Introduction to Computer Science by Kai-Lung Hua Chapter 0: Introduction.

Slides:



Advertisements
Similar presentations
Computer Skills Preparatory Year Presented by: L. Obead Alhadreti.
Advertisements

Computer History.
11 Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall.
Introduction, History and Computer Basics
History of Computing -- Soujanya. Contents Definition Abacus(600 B.C) Cardboard Calculator First Calculator Difference Engine(1822) Well-Known Early Computers.
CSE111: Great Ideas in Computer Science Dr. Carl Alphonce 219 Bell Hall Office hours: M-F 11:00-11:
CSCI-235 Micro-Computers in Science Course Information & Introduction.
Chapter Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing Describe.
History of Computing Define a computer before 1935?
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Chapter 1 The Big Picture.
Introduction Extended and Concise Prelude to Programming Concepts and Design Copyright © 2003 Scott/Jones, Inc.. All rights reserved. 1 Introduction.
CSC /703 - CTI/DePaul CSC 255 Information Structures and Representation Fall 2002 Instructor: Dr. Ufuk Verun
Appendix The Continuing Story of the Computer Age.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
1 Chapter 1 The Big Picture. 2 2 Computing systems are dynamic entities used to solve problems and interact with their environment. They consist of devices,
Some of these slides are based on material from the ACM Computing Curricula 2005.
Chapter 0: Introduction
Prepared by: Jasper Francisco. The Early Years 1  In the early years, before the computer was invented, there were several inventions of counting machine.
KEYBOARD – an input device used to type data.
Evolution of the Computer Land marks of the Computer History.
Introduction to Computer Science
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Chapter 1 History of Computing. 2 Early History of Computing Abacus (origin? 2000BC) An early device to represent numeric values with beads. Note that.
Chapter 01 Nell Dale & John Lewis.
R.D.D. HIGH SCHOOL, BONAIGARH
About the Presentations The presentations cover the objectives found in the opening of each chapter All chapter objectives are listed in the beginning.
Chapter 0: Introduction Computer Science: An Overview Eleventh Edition
© Prentice-Hall, Inc Definition  Computer - An electronic device that has the ability to store, retrieve, and process data and can be programmed with.
CSCE 106 Fundamentals of Computer Science Assisting Slides The American University in Cairo Computer Science and Engineering Department.
Wilhelm Schickhard (1623) Astronomer and mathematician Automatically add, subtract, multiply, and divide Blaise Pascal (1642) Mathematician Mass produced.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Introduction Chapter 1. 1 History of Computers Development of computers began with many early inventions: The abacus helped early societies perform computations.

© Prentice-Hall, Inc Definition  Computer - An electronic device that has the ability to store, retrieve, and process data and can be programmed with.
Chapter 0 Introduction Yonsei University 1 st Semester, 2012 Sanghyun Park.
Chapter 1 The Big Picture.
CMSC 120: Visualizing Information 1/29/08 Introduction to Computing.
CS Introduction to Information Engineering Instructor: Shun-Ren Yang Office: A608 Office Hour: Tuesday morning 10:00-12:00.
© 2007 Pearson Addison-Wesley. All rights reserved 0-1 Spring(2007) Instructor: Qiong Cheng © 2007 Pearson Addison-Wesley. All rights reserved.
Computer Science What is Computer Science? Algorithm Design and Analysis Organization and Architecture Artificial Intelligence Databases Operating Systems.
1 A+ Certification PC Maintenance and Troubleshooting Chapter 1 Introduction (history of computers )
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Computer Science: An Overview Tenth Edition by J. Glenn Brookshear Chapter.
Chapter 0 Introduction © 2007 Pearson Addison-Wesley. All rights reserved.
Chapter 1 Introduction.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Why build a computer? u Computers were developed to mechanize mathematical computations. u Two definitions:  A computer is “a programmable electronic.
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Computer Science: An Overview Tenth Edition by J. Glenn Brookshear Chapter.
Computers in Education Past, Present, and Future
Introduction to Computing BBA-I/BSCS-I Instructor: M. Mateen Yaqoob.
College of Computer Science, SCU Computer English Lecture 1 Computer Science Yang Ning 1/46.
Copyright © 2015 Pearson Education, Inc. Chapter 0: Introduction.
Chapter 0 Introduction. © 2005 Pearson Addison-Wesley. All rights reserved 0-2 Chapter 0: Introduction 0.1 The Role of Algorithms 0.2 The Origins of Computing.
Computer Science An Overview Allen C.-H. Wu/Arbee L.P. Chen Computer Science Department Tsing Hua University.
Copyright © 2012 Pearson Education, Inc. Chapter 1: Data Storage Computer Science: An Overview Eleventh Edition by J. Glenn Brookshear.
Computer A Computer may be defined as an electronic device that operates upon data. So, a computer can store, process and retrieve data as and when desired.
Chapter 0: Introduction
Chapter 1 The Big Picture
Evolution of Computer Hardware
An Introduction Length: 23:52
Chapter 1 Introduction.
COM115 Introduction to Computer Science
Chapter 0 Introduction © 2007 Pearson Addison-Wesley.
Chapter 0: Introduction
Chapter 0: Introduction
Chapter 0: Introduction
Presentation transcript:

