Liang, Introduction to Java Programming1 Primitive Data Types and Operations Gang Qian Department of Computer Science University of Central Oklahoma.

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Presentation transcript:

Liang, Introduction to Java Programming1 Primitive Data Types and Operations Gang Qian Department of Computer Science University of Central Oklahoma

2 Objectives Identifier Variable declaration Assignment Statement and Expression Constant declaration Java Primitive Data Types Java Operators and Expressions String User Input Programming Style Debugging Issues

3 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of" + " radius " + radius + " is " + area); } An Example

4 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of " + "radius " + radius + " is " + area); } no value radius allocate memory for radius memory

5 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of " + "radius " + radius + " is " + area); } no value radius memory no value area allocate memory for area

6 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of " + "radius " + radius + " is " + area); } 20 radius no value area assign 20 to radius memory

7 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of " + "radius " + radius + " is " + area); } 20 radius memory area compute area and assign it to variable area

8 public class ComputeArea { /** Main method */ public static void main(String[] args) { double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * ; // Display results System.out.println("The area for the circle of radius " + radius + " is " + area); } 20 radius memory area print a message to the console Plus sign (+) has two meanings Wrong! A string literal can not be separated into two lines

9 Identifiers An identifier is a sequence of characters that consist of letters, digits, underscores (_), and dollar signs ($) An identifier cannot start with a digit  May start with a letter, an underscore (_), or a dollar sign ($) An identifier cannot be a reserved word  Textbook: Appendix A, “Java Keywords” An identifier cannot be true, false, or null An identifier can be of any length

10 Variables It is an identifier used to store data/value  It represents the memory location that stores the value  The values of a variable can be changed // Compute the first area radius = 1.0; area = radius * radius * ; System.out.println("The area is “ + area + " for radius "+radius); // Compute the second area radius = 2.0; area = radius * radius * ; System.out.println("The area is “ + area + " for radius " + radius);

11 Declaring Variables Syntax: datatype variableName; int x; // Declare x to be an // integer variable double radius; // Declare radius to // be a double variable char a; // Declare a to be a // character variable Syntax: datatype variable1, variable2,...; int i, j, k; // Declare i, j and k as int variables

12 Assignment Statements Syntax: variable = expression; x = 1; // Assign 1 to x radius = 1.0; // Assign 1.0 to radius a = 'A'; // Assign 'A' to a x = y + 1; area = radius * radius * ; x = x + 1;

13 Declaring and Initializing in One Step int x = 1; double d = 1.4; A variable MUST be declared before being used

14 Constants A constant represents a value that never changes Syntax: final datatype CONSTANTNAME = VALUE;  Once a value is assigned, it can never be changed  It is recommended that a constant is declared and initialized at the same time By convention, a constant name should be all uppercases final double PI = ; final int SIZE = 3;

15 public class ComputeArea { /** Main method */ public static void main(String[] args) { final double PI = ; // A constant double radius; double area; // Assign a radius radius = 20; // Compute area area = radius * radius * PI; // Display results System.out.println("The area for the circle of" + " radius " + radius + " is " + area); }

16 Numerical Data Types

17 An excellent tool to demonstrate how numbers are stored in a computer was developed by Richard Rasala. You can access it at:

18 Numeric Operators

19 Integer Division If a division involves two integers, it is an integer division If a floating point number is involved in a division, the result is also a floating point number 5 / 2 yields an integer / 2 yields a double value 2.5

20 Remainder Operator Remainder is a very useful operation For example, an even number % 2 is always 0 and an odd number % 2 is always 1. So you can use this property to determine whether a number is even or odd Suppose today is Saturday and you and your friends are going to meet in 10 days. What day is in 10 days? You can find that day is Tuesday using the following expression:

21 Example: Displaying Time Write a program that obtains hours and minutes from seconds import javax.swing.JOptionPane; public class DisplayTime { public static void main(String[] args) { int seconds = 10000; int totalMinutes = seconds / 60; int hours = totalMinutes / 60; int minutes = totalMinutes % 60; JOptionPane.showMessageDialog(null, seconds + " seconds is " + hours + " hours and " + minutes + " minutes"); }

22 Note Calculations involving floating-point numbers are approximated because these numbers are not stored with complete accuracy Example: System.out.println( );  Displays , not 0.5 System.out.println( );  Displays , not 0.1 Integers are stored precisely. Therefore, calculations with integers yield a precise integer result.

