The 2051 Project - The Future of Education Incubator July 2 - 6, 2015 Jennifer Riel Design Thinking.

Slides:



Advertisements
Similar presentations
The Language of Coaching-based Supervision
Advertisements

Unit 3 Literacy Reflects Life: Making Sense of Our World
What Are We Actually Doing These 2 days? Deepen the local Hawaiian experience for visitors.
Given Connections Solution
Invention (Prewriting) ELENA LAWRICK AND ALLEN BRIZEE Brought to you in cooperation with the Purdue Online Writing Lab.
Iowa Department of Education ::: 2006 ::: Principle 2 ::: PPT/Transparency :::R2-1 Principle 2 Children need to re-tell stories from personal experiences.
Biography of Edgar Allan Poe Objective: To apply reading strategies while reading a challenging text and create inferences based biographical information.
S.P.I.E.S: Intellectual. We are called to know God, which is the whole point of human existence. O Every person, no matter what their intellectual ability,
Comprehension Strategy Routine Cards
Comprehension Center Activities. Comprehension Card Write 8 sentences about the story. Make some true and some false. Give them to your partner to answer.
Cultural Practices of Writing II
Reading Strategies.
A Storyteller’s Tale Many years ago, wandering storytellers travelled from village to village telling stories in exchange for food, shelter, and money.
Literacy Test Reading Selections
Effective Questioning In Effective Teaching Strategies.
The identification with or vicarious experiencing of the feelings, thoughts, or attitudes of another WHAT is empathy.
By Jackie Schneider Are you sitting comfortably? Let’s get listening!
How to Write the Character Sketch
Comprehension Toolkit
SB 2.14 (LEVEL 1) That’s A Great Question. SUGGESTED Learning Strategies : Marking the Text, Oral Reading, Prewriting, Rereading, Role Playing, Skimming/Scanning,
Software Design Experiences 2009, adapted from d.school.bootcamp.2008 DP 0 The Wallet Project.
Module 4 Lesson 5. Objective Solve one- and two-step word problems within 100 using strategies based on place value.
storytelling PoV: authentic, character-driven drama that captures all your learnings in 3 minutes STORY design.
CSC 111 – Storytelling through Computer Animation Scott Heggen.
Play Ball : Part One SpringBoard Level 1 Activity
A presentation takes the investor on a journey. During the course of the journey, we provide information about ourselves, about our enterprise, our competitors.
Reader’s Notebook Goal: I will use my Reader’s Notebook to help facilitate my comprehension of my novel by completing activities using reading skills and.
Who: All Pre-K-8 faculty and students What: SIX THINKING STRATEGIES –Connecting –Questioning –Visualizing –Making Inferences –Determining Importance/Summarizing.
Make Connections! Connect to what you already know -text to self -text to text -text to world Activate your background knowledge.
What might happen next? Discuss this with your partner. Some students will be asked to share their partner’s prediction – so make sure you listen and ask.
INTRODUCTION TO DESIGN THINKING
ArtsSmarts Saskatchewan Project Documentation Template Template Instructions Project Information Research Question Student Inquiry Questions Curriculum.
MODULE 3 LESSON 15. OBJECTIVE Explore a situation with more than 9 groups of ten.
Writing Imaginative Narratives
Sketching Through the TextSketching Through the Text This strategy asks you to draw your thinking in the margins while reading text, rather than jotting.
Develop skills though talents; creativity.. Plan Search on creativity from internet and the given material on USB memory. Defining and give examples of.
J. KEVIN BARGE TEXAS A&M UNIVERSITY BUILDING STRONG ORGANIZATIONS THROUGH PRODUCTIVE CONFLICT.
The Most Creative Invention By I Don’t Know. What Is.
Grade 2: Comprehension and Collaboration SL1 Participate in collaborative conversations with diverse partners about grade 2 topics and texts with peers.
Design thinking skills. scoring: description Exceeds Expectation Meets Expectation Approaches Expectation Missing.
1 ST GRADE Prior Knowledge. Using this PowerPoint The purpose of this PowerPoint is for students to be able to access engaging online activities to help.
INTRODUCTION TO DESIGN THINKING. EMPATHY Interview your partner and seek stories about his/her experience ____________________________________________________.
storytelling PoV: authentic, character-driven drama that captures all your learnings in 4 minutes STORY design.
Photographs of the Mind Sara Bornelus Nina Miroshnichenko.
How the Bible was Written To describe HOW the New Testaments was written To explain WHY the NT was written To reflect on how the NT is different from the.
PICTURE PROMPTS. You will be provided with a picture of the setting, character, and plot for your story or essay. You should generate a list of interesting.
Teaching Point: When writers generate ideas they can think of a special person. *Think of a special person; it should be someone you know well and with.
You’ll Always Win When You’re Playing with… F.O.U.R. ACES.
Reading Log #1 - Predictions
Activities to Promote Speaking Підготувала Гаврілова С.В., Полтавська гімназія №17.
Key Objectives: Year 3 & 4 Reading. How can you support learning: Year 3 & 4 Reading Read a wide range of fiction and non fiction literary books. Use.
Character and Narration. A good character has some kind of internal conflict. A character who has no problems becomes unbelievable and boring. Impossible.
Activities to Promote Speaking. Speaking is "the process of building and sharing meaning through the use of verbal and non-verbal symbols, in a variety.
Module 3 Lesson 13. Objectives  Read and write numbers within 1,000 after modeling with place value disks.  Model numbers with more than 9 ones or 9.
D.think.
Solution focused skills An introduction Worcester 16 October 2017
yo Ho Ho and a bottle of fun
Using Design Thinking to Help Your Campus Consider a Breakthrough
Bird Feeder Design Activity !!!
Unwrapping “Just Right” Topics
Run For Your Life Early Warning System OR Damage Zones
DP The Wallet Project d.school.bootcamp.2008.
Problem Solving Method S.P.I.C.E.
Level 4 questions Level 4 questions What is s/he going to say?
Prior Knowledge 1st grade.
Created and delivered with support from:
Super Six Strategies Summarising.
Building Successful Partnerships with Industry
Building a Better World One Idea at a Time
Becoming a Community of Memoirists
Presentation transcript:

