Week 1 2009 Rob Pooley Course structure and Project 1 introduction Lecture 0 F27EM1.

Slides:



Advertisements
Similar presentations
Writing SMART 21 st CCLC Outcome Objectives Training In addition to viewing this slide presentation, 21 st CCLC grant applicants should also review the.
Advertisements

WELCOME!. Welcome to Business Technology 11. The course allows students to develop not only computer literacy skills, but also provides students with.
Requested Faculty Input 4 Packages 1.Course catalog description, List of CLO (Achieved) 2.List of assessments, List of activities- Today 3.Course topics.
FIE ‘ Stimulating Introductory Engineering Courses with Java Ronald Danielson Sally Wood Santa Clara University Support provided by Hewlett-Packard.
Financial Management 2BUS0197 Introduction to Module.
Lila Garcia February15, 2010 EDTC 3332 Technology Training.
Using video pre-lectures and post seminar online collaborative software to extend the teaching time. Emma Elkington University of Hertfordshire Presented.
Teaching Computer Applications Carol A. Lundgren Terry D. Lundgren George A. Mundrake.
1. Introduction Fundamental English Writing Skills Dr. Hsin-Hsin Cindy Lee.
1 Distributed Systems – Aims The main aim of the course is to introduce fundamental concepts and techniques for distributed systems, i.e., systems in which.
The study of living things! What do we call living things? Organisms.
Designing a Dynamics AX Class A Curriculum Package for an Enterprise Models Course Jennifer Nightingale Massart, Ed.D. Duquesne University.
CS 2508 Computer Animation. Some basic housekeeping The course website is here: The official module description is.
Academic Year 2014 Spring. MODULE CC3005NI: Advanced Database Systems Academic Year 2014 Spring.
Learning Objects in 9 Weeks! An Instructional Design Course Model Faculty of Education University of Ontario Institute of Technology Liesel Knaack, Robert.
Software choices /Tutorial resources Software choice- not prescriptive.
Engaging students in Reflection: the role of ePortfolios across different subject areas Federica Oradini Online Learning Development.
Software Design (COMP 301) Course Outline. Software Design Introduction to software design Methods of software design Software design is a creative rather.
Switch off your Mobiles Phones or Change Profile to Silent Mode.
Foundation Programming Introduction. Aims This course aims to give students a basic understanding of computer programming. On completing this course students.
MU120 Digital Media Design & Development  This presentation gives pointers to what was covered in the lecture  Attendance + persistent use of the module.
Lessons learnt and changed understanding: Can Machine Dynamics students survive without my lectures? Ian Howard Mechanical Engineering.
Switch off your Mobiles Phones or Change Profile to Silent Mode.
Switch off your Mobiles Phones or Change Profile to Silent Mode.
Switch off your Mobiles Phones or Change Profile to Silent Mode.
Alan WatsonIntroduction to C4, 07/06/011 Introduction to Fourth Year Welcome & Overview– Prof. Cruise Introduction to Year – Dr Watson Critique – Prof.
Software Engineering CS3003 Lecture 1 Introduction to the module Dr Tracy Hall.
Programming Concept Chapter I Introduction to Java Programming.
An Interdisciplinary Approach in Statistics Courses for Biology Students Ramon Gomez Senior Instructor Dept. of Math & Statistics Florida International.
Learner-Centered Approaches Learner-centered Approaches that I will use to improve the learning of my students in Horticultural Methods 2 course will include:
Switch off your Mobiles Phones or Change Profile to Silent Mode.
CSNB334 Advanced Operating Systems Course Introduction Lecturer: Abdul Rahim Ahmad.
ITIS 2110 Class #1.  Today’s Notes  Miscellaneous  Labs  Assignment  First Day  IT Infrastructure.
Business, Accounting and Financial Studies (BAFS).
CZ1102 Scientific Problem Solving and Computation Monday/Thursday 2:00pm, LT22 Your lecturer: Dr. Wang Jian-Sheng.
A.1 EIE 239 Communication Fundamentals Lecturer:Dr. S.F.Hau Room no.:DE603 Phone no.: web:
Interactive Applications Design and Development About this course State of the mobile app industry What is an interactive application? Topic 1: Course.
Introduction to Database Technology course DT228/3 Semester 1.
TEACHING AND LEARNING What you need to know School of Computing and Mathematics.
After You’ve Logged On Double-click on HTML page.
‘Digital Characters’ Lesson Plan Kirk Palayan Computer Animation Class.
CT333/CT433 Image Processing and Computer Vision.
Mobile Games Development SET Learning Outcomes LO1:Design, develop, test and demonstrate a working game for a mobile device. LO2:Demonstrate an.
COURSE OUTCOME COURSE DESCRIPTION  This course will introduce the essential topics in multimedia application development.  It includes concepts in.
CEIT 225 Instructional Design Prof. Dr. Kürşat Çağıltay
BMTS Computer and Systems Pre-requisites :CT140 –Computer Skills Nature Of the Course: This course deals about the fundamentals of Computer such.
Welcome to OTL541K! Week 2 Live Classroom. Let’s Get Started! Agenda: Introductions The big picture and course topics Review of course expectations Your.
Microprocessor Systems
Software Engineering (1)
Course Project Megan Cruz.
Mark Cullen Lecturer in Design and Creative Technologies
IAY 0600 Digital Systems Design
IAY0600 DIGITAL SYSTEMS DESIGN
Module 1
OM 600 RANK Lessons in Excellence-- com600rank.com.
EDU 650 Education for Service/tutorialrank.com
Algorithm Design and Analysis
پروتكل آموزش سلامت به مددجو
Journey: Introduction to Embedded Systems
Introduction to SMQR 5103 ERM
Software Project Management
Introduction to Law.
Course Guide CT 1501.
Algorithm Design and Analysis
Introduction to Computer Architecture
Презентация құру кезінде анимациялық эффектілерді қосу
Course A201: Introduction to Programming
Structural Decomposition of a Bridge Deck and Web Design/Development
Newly Certified Survey
Introduction to the Java Language ​
Presentation transcript:

Week Rob Pooley Course structure and Project 1 introduction Lecture 0 F27EM1

Week Rob Pooley Motivation This module allows you to work on small projects in areas of topical interest Project 1 will look at animation and how Macromedia Flash helps us to create dynamic materials Project 2 will look at how we can model systems at a very high level to allow us to understand them fully Project 3 will look at how simple applications can be developed for mobile phones, Blackberries etc.

Week Rob Pooley Objectives You should develop confidence in approaching current technologies You should discover the level of working with software systems that you find most comfortable You should achieve rewarding outcomes in three areas of technology You should gain self-awareness in individual and group working

Week Rob Pooley Assessment The course is assessed 100% on the projects you work on There is no examination As you will see attendance at labs and tutorials is compulsory Registers will be taken for these Lectures are optional

Week Rob Pooley Project 1 You should develop a short animated sequence This should contain a small story You should have completed the story board for your animation and a note of what it shows You must demonstrate the animation in the lab in week 5 along with the storyboard