23 Number Literals A literal is a constant value that appears directly in the program For example, 34, 1,000,000, and 5.0 are literals in the following statements: int i = 34; long x = ; double d = 5.0;

24 Integer Literals An integer literal can be assigned to an integer variable as long as it can fit into the variable A compilation error would occur if the literal were too large for the variable to hold  For example, the statement byte b = 1000 would cause a compilation error, because 1000 cannot be stored in a variable of the byte type An integer literal is assumed to be of the int type, whose value is between ( ) to 2 31–1 ( ) To denote an integer literal of the long type, append it with the letter L or l.  L is preferred because l (lowercase L ) can easily be confused with 1 (the digit one)

25 Floating-Point Literals Floating-point literals are written with a decimal point By default, a floating-point literal is treated as a double type value  For example, 5.0 is considered a double value, not a float value You can make a number a float by appending the letter f or F  For example, you can use 100.2f or 100.2F for a float number

26 Scientific Notation Floating-point literals can also be specified in scientific notation  For example, e+2, same as e2, is equivalent to , and e-2 is equivalent to  E (or e ) represents an exponent and it can be either in lowercase or uppercase

27 Arithmetic Expressions is translated to (3 + 4 * x) / 5 – 10 * (y - 5) * (a + b + c) / x + 9 * (4 / x + (9 + x) / y)

28 Example: Converting Temperatures Write a program that converts a Fahrenheit degree to Celsius using the formula:

29 More on Assignment Operation The assignment operation is actually an expression, whose value is the assigned value  Example: The value of (i = 1) is 1 and the value of (i = 8 * 9) is 72  Therefore, we can have a = (b = (c = (d = 1))); or a = b = c = d = 1;

30 Shortcut Assignment Operators OperatorExampleEquivalent +=i += 8i = i + 8 -=f -= 8.0f = f *=i *= 8i = i * 8 /=i /= 8i = i / 8 %=i %= 8i = i % 8

31 Increment and Decrement Operators OperatorNameDescription ++var preincrementThe expression ( ++var ) increments var by 1 and evaluates to the new value in var after the increment var++ postincrementThe expression ( var++ ) evaluates to the original value in var and increments var by 1 --var predecrementThe expression ( --var ) decrements var by 1 and evaluates to the new value in var after the decrement var-- postdecrement The expression ( var-- ) evaluates to the original value in var and decrements var by 1

32

33 Using increment and decrement operators makes expressions short But it also makes them complex and difficult to read It is recommended to avoid using these operators in expressions

34 Assignment Expressions and Assignment Statements Normally, expressions cannot be a statement Only the following types of expressions can be statements  Assignment expressions, including shortcut assignment expressions  ++variable;  variable++;  --variable;  variable--;

35 Numeric Type Conversion Consider the following statements: byte i = 100; long k = i * 3 + 4; double d = i * k / 2;

36 Conversion Rules When performing a binary operation involving two operands of different types, Java automatically converts the operand based on the following rules:  If one of the operands is double, the other is converted into double  Otherwise, if one of the operands is float, the other is converted into float  Otherwise, if one of the operands is long, the other is converted into long  Otherwise, both operands are converted into int

37 Type Casting Casting: Convert the value of one data type to the data type of the variable in an assignment expression Implicit casting: Automatic conversion by Java  Happens when assigning a value to a variable whose type supports a larger range of values  double d = 3; // type widening  int i = 1.0; // compiling error

