V-S) be any cut of G that respects A, and let (u, v) be a light edge crossing (S, V-S). Then edge (u, v) is safe for A Cut (S, V-S): a partition of V Crossing edge: one endpoint in S and the other in V-S A cut respects a set of A of edges if no edges in A crosses the cut A light edge crossing a cut if its weight is the minimum of any edge crossing the cut
16
17 A={(a,b}, (c, i}, (h, g}, {g, f}} S={a, b, c, i, e}; V-S = {h, g, f, d} many kinds of cuts satisfying the requirements of Theorem 23.1 (c, f) is the light edges crossing S and V-S and will be a safe edge Illustration of Theorem 23.1
18 Example: MST
19 Example: MST
20 Kruskal's Algorithm Edge based algorithm Greedy strategy: From the remaining edges, select a least-cost edge that does not result in a cycle when added to the set of already selected edges Repeat |V|-1 times
21 Kruskal's Algorithm INPUT: edge-weighted graph G = (V, E), with |V| = n OUTPUT: a spanning tree A of G touches all vertices, has n-1 edges of minimum cost ( = total edge weight) Algorithm: Start with A empty, Add the edges one at a time, in increasing weight order An edge is accepted it if connects vertices of distinct trees (if the edge does not form a cycle in A) until A contains n-1 edges
22 Kruskal's Algorithm MST-Kruskal(G,w) 1 A 2 for each vertex v V[G] do 3 Make-Set(v) // creates set containing v (for initialization) 4 sort the edges of E 5 for each (u,v) E do 6 if Find-Set(u) Find-Set(v) then // different component 7 A A {(u,v)} 8 Union(Set(u),Set(v)) // merge 9 return A
23 Data Structures For Kruskal’s Algorithm Does the addition of an edge (u, v) to T result in a cycle? Each component of T is a tree. When u and v are in the same component, the addition of the edge (u, v) creates a cycle. different components, the addition of the edge (u, v) does not create a cycle
24 Data Structures For Kruskal’s Data Structures For Kruskal’s Algorithm Each component of T is defined by the vertices in the component. Represent each component as a set of vertices. {1, 2, 3, 4}, {5, 6}, {7, 8} Two vertices are in the same component iff they are in the same set of vertices
25 Data Structures For Kruskal’s Data Structures For Kruskal’s Algorithm When an edge (u, v) is added to T, the two components that have vertices u and v combine to become a single component In our set representation of components, the set that has vertex u and the set that has vertex v are united. {1, 2, 3, 4} + {5, 6} {1, 2, 3, 4, 5, 6}
26 Kruskal’s Algorithm
27 Kruskal’s Algorithm
28 Kruskal’s Algorithm
29 Kruskal’s Algorithm
30 C FE AB D
31 C FE AB D
32 C FE AB D
33 C FE AB D
34 C FE AB D
35 C FE AB D cycle!!
36 C FE AB D
37 C FE AB D
38 C FE AB D minimum- spanning tree
39 Kruskal's Algorithm MST-Kruskal(G,w) 1 A takesO(V) 2 for each vertex v V[G] do // takesO(V) 3 Make-Set(v) takesO(E lg E) 4 sort the edges of E // takesO(E lg E) //takesO(E) // takesO(E) 5 for each (u,v) E, in nondecreasing of weight do 6 if Find-Set(u) Find-Set(v) then 7 A A {(u,v)} 8 Union(Set(u),Set(v)) 9 return A
40 Running Time of Kruskal’s Algorithm Kruskal’s Algorithm consists of two stages. Initializing the set A in line 1 takes O(1) time. Sorting the edges by weight in line 4. takesO(E lg E) Performing |V| MakeSet() operationsfor loop in lines 2-3. |E| FindSet(),for loop in lines 5-8. |V| - 1 Union(), for loop in lines 5-8. which takes O(V + E) The total running time is O(E lg E) We have lg │E│ = O(lg V) because # of E = V-1 So total running time becomes O(E lg V).
41 Prim’s Algorithm The tree starts from an arbitrary root vertex r and grows until the tree spans all the vertices in V. At each step, Adds only edges that are safe for A. When algorithm terminates, edges in A form MST. Vertex based algorithm. Grows one tree T, one vertex at a time
42 MST-Prim(G,w,r) //G: graph with weight w and a root vertex r 1 for each u V[G]{ 2 key[u] 3p[u] NULL // parent of u } 4 key[r] 0 5 // Q – vertices out of T 5 Q = BuildMinHeap(V,key); // Q – vertices out of T 6 while Q do 7 u ExtractMin(Q) // making u part of T 8 for each v Adj[u] do 9 if v Q and w(u,v) key[v] then 10 p[v] u 11 key[v] w(u,v) Prim’s Algorithm updating keys For each vertex v, key [v] is min weight of any edge connecting v to a vertex in tree. key [v]= ∞ if there is no edge and p [v] names parent of v in tree. When algorithm terminates the min-priority queue Q is empty. When algorithm terminates the min-priority queue Q is empty.
43 Prim’s Algorithm Lines 1-5 set the key of each vertex to ∞ (except root r, whose key is set to 0 first vertex processed). Also, set parent of each vertex to NULL, and initialize min-priority queue Q to contain all vertices. Line 7 identifies a vertex u є Q Removing u from set Q adds it to set Q-V of vertices in tree, thus adding (u, p[ u]) to A. The for loop of lines 8-11 update key and p fields of every vertex v adjacent to u but not in tree.
44 Run on example graph
45 Run on example graph
46 Run on example graph
47 Run on example graph
48 Run on example graph
49 Run on example graph
50 Run on example graph Extract_min from Q
51 Run on example graph
52 Run on example graph
53 Run on example graph
54 Run on example graph
55 Run on example graph
56 Run on example graph
57 Run on example graph
58 Run on example graph
59 Run on example graph
60 Run on example graph
61 Run on example graph
62 Run on example graph
63 Run on example graph
64 What is the hidden cost in this code? MST-Prim(G,w,r) 1 for each u V[Q] 2 key[u] 3 p[u] NULL 4 key[r] 0 // 5 Q = BuildHeap(V,key); //Q – vertices out of T 6 while Q do 7 u ExtractMin(Q) // making u part of T 8 for each v Adj[u] do 9 if v Q and w(u,v) < key[v] then 10 p[v] u 11 key[v] w(u,v) DecreaseKey(v, w(u,v)); Prim’s Running Time updating keys while loop is executed |V| times Decrease-Key is executed O(|E|) times Extract-Min is executed |V| times
65 Prim’s Running Time Time complexity depends on data structure Q Binary heap: O(E lg V): BuildHeap takes O(log V) time number of “while” iterations: V ExtractMin takes O(lg V) time total number of “for” iterations: E DecreaseKey takes O(lg V) time Hence, Time = log V + V.T(ExtractMin) + E.T(DecreaseKey) Time = O(V lg V + E lg V) = O(E lg V) Since E V – 1 (because G is connected)
66 Minimum bottleneck spanning tree A bottleneck edge is the highest weighted edge in a spanning tree. A spanning tree is a minimum bottleneck spanning tree (or MBST) if the graph does not contain a spanning tree with a smaller bottleneck edge weight. A MST is necessarily a MBST, but a MBST is not necessarily a MST.