Ch. 8: Modifying Group Games and Sport
disabled performers highlight Olympic cultural festival
Because... Games are not sacred—kids are! Games promote cooperation, leadership, problem-solving. Games are for everyone!
We can modify any game, to suit anyone. blind baseball, played with a beep ball Beijing Paralympics women’s sitting volleyball
(Is the modification appropriate?) All challenged, with potential for success All safe No negative effects on anyone No undue burden on teacher
Gallaudet Dance Company (Gallaudet is only American university for people who can’t hear)
1. Understand game’s basic structure—6 aspects 1. Purpose or goal Distance? Accuracy? Speed? Number of goals? 2. Players How many? Group by gender? Size? Skill? Heterogeneous? 3. Movement Quality (speed, force, flow) Quantity (e.g., # reps, # goals, # times ball must be passed) Sequence (if any)
4. Objects How move in relation to object Catch it? Throw it? Move under it? Over it? How object moves student E.g., scooterboard How object propels other objects (e.g., bat) How objects can gather other objects (glove, basket)
5. Organization Of players (Circle? Line up? Teams?) * Of objects (e.g., how many balls out at a time? Where to place targets, WO equipment? Location (Gym? Outside? Classroom?)
6.Limits Rules (e.g., only hit volleyball once) Physical aspects of environment (e.g., height of baskets) Activity conditions (e.g., distance to run on track)
2. Modify game’s basic structure 1. Analyze any game according to the 6 components Start manipulating the components * 2. modify traditional game to focus on skill a player can do Focus on passing in VB or BB Double points for score if each person on a team touches ball
3. Manage degree of difficulty Identify factors affecting performance Remember GTA / STA: size of object, target; weight of implement, etc. Diagram complexity spectrum E.g.: Striking ComplexityBall speed EasyStationary HarderSlow-moving HardFast-moving
Oscar Pistorius (“Blade Runner”), Olympic runner with two prostheses
EXAMPLES OF COOPERATIVE GAMES People of the Mountain (not King of the Mountain) See how many people you can get ON the mountain Musical Hoops (not Musical Chairs) Remove one hoop each time music stops—must share hoops Alaskan Rules Baseball (or Kickball) Each player must touch the ball before the runner is called out All line up behind person who catches ball, pass back
Amoeba Tag Everyone tagged hangs on; “It” gets bigger and bigger People to People Pairs of students circle up, facing leader, who names two body parts, which partners must touch together (head / knee) Leader continues to call parts—when “people to people” is called, everyone changes partners. One with no partner is new leader Play to a Tie Sure, you play hard... But the game must end in a tie!
You want... Any of the Cooperative Games books, by Terry Orlick Any of the New Games books, by Dale LeFevre Everyone Wins, by Josette Luvmore Inclusive Games, by Susan Kasser
Murderball—wheelchair rugby (you should see the full movie of this)
IT’S MAGIC Motivational Age-Appropriate Growth Oriented Individualized Comparable
Modifying games--STERF Space Time Equipment Rules / responsibilities Force