38 Explicit casting  Needed when assigning a value to a variable whose type has a narrower range of values  int i = (int)3.0; // type narrowing  int i = (int)3.9; // fraction part is truncated What is wrong? int x = 5 / 2.0;

39 Example: Keeping Two Digits After Decimal Points Write a program that displays the sales tax with two digits after the decimal point public class SalesTax { public static void main(String[] args) { double purchaseAmount = ; double tax = purchaseAmount * 0.06; System.out.println((int)(tax * 100) / 100.0); }

40 Character Data Type char letter = 'A'; (ASCII) char numChar = '4'; (ASCII) char letter = '\u0041'; (Unicode) char numChar = '\u0034'; (Unicode) A character literal has to be enclosed in single quotation marks ( ' )  A string literal is enclosed in double quotation marks ( " ) Note: The increment and decrement operators can also be used on char variables to get the next or preceding Unicode character For example, the following statements display character b char ch = 'a'; System.out.println(++ch); Four hexadecimal digits.

41 Unicode Format Java characters use Unicode  A 16-bit encoding scheme established by the Unicode Consortium to support the interchange, processing, and display of written texts in the world’s diverse languages Unicode takes two bytes, preceded by \u, expressed in four hexadecimal numbers that run from '\u0000' to '\uFFFF'  So, Unicode can represent characters Unicode \u03b1 \u03b2 \u03b3 for three Greek letters

42 Example: Displaying Unicode Write a program that displays two Chinese characters and three Greek letters.

43 Escape Sequences for Special Characters Description Escape Sequence Unicode Backspace \b\u0008 Tab \t\u0009 Linefeed \n\u000A Carriage return \r\u000D Backslash \\\u005C Single Quote \ ' \u0027 Double Quote \ " \u0022

44 ASCII Character Set ASCII Character Set is a subset of the Unicode from \u0000 to \u007f  Textbook: Appendix B

45 Casting between char and Numeric Types A char can be cast into any numeric type, and vice versa  int i = 'a'; // same as int i = (int)'a';  char c = 97; // same as char c = (char)97; When an integer is cast into a char, only the lower sixteen bits of data are used char c = (char) 0XAB0041; // 0041 is assigned to c

46 The String Type String data type represents a sequence of characters  For example: String message = "Welcome to Java"; String is actually a predefined class in the Java library  Like the System class and JOptionPane class The String type is known as a reference type  Different from a primitive type  Textbook: Chapter 6 “Classes and Objects” For the time being, we just need to know  how to declare a String variable,  how to assign a string to the variable, and  how to concatenate strings

47 String Concatenation The operator is the plus sign ( + ) // Three strings are concatenated String message = "Welcome " + "to " + "Java"; // String Chapter is concatenated with number 2 String s = "Chapter" + 2; // s becomes Chapter2 // String Supplement is concatenated with 'B' String s1 = "Supplement" + 'B'; // s is SupplementB

48 Obtaining Input We will discuss two ways of obtaining user input  Using JOptionPane input dialogs  Using the JDK 1.5 Scanner class

49 Getting Input from Input Dialog Boxes String string = JOptionPane.showInputDialog( null, “Prompting Message”, “Dialog Title”, JOptionPane.QUESTION_MESSAGE));

50 Two Ways to Invoke the showInputDialog Method There are several ways to use the showInputDialog method. We only learn two ways to invoke it now:  One is to use a statement as shown in the example: String string = JOptionPane.showInputDialog(null, x, y, JOptionPane.QUESTION_MESSAGE); where x is a string for the prompting message, and y is a string for the title of the input dialog box.  The other is to use a statement like this: JOptionPane.showInputDialog(x); where x is for the prompting message

51 Converting Strings to Integers The input returned from the input dialog box is a string  If you enter a numeric value such as 123, it returns "123"  To obtain the input as a number, you have to convert a string into a number To convert a string into an int value, you can use the parseInt method in the Integer class as follows: int intValue = Integer.parseInt(intString); where intString is a numeric string such as "123"

52 Converting Strings to Doubles To convert a string into a double value, use the parseDouble method in the Double class double doubleValue = Double.parseDouble(doubleString);  where doubleString is a numeric string such as "123.45"

53 Example: Computing Loan Payments This program lets the user enter the interest rate, number of years, and loan amount and computes monthly payment and total payment

54 Example: Monetary Units This program lets the user enter the amount in decimal representing dollars and cents and output a report listing the monetary equivalent in single dollars, quarters, dimes, nickels, and pennies The program reports maximum number of dollars, then the maximum number of quarters, and so on, in this order

55 Example: Displaying Current Time Write a program that displays current time in GMT in the format hour:minute:second such as 1:45:19 The currentTimeMillis method in the System class returns the current time in milliseconds since the midnight, January 1, 1970 GMT  1970 was the year when the Unix operating system was formally introduced You can use this method to obtain the current time, and then compute the current second, minute, and hour

56 Getting Input Using Scanner If we want to get user input directly from the console, we can use the Scanner class Create a Scanner object Scanner scanner = new Scanner(System.in); Use the methods next(), nextByte(), nextShort(), nextInt(), nextLong(), nextFloat(), nextDouble(), or nextBoolean() to obtain to a string, byte, short, int, long, float, double, or boolean value  Example: System.out.print("Enter a double value: "); Scanner scanner = new Scanner(System.in); double d = scanner.nextDouble();

57 Example: Try Scanner Read an integer, a double-precision floating- point number and a string that has no space

58 Programming Style and Documentation Appropriate Comments Naming Conventions Proper Indentation and Spacing Lines Block Styles

59 Appropriate Comments Include a summary at the beginning of the program to explain:  what the program does,  its key features,  its supporting data structures, and  any unique techniques it uses Include your name, class section, instructor, date, and a brief description at the beginning of the program

60 Naming Conventions Choose meaningful and descriptive names Variables and method names:  Use lowercase  If the name consists of several words, concatenate all in one, use lowercase for the first word, and capitalize the first letter of each subsequent word in the name For example, the variables radius and area, and the method computeArea

61 Class names:  Capitalize the first letter of each word in the name For example, the class name ComputeArea Constants:  Capitalize ALL letters in constants, and use underscores to connect words For example, the constant PI and MAX_VALUE

62 Proper Indentation and Spacing Indentation  Indent two spaces Spacing  Use blank line to separate segments of the code

63 Block Styles Use end-of-line style for braces

64 Programming Errors Syntax Errors  Detected by the compiler Runtime Errors  Causes the program to abort Logic Errors  Produces incorrect result

65 Syntax Errors public class ShowSyntaxErrors { public static void main(String[] args) { i = 30; System.out.println(i + 4); }

66 Runtime Errors public class ShowRuntimeErrors { public static void main(String[] args) { int i = 1 / 0; }

67 Logic Errors public class ShowLogicErrors { // See if a number is between 1 and 100 inclusively public static void main(String[] args) { // Prompt the user to enter a number String input = JOptionPane.showInputDialog(null, "Please enter an integer:", "ShowLogicErrors", JOptionPane.QUESTION_MESSAGE); int number = Integer.parseInt(input); // Display the result System.out.println("The number is between 1 and 100, “ + "inclusively? " + ((1 < number) && (number < 100))); }

68 Debugging Logic errors are called bugs The process of finding and correcting errors is called debugging  A common approach to debugging is to use a combination of methods to narrow down to the part of the program where the bug is located You can try to catch errors by reading the program You can also insert print statements in order to show the values of the variables or the execution flow of the program  This approach might work for a short, simple program For a large, complex program, the most effective approach for debugging is to use a debugger utility

69 Debugger Debugger is a program that facilitates debugging Usually, you can use a debugger to:  execute a single statement at a time,  trace into or stepping over a method,  set breakpoints,  display variables,  display call stack, and  modify variables