Libraries 1 Making Functions Globally Reusable (§ 4.6)

Slides:



Advertisements
Similar presentations
Introduction to Programming in C++ John Galletly.
Advertisements

Chapter 1: An Overview of Computers and Programming Languages
Parameter Passing Mechanisms Reference Parameters.
 C++ programming facilitates a disciplined approach to program design. ◦ If you learn the correct way, you will be spared a lot of work and frustration.
COSC 120 Computer Programming
Copyright © 2008 Pearson Addison-Wesley. All rights reserved. Chapter 12A Separate Compilation and Namespaces For classes this time.
Your First C++ Program Aug 27, /27/08 CS 150 Introduction to Computer Science I C++  Based on the C programming language  One of today’s most.
Copyright © 2008 Pearson Addison-Wesley. All rights reserved. Chapter 12 Separate Compilation Namespaces Simple Make Files (Ignore all class references.
Computer Programming 1 Functions. Computer Programming 2 Objectives Take a first look at building functions Study how a function is called Investigate.
If You Missed Last Week Go to Click on Syllabus, review lecture 01 notes, course schedule Contact your TA ( on website) Schedule.
Computer Science 1620 Programming & Problem Solving.
1 8/30/06CS150 Introduction to Computer Science 1 Your First C++ Program.
Guide To UNIX Using Linux Third Edition
Chapter 7. 2 Objectives You should be able to describe: The string Class Character Manipulation Methods Exception Handling Input Data Validation Namespaces.
Introduction To C++ Programming 1.0 Basic C++ Program Structure 2.0 Program Control 3.0 Array And Structures 4.0 Function 5.0 Pointer 6.0 Secure Programming.
C++ Programming: From Problem Analysis to Program Design, Fifth Edition Chapter 1: An Overview of Computers and Programming Languages Updated by: Dr\Ali-Alnajjar.
Software Engineering 1 (Chap. 1) Object-Centered Design.
Copyright 2003 Scott/Jones Publishing Brief Version of Starting Out with C++, 4th Edition Chapter 1 Introduction to Computers and Programming.
Copyright 2001 Oxford Consulting, Ltd1 January Storage Classes, Scope and Linkage Overview Focus is on the structure of a C++ program with –Multiple.
C++ Basics Structure of a Program. C++ Source Code Plain text file Typical file extension .CPP Must compile the C++ source code without errors before.
Creating your first C++ program
Programming With C.
Libraries Making Functions Globally Reusable (§ 6.4) 1.
Introduction to C Programming CE Lecture 7 Compiler options and makefiles.
Controlling Function Behavior Sequence, Selection and Repetition.
Programming Fundamentals. Today’s Lecture Why do we need Object Oriented Language C++ and C Basics of a typical C++ Environment Basic Program Construction.
COMPUTER PROGRAMMING. A Typical C++ Environment Phases of C++ Programs: 1- Edit 2- Preprocess 3- Compile 4- Link 5- Load 6- Execute Loader Primary Memory.
1 Simple Functions Writing Reuseable Formulas. In Math Suppose f (x) = 2 x 2 +5Suppose f (x) = 2 x 2 +5 f(5)=?f(5)=? f(5) = 2* =55f(5) = 2*
1 An Example. Problem Using OCD, design and implement a program that computes the area and circumference of an Australian Rules Football field, which.
C++ Basics C++ is a high-level, general purpose, object-oriented programming language.
Compilation & Linking Computer Organization I 1 November 2009 © McQuain, Feng & Ribbens The Preprocessor When a C compiler is invoked, the.
1 Chapter-01 Introduction to Software Engineering.
L function n predefined, