HUMP DAAAAY! More projectile motion… with angles! Make sure your calculators are in degrees NOT radians HW: WebAssign and POTW.

Slides:



Advertisements
Similar presentations
Chapter 3 Vectors and Two-Dimensional Motion Vectors and Scalars
Advertisements

Vectors and Two Dimensional Motion
Projectile Motion Chapter 3 Section 3
Chapter 5 Projectile motion. 1. Recall: a projectile is an object only acted upon by gravity.
Physics 218: Mechanics Instructor: Dr. Tatiana Erukhimova Lecture 9.
PHY PHYSICS 231 Lecture 4: Vectors Remco Zegers Walk-in hour: Thu. 11:30-13:30 Helproom.
Projectiles in 2-D - x and y-components are perpendicular and therefore totally independent. The only value that can ever be used on both sides is time.
PHY PHYSICS 231 Lecture 4: Vectors Remco Zegers
Chapter 5 Projectile motion
Up and Down Left and Right.  Objects Moving In TWO dimensions  Horizontal and Vertical  Projectiles must have displacement, and velocity and acceleration.
What is Projectile Motion?. Instructional Objectives: Students will be able to: –Define Projectile Motion –Distinguish between the different types of.
Projectile Review Questions
Chapter 3 Kinematics in Two Dimensions
VECTORS AND PROJECTILE MOTION How fast will the plane go if it has a crosswind of 20m/s? We need to use vectors!!!!!!!
Trigonometry and Vectors Applied to 2D Kinematics Teacher Excellence Workshop June 19, 2009.
Projectile Motion Physics 12. Motion in 2D  We are now going to investigate projectile motion where an object is free to move in both the x and y direction.
Forces in 2D Chapter Vectors Both magnitude (size) and direction Magnitude always positive Can’t have a negative speed But can have a negative.
PHYS 2010 Nathalie Hoffmann University of Utah
Dr. Mason’s Patented Quiz #2 Review Presentation Accept no substitutes Void where prohibited Limit one per family.
PHYSICS: Vectors and Projectile Motion. Today’s Goals Students will: 1.Be able to describe the difference between a vector and a scalar. 2.Be able to.
Two-Dimensional Motion and VectorsSection 1 Preview Section 1 Introduction to VectorsIntroduction to Vectors Section 2 Vector OperationsVector Operations.
Vectors and Two-Dimensional Motion Vectors and Their Properties 3-02 Components of a Vector 3-04 Motion in Two Dimensions Vectors & Two-Dimensional.
Vectors and Projectile Motion Chapter 3. Adding Vectors When adding vectors that fall on the same line, using pluses and minuses is sufficient. When dealing.
Physics Kinematics in 2-D and Vectors 3.1 Vectors and Scalars 3.2 Addition of Vectors - Graphically 3.3 Subtraction and Scalar Multiplication.
Chapter 6 Motion in Two Directions Projectile Motion Projectile- object shot through the air Trajectory- the path that a projectile follows How can horizontal.
Unit 1 Motion ProjectileMotion. Motion to Date  Uniform Motion  Accelerated Motion  Relative Motion.
Two-Dimensional Motion and VectorsSection 1 Preview Section 1 Introduction to VectorsIntroduction to Vectors Section 2 Vector OperationsVector Operations.
A soccer ball is kicked into the air. You may safely assume that the air resistance is negligible. The initial velocity of the ball is 40 ms -1 at an angle.
Chapter 4 Review.
Projectile Motion Chapter 3. Vector and Scalar Quantities Nonlinear Motion: motion along a curved path. Magnitude: greatness in size or extent. Vector.
Vectors. Basic vocabulary… Vector- quantity described by magnitude and direction Scalar- quantity described by magnitude only Resultant- sum of.
Two-Dimensional Motion and Vectors
Kinematics in Two Dimensions. Section 1: Adding Vectors Graphically.
Vectors and Projectile Motion Chapter 3. Adding Vectors When adding vectors that fall on the same line, using pluses and minuses is sufficient. When dealing.
HP UNIT 3 Motion in 2D & Vectors. Consider the following 3 displacement vectors: To add them, place them head to tail where order doesn’t matter d1d1.
Projectile Motion Practice Problems #1:  A ball is fired from a launcher with an initial velocity of 20.0 m·s -1 at an angle of 30.0° to the horizontal.
Motion in Two Dimensions. Projectile Motion: the motion of a particle that is projected or launched and only accelerated by gravity. cp: 5.
Vectors Review. 1) Which of the following projectiles would reach the highest height? 25 40° 29 30° 40 25°
Chapter 3 Motion in Two Dimensions (2D) Vectors and Projectile Motion x y.
Preview Section 1 Introduction to Vectors Section 2 Vector Operations
Projectiles at an Angle Hardest thing yet.. A progression: A)Freefall Review: A ball drops for 3 s. How far does it fall? How fast is it going after 3.
Today, we will have a short review on vectors and projectiles and then have a quiz. You will need a calculator, a clicker and some scratch paper for the.
Newton laws Application Projectile Motion First of All, What is 2-D Motion? Before, we talked about motion in one dimension (just the x axis) Now we.
2D Projectile Practice #1 If a golf ball is launched at an angle of 35 ○ with a speed of 40 m/s, 1.how long will it take to reach its highest point? 2.How.
CHAPTER 6 SECTION 1 Projectile Motion. Objects launched either horizontally or at an angle are considered to be projectiles. All motion can be analyzed.
Ch 6 Vectors. Vectors What is the difference between a scalar and a vector? A vector is a physical quantity that has both magnitude and direction What.
Motion at Angles Life in 2-D Review of 1-D Motion  There are three equations of motion for constant acceleration, each of which requires a different.
Chapter 3: Two-Dimensional Motion and Vectors
AP PHYSICS Chapter 3 2-D Kinematics. 2-D MOTION The overriding principle for 2-Dimensional problems is that the motion can be resolved using vectors in.
Notes: Vectors. Scalars Scalars—quantities with only magnitude (size) EXAMPLES:Run 2 km—distance Travel at 40km/h—speed Eat 1 c of kale—volume Talk for.
Bell Ringer You throw a football horizontally, and drop a football from the same height and at the same time. Which will hit the ground first? PLEASE.
Projectile Motion Chapter 3 Section 3. What is Projectile Motion? Projectile Motion – Motion that is launched into the air that is subject to gravity.
Kinematics in Two Dimensions Vectors
Aim: How can we solve angular Projectile problems?
Physics Support Materials Higher Mechanics and Properties of Matter
Two-Dimensional Kinematics
Vectors and Projectiles
Final vertical velocity?
332 UNIT 3 Motion in 2D & Vectors.
Projectile Review.
Vector Resolution and Projectile Motion
Review of Projectile Motion, Mass & Weight
Projectile Motion 2 Launch Angles (symmetrical trajectories)
Chapter-3 Kinematics in Two Dimensions
Review Questions Chapter 3
Question #1 A ball rolls off a desk at a speed of 2.6 m/s and lands 0.65 seconds later. a) How high is the desk? b) What is the speed and angle of impact?
Aim: How do we solve complicated projectile motion problems?
Chapter 3 Jeopardy Review
Aim: How do we solve complicated projectile motion problems?
Vectors add direction to a magnitude.
Presentation transcript:

