Appinventor By Chinma Uche
Apps – What apps? R0mTZMX4a0wZGQzZGI3YnhfMjUzYzY2Y2 s2ZHA&hl=en_US&pli=1 R0mTZMX4a0wZGQzZGI3YnhfMjUzYzY2Y2 s2ZHA&hl=en_US&pli=1
iSENSE Data Collector App
Aim Description: This interactive session will use simple projects to show how appinventor, a visual programming language, can be used to address some of the Big Ideas of the CS Principles course. Appinventor is engaging for students and can be a great recruitment and advocacy tool.
What you need? Just a Google account. If you do not have an account, create one at
Important Resources Professor Morelli's materials: Important Sections: The schedule Tutorials and Demos Quizzes and review materials Student Portfolio
Activities 1-4 HelloPurr PaintPot WhackaMole Creative Project
Activities 5-8 Cost of traveling between two towns Review Lessons 4 -7 of n/computing_materials/i_love_my_smartpho ne_learner.pdf
Advantages of using App Inventor: Engaging for students, ability to create apps Exciting for parents, helps with recruitment, useful apps that parents can play appreciate - CSEdweek Allows students to show creativity
Other Resources Dave Wolber’s site: appinventor.org Dave Wolber’s book: Mobile App Development Curriculum ment.html Georgia Tech’s 3-page quick reference web.cc.gatech.edu/dl/sites/default/files/App%20Inve ntorReference_0.pdf App Inventor educator’s discussion forum