Game Development Kickstart Brian Robbins June 21, 2007
Overview Introduction / Background Market Overview Business Models Break Technology & Tools Opportunities & Strategies
Structure Start with Information –Market Overview –Business Models –Technology End with advice –Opportunities & Strategy
My Goals for Today Educate on the current game industry Share my thoughts on the future Inspire you to succeed
Your Task for Today Ask Questions!
Background IGDA –Denver, Ottawa and New York IGDA chapters –Online Games SIG 5 White Papers, chair –Casual Games SIG Co-founded in 2005 More White Papers Casual Games Quarterly Data Reporting Standards
Background Playing games since I was 5 Programming since I was 10 Making games since 1999 Over 100 games –But you’ve probably never heard of any of them
Background CleverMedia –Lots and lots of web-based games –4-9 employees Worlds Apart Productions –Lord of the Rings Online Trading Card Games –Now SOE Denver Fuel Industries –Advergames for Fortune 500 companies Game Trust –Skill-Based Games
Background What’s yours? Why are you here? What do you want out of today?