HUMP DAAAAY! More projectile motion… with angles! Make sure your calculators are in degrees NOT radians HW: WebAssign and POTW

Warm-Up A Wile E Coyote runs horizontally off a high cliff at a speed of 25 m/s. He hits the canyon floor below 5.8 seconds later. How high is the cliff? How far out from the cliff edge does he land in the canyon below? What are his horizontal and vertical velocities at impact?

Only Horizontal? So far we have seen problems where the initial velocity is horizontal. Not always realistic, right? Let’s look at angular projectile motion, it’s much more fun. Equations are the same but we must use what we just learned about vectors to find the horizontal and vertical parts of the velocity.

Vectors Scalars are easy: add/subtract just like everyday numbers. –2 kg + 3kg = 5kg Vectors are more complicated: –2 + 3 could equal 4 The classic way to add vectors is to represent them as arrows. –Draw them to scale –Measure out things with a ruler and protractor and see what the answer would be. You should be able to do a rough sketch but this process isn’t necessarily all that useful.

Vectors and Trigonometry

Vector Components Any vector can be drawn as the resultant of two perpendicular vectors: –One along the horizontal (x) axis –One along the vertical (y) axis Using the trig. Functions (or Pythagoreans theorem) any of the “sides” and the angle can be found. A AxAx AyAy θ A AxAx AyAy θ

Sample A projectile is launched at an angle of 50 degrees above the horizontal at 15 m/s. Determine the horizontal and vertical components of the velocity.

Sample A velocity vector has the following components: v y is 12.4 m/s and v x is 15.4 m/s, find the resultant velocity and angle θ of launch.

Sample A boat is traveling north directly across a river that is 5.0 km across. The current is to the east at 3.0 km/h. The boat travels at 5.0 km/h. (a)What is the boat’s resultant velocity? (b)How long does it take to cross the river? (c)How far down the bank does it drift before it reaches the far side?

Sample A quarterback throws a ball at 15 m/sec at an angle of 30 o above the horizontal. How far will the ball travel if it caught by a wide receiver at the same height it was released?

Sample During a fireworks display, a shell is shot into the air with an initial speed of 70.0 m/s at an angle of 75.0º above the horizontal. The fuse is timed to ignite the shell just as it reaches its highest point above the ground. a)Calculate the height at which the shell explodes. b)How much time passed between the launch of the shell and the explosion? c)What is the horizontal displacement of the shell when it explodes?

Sample – Maximum Range

Problem #6