Introduction to Computer Science by Kai-Lung Hua Chapter 0: Introduction

0-2 Chapter 0: Introduction 0.1 The Role of Algorithms 0.2 The Origins of Computing Machines 0.3 The Science of Algorithms 0.4 Abstraction 0.5 An Outline of Our Study 0.6 Social Repercussions

0-3 Terminology Algorithm: A set of steps that defines how a task is performed Program: A representation of an algorithm Programming: The process of developing a program Software: Programs and algorithms Hardware: Equipment

0-4 Figure 0.1 An algorithm for a magic trick

0-5 History of Algorithms The study of algorithms was originally a subject in mathematics. Early examples of algorithms –Long division algorithm –Euclidean Algorithm Gödel's Incompleteness Theorem: Some problems cannot be solved by algorithms.

0-6 Figure 0.2 The Euclidean algorithm

0-7 Origins of Computing Machines Early computing devices –Abacus: positions of beads represent numbers –Gear-based machines (1600s-1800s) Positions of gears represent numbers Blaise Pascal, Wilhelm Leibniz, Charles Babbage

0-8 Figure 0.3 An Abacus

0-9 Early Data Storage Punched cards –First used in Jacquard Loom (1801) to store patterns for weaving cloth –Storage of programs in Babbage’s Analytical Engine –Popular through the 1970’s Gear positions

0-10 Early Computers Based on mechanical relays –1940: Stibitz at Bell Laboratories –1944: Mark I: Howard Aiken and IBM at Harvard Based on vacuum tubes – : Atanasoff-Berry at Iowa State –1940s: Colossus: secret German code-breaker –1940s: ENIAC: Mauchly & Eckert at U. of Penn.

0-11 Figure 0.4 The Mark I computer

0-12 Personal Computers –First used by hobbyists –IBM introduced the PC in Accepted by business Became the standard hardware design for most desktop computers Most PCs use software from Microsoft

0-13 Computer Science The science of algorithms Draws from other subjects, including –Mathematics –Engineering –Psychology –Business Administration –Psychology

0-14 Central Questions of Computer Science Which problems can be solved by algorithmic processes? How can algorithm discovery be made easier? How can techniques of representing and communicating algorithms be improved? How can characteristics of different algorithms be analyzed and compared?

0-15 Central Questions of Computer Science (continued) How can algorithms be used to manipulate information? How can algorithms be applied to produce intelligent behavior? How does the application of algorithms affect society?

0-16 Figure 0.5 The central role of algorithms in computer science

0-17 Abstraction Abstraction: The distinction between the external properties of an entity and the details of the entity’s internal composition Abstract tool: A “component” that can be used without concern for the component’s internal properties

0-18 Outline of Our Study Chapter 1: Data Storage Chapter 2: Data Manipulation Chapter 3: Operating Systems Chapter 4: Networks and the Internet Chapter 5: Algorithms Chapter 6: Programming Languages

0-19 Outline of Our Study (continued) Chapter 7: Software Engineering Chapter 8: Data Abstractions Chapter 9: Database Systems Chapter 10: Computer Graphics Chapter 11: Artificial Intelligence Chapter 12: Theory of Computation

0-20 Social Repercussions Advances in computer science raise new questions. –In law: Questions of rights and liabilities –In government: Questions of regulation –In the work place: Questions of professionalism –In society: Questions of social behavior

0-21 Ethical Theories Consequence based: What leads to the greatest benefit? Duty based: What are my intrinsic obligations? Contract based: What contracts must I honor? Character based: Who do I want to be?