Sports & Entertainment Marketing II Objective 1.02 Discuss the impact of sports and entertainment marketing on the economy.
Marketing The process of developing, promoting, pricing, and distributing products in order to satisfy customers’ needs and wants.
Include both goods and services Products Include both goods and services
Goods Goods are tangible objects that are useful to consumers. Examples: tennis rackets, soccer balls, uniforms.
Services Services are intangible and include tasks or acts performed for a customer for a price or fee. Examples: Going to a Broadway play or to a NASCAR race.
Sports Marketing The involvement of sports to develop, promote and distribute goods and/or services to satisfy the wants and needs of consumers. Includes sponsorship, endorsements, promotion, and fan clubs.
Professional Teams Basketball: Charlotte Bobcats Football: Carolina Panthers Hockey: Carolina Hurricanes
Collegiate and Scholastic Teams UNC – University of North Carolina Duke University University of Okalahoma Ohio State University
Venues: Arenas, Stadiums, Coliseums, Speedways Time Warner Cable Arena Lowe’s Motor Speedway Bojangles Arena Staples Center
Commercial Facilities Marina Boat Land
Health Clubs Gold’s Gym YMCA Planet Fitness Ladies Fitness and Wellness
Recreation Aerobics Soccer Basketball Swimming Area parks
Camps Tennis Camp Basketball Camp Soccer Camp Camp Thunderbird
Professional Individual Sports PGA World Tennis Association PBA
Professional Individual Sports Running Swimming Golf Bowling
AAU-Amateur Athletic Union Amateur Sports AAU-Amateur Athletic Union
Agencies MLB-Major League Baseball NBA-National Basketball Association NFL-National Football League NCAA-National College Athletic Association SEC ACC
Sport Support Services NASCAR Winston Cup Racing Wives Auxiliary
Sporting Goods Industry Nike Adidas Under Amour
Sport Sponsors NASCAR Sprint Cup Series Cadillac sponsoring the PGA Tour Wachovia Cup Tournament at Quail Hollow Country Club
Sports Media ESPN Fox Sports Net Sports Illustrated
Entertainment Marketing Involves the use of entertainment to develop, promote and distribute goods and/or services to satisfy the wants and needs of customers.
Music Industry Capitol Records Bad Boy Entertainment Roc-a-fella Records J Records
Movie Industry Warner Brothers Disney Actors
Theme Parks Walt Disney World Carowinds Cedar Point
Radio Industry FM AM Country Rap Hip-hop Jazz Sirius satellite radio
Film Industry Sundance Film Festival
Television Industry NBC ABC CBS Cable TV
Dramatic Arts Industry Children’s Theatre Broadway Belk Theatre
Video Game Industry X-Box 360 Nintendo Wii Sony Playstation 3
Fine Arts and Science Industry Smithsonian Museum Mint Museum
Night Club Industry Club Ice 40/40 Club Rain
Literacy Industry Library Internet Books
Casinos Industry Las Vegas Reno Atlantic City Harrah’s Cherokee Casino
Hobbies/Craft Industry Southern Christmas Show
Trends in Sports & Entertainment Naming Rights X-Games Sport Specific Channels Entertainment Internet Web Casts MP3’s DVD’s
Importance of Sports and Entertainment 1.4 billion movie tickets are sold each year. Legal gambling generates between $60 and $90 billion a year. Book sales were $23.9 billion in 2009. http://www.plunkettresearch.com/entertainment-media-publishing-market-research/industry-and-business-data
Importance of Sports and Entertainment AVERAGE HOME GAME ATTENDANCE NFL NBA Chicago Bulls 21,855 Charlotte Bobcats 16,906 Detroit Pistons 11,719 Dallas Cowboys 85,512 Carolina Panthers 72,292 Cincinnati Bengals 49,251
Importance of Sports and Entertainment In 2010 16,972,000 people visited Disney’s Magic Kingdom. Top Ten Movies in US Avatar $760,505,847 Titanic $600,779,824 The Dark Knight $533,316,061 Star Wars $460,935,665 Shrek 2 $436,471,039
Importance of Sports and Entertainment Satellite TV Customers 46.4 Million 59.1% of US households have subscribe to cable TV.