Introduction to Module Development John Fiala and Ezra Barnett Gildesgame
What is a module? Apollo Lunar Service and Excursion Modules
What is a module? A piece of software that adds or extends functionality on a Drupal website
Adds functionality o Ubercart - Provides a sophisticated online store o Fivestar - Provides a star rating widget for rating content o Signup - Let's users sign up to attend events
Extends Functionality UC_Signup - Allows people to to pay for Ubercart Events Token - Many modules rely on Token to provide configurable messages including variable (like [user-name])
Often, adding a new feature entails extending or connecting existing features You usually don't have to start from scratch :) Fivestar stores data using the VotingAPI UC_Signup connects Ubercart and Signup Embedded Media Field provides a new field for use with the Content Construction Kit
Core, Contrib & Custom Core - Part of the official Drupal package. Everyone using Drupal has it Contrib - Publicly available optional download, not specific to a particular website. (Though sometimes specific to a kind of feature) Custom - Specific to a particular website. Useful for that website, but not generally useful to the public.
Drupal Community Check out the issue queue Find a related group on groups.drupal.org
Custom Modules Often avoidable Often necessary Usually cost more to maintain o API changes, version updates o Security o Feature additions o Friends you lose when you duplicate their module o (We still <8 you)
You usually don't have to start from scratch! Drupal Core and Contrib have nice systems that you can harness in your module o Displaying and processing forms for user input o Handling user accounts o Handling Content (Core node, contrib CCK) o Creating custom listings of content (Views)
And much, much more!
How do modules add or extend functionality?
With hooks I'm performing a particular action. Does anyone have anything to say about it? Person A: I'm getting up to get napkins. Does anybody want me to get anything else? Person B: Yes! Please get straws. Module A: I'm presenting a form to the user. Module B: Please add a checkbox to the form! A - The hook Definition B - The hook Implemenation
Examples of Hook Events Displaying a form to the user (hook_form_alter) o Add a custom checkbox A user signs up for an account (hook_user) o Display a friendly message Submitting a node (hook_nodeapi) o Store custom data in the database The website sends mail ( o Connect to an SMTP sever
Writing a module Create a.info file - Tell Drupal your module exists Create a.module file o Implement one or more hooks Create a.install file (optional)
Go to Your Basic Info File: ; $Id$ name = Example module description = "Gives an example of a module." core = 6.x Optional: package = Views dependencies[] = views dependencies[] = panels php = 5.1
How Do I Interact with a Form? hook_form_alter(&$form, $form_state, $form_id) The $form Array: (We'll get to this) The Form Status $form_state['values'] is what was entered Which Form Is This? Step 1: Use dpm($form_id); to find out! 6
Form Array? What? Something like this: $form['foo'] = array( '#type' => 'textfield', '#title' => t('bar'), '#default_value' => $object['foo'], '#size' => 60, '#maxlength' => 64, '#description' => t('baz'), ); $form['submit'] = array( '#type' => 'submit', '#value' => t('Save'), ); QuickStart:
How do you Interact with nodes? hook_nodeapi(&$node, $op, $a3 = NULL, $a4 = NULL) The node to change What's happening to the node (There's a long list): delete/insert/update/view/validate Extra data: if 'view', then $teaser, if 'validate', then $form. Extra data: if 'view' then $page 6
What about interacting with User accouts. hook_user($op, &$edit, &$account, $category = NULL) What the User is Doing (Again, a list, but...) delete/insert/load/login/l ogout/register/update /etc, etc, etc Form Values submitted The User's User Object (Why isn't it $user?) $category - the category of User Info being changed
So, let's throw something together...
Modules That Help Build Modules
Token
Image Credits Tube Man NASA Toys pollo.html
Updating Modules from 5.x to 6.x Form API Reference - rms_api_reference.html/6 Form API Quickstart - s_api.html "Easy" d.o Newbie tag ects=&assigned=&submitted=&participant=&status %5B%5D=Open&issue_tags=Newbie