Multimedia Concepts Unit A Bob Griffin Communicating with Multimedia IMD110 Ai New England.

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Presentation transcript:

Multimedia Concepts Unit A Bob Griffin Communicating with Multimedia IMD110 Ai New England

Multimedia Concepts - Unit A Defining Multimedia Exploring MM on the Web Educational Applications Entertainment Applications Business Applications MM Computer Playback Systems

Unit Overview interactivityIn this unit you were introduced to the concept of multimedia. You hopefully learned that interactivity is a BIG and necessary part of multimedia. You’ll also learn that multimedia is freeform and that it is only limited by the user’s imagination. Multimedia has a variety of settings that utilizes different computer system playback and development applications

Defining Multimedia In a generic sense, multimedia is the use of many media In a specific sense, multimedia is a computer-based, interactive experience that incorporates text, graphics, sound animation, video and possibly, virtual reality.

Defining Multimedia Multimedia Elements Interactivity Computer Playback Systems Multimedia Applications

Exploring MM on the Web Fastest growing area Webcast Example HTML Hyperlinking Balthaser.com

Educational Multimedia Non-linear, user controls, goes at their own pace, allows true interactivity MM can accommodate many different learning styles Hyperlinking allows the user to jump from idea to idea MM is motivating because it can provide immediate feedback to the user –Why is that motivating? Edutainment

Entertainment Applications Game developers are the “fathers” of multimedia e.g.= Myst e.g. = Active Worlds e.g. = Flight Simulator The book states that games do not fit into neat categories. Disagree. Multimedia author Gary Larsen, Information Design --- chapter reference.

Business Applications Peter Keene’s book, “Multimedia Explained to the Business Manager.” Amazon.com, the ultimate online business Many different categories, publishing on the web Web Business Formats: Home Page, Intranet, Extranet

MM Check Page Difference between development and playback systems Processor RAM (temporary) random access memory allows the developer to insert temporary files, such as, instructions, to be displayed, as opposed to ROM - Read Only Memory Hard Drive Driven Pixels Resolutions –640x480 –800x600 –1024x768 Video Graphics Sound - binary digit - 16 bit