The 2051 Project - The Future of Education Incubator July 2 - 6, 2015 Jennifer Riel Design Thinking

Step 3: Generating Ideas Draw 5 wild ideas that could meet your partner’s need

Design Thinking Sprint! July 3, 2015

A Cautionary Tale

Get to know your partner by asking: “Tell me a story about your best learning experience.” “Tell me a story about your worst learning experience.” Prompts: Say more… Why… How did you feel? Take notes on what you find interesting, new, surprising Step 1 – Storytelling

Reflect on what you heard and identify 2-3 unmet needs: When it comes to ___________________, _____________ needs ________________________. e.g. When it comes to travelling for business, Sam needs to feel like he’s at his best. the situation partner’s namephysical, emotional or social need Step 2: Finding Needs

Step 3: Generating Ideas Draw 5 wild ideas that could meet your partner’s need

Step 4: Getting Feedback Share your ideas with your partner. Ask: 1.What do you like? 2.What questions do you have? 3.What would you change and why? Record the feedback

Step 6: Evolving the Idea Based on your partner’s feedback, sketch a new and better solution.

Step 7: Back to Work Imagine you’re pitching your new idea: Describe your new idea in one sentence What is the unique value it provides, and to whom? How will this new idea help an organization win?

Step 8: Sharing your Idea Who’d like to share their idea?

ObserveEngageExperience Understanding Users

Prototyping SketchBuildRole-Play

Fail Early to Succeed Sooner Source: IDEO

Connect to Strategy How will we win? What management systems do we need? What is our winning aspiration? What capabilities must we have? Where will we play?