College of Computer and Information Science, Northeastern UniversityMay 27, CS 4300 Computer Graphics Prof. Harriet Fell Fall 2012 Lecture 9 – September 24, 2012
College of Computer and Information Science, Northeastern UniversityMay 27, Today’s Topics Fill: Flood Boundary Fill vs. Polygon Fill See Photoshop for Flood Fill 2D Polygon Fill
College of Computer and Information Science, Northeastern University Simple 2D Polygon an ordered sequence of line segments such that each edge g i = ( s i, e i ) is the segment from a start vertex s i to an end vertex e i e i-1 = s i for 0 < i ≤ n-1 and e n-1 = s 0 non-adjacent edges do not intersect the only intersection of adjacent edges is at their shared vertex 5/27/20163
College of Computer and Information Science, Northeastern UniversityMay 27, Scan Line Polygon Fill
College of Computer and Information Science, Northeastern UniversityMay 27, Parity Check Draw a horizontal half-line from P to the right. Count the number of times the half-line crosses an edge. 1in 4out 7in
College of Computer and Information Science, Northeastern UniversityMay 27, Polygon Data Structure edges xminymax1/m 168/4 (1, 2) (9, 6) xmin = x value at lowest y ymax = highest y Why 1/m? If y = mx + b, x = (y-b)/m. x at y+1 = (y+1-b)/m = (y-b)/m + 1/m.
Polygon Data Structure Edge Table (ET) has a list of edges for each scan line. e1 e2 e3 e4 e5 e6 e7 e8 e9 e10 e e e4 e5 6 e3 e7 e e2 e1 e11 0 e10 e9
College of Computer and Information Science, Northeastern UniversityMay 27, Preprocessing the edges count twice, once for each edge chop lowest pixel to only count once delete horizontal edges For a closed polygon, there should be an even number of crossings at each scan line. We fill between each successive pair.
e e4 e5 6 e3 e7 e e2 e1 e11 0 e10 e9 e11 7 e3 e4 e5 6 e7 e8 11 e6 10 Polygon Data Structure after preprocessing Edge Table (ET) has a list of edges for each scan line. e1 e2 e3 e4 e5 e6 e7 e8 e9 e10 e
College of Computer and Information Science, Northeastern UniversityMay 27, The Algorithm 1.Start with smallest nonempty y value in ET. 2.Initialize SLB (Scan Line Bucket) to nil. 3.While current y ≤ top y value: a.Merge y bucket from ET into SLB; sort on xmin. b.Fill pixels between rounded pairs of x values in SLB. c.Remove edges from SLB whose ytop = current y. d.Increment xmin by 1/m for edges in SLB. e.Increment y by 1.
Running the Algorithm e2 e3 e4 e5 e6 e7 e8 e9 e10 e ET e e3 e4 e5 6 e7ve e2 e11 0 e10 e9 xminymax1/m e226-2/5 e31/3 121/3 e4412-2/5 e54130 e66 2/313-4/3 e /2 e81082 e91183/8 e /4 e11642/
May 27, Running the Algorithm e2 e3 e4 e5 e6 e7 e8 e9 e10 e y=0 SCB 114-3/4 1183/8 e9 e /4 11 3/8
May 27, Running the Algorithm e2 e3 e4 e5 e6 e7 e8 e9 e10 e y=1 SLB 26-2/5 642/3 e11 e2 1 3/5 10 1/44-3/4 11 3/8 83/8 e9 e10 6 2/3 9 1/2 11 6/8
May 27, Running the Algorithm e2 e3 e4 e5 e6 e7 e8 e9 e10 e y=2 SLB 1 3/56-2/5 6 2/342/3 e11 e2 9 1/24-3/4 11 6/883/8 e9 e /8 8 3/4 7 1/3 1 1/5
May 27, Running the Algorithm e3 e4 e5 e6 e7 e8 e9 e y=3 SLB 1 1/56-2/5 7 1/342/3 e11 e2 8 3/44-3/4 12 1/883/8 e9 e / /5 e11e2
May 27, Running the Algorithm e3 e4 e5 e6 e7 e8 e y=4 SLB 4/56-2/5 842/3 e11 e2 84-3/4 12 4/883/8 e9 e10 e11e2 e9 Remove these edges.
May 27, Running the Algorithm e3 e4 e5 e6 e7 e y=4 SLB 4/56-2/5 e2 12 4/883/8 e9 12 7/8 2/5 e2e11 e10 e9 e11 and e10 are removed.
May 27, Running the Algorithm e3 e4 e5 e6 e7 e y=5 SLB 2/56-2/5 e2 12 7/883/8 e9 13 2/8 0 e2e11 e10 e9
May 27, Running the Algorithm e3 e4 e5 e6 e7 e y=6 SLB 06-2/5 e /2 e7 e2e11 e10 e9 Remove this edge e8 13 2/883/8 e9 9 1/ /8
Running the Algorithm e3 e4 e5 e6 e7 e y=7 SLB 4130 e5 9 1/210-1/2 e7 e2e11 e10 e e8 13 5/883/8 e9 Add these edges /5 e4 1/3121/3 e3
College of Computer and Information Science, Northeastern University Non-Simple Polygons 5/27/201621
College of Computer and Information Science, Northeastern University Even-odd Rule construct a ray r in an arbitrary direction from the test point p count number of intersections of r with the polygon. p is defined to be inside the poly if the intersection count is odd. 5/27/201622
College of Computer and Information Science, Northeastern University Reasoning each time an edge is crossed, either switch from inside to outside or outside to inside but since poly is closed, know that ray r must end up outside this is the method we just applied 5/27/201623
College of Computer and Information Science, Northeastern University Nonzero Rule construct a ray r as before compute all intersections of r with the poly edges g i, but this time keep track of whether the edge crossed from left to right (i.e. s i on left side of r and e i on right side of r ) or right to left count +1 for left-to-right and –1 for right-to-left p is defined to be inside the poly if and only if (iff) final count is nonzero 5/27/201624
College of Computer and Information Science, Northeastern University Reasoning consider sweeping a point q along the perimeter of the poly take the integral of the orientation angle of the line segment from p to q turns out that, for one complete sweep of the polygon, the integrated winding angle will be an integer multiple of cover it) 5/27/201625
College of Computer and Information Science, Northeastern University Intuition intuition: reasonable definition of inside- ness is to check if the poly “circled around” p in CCW direction different number times than in CW direction nonzero intersection test turns out to be a shortcut to compute (proof is a little subtle and we will not cover it) 5/27/201626
College of Computer and Information Science, Northeastern University The Results Can be Different 5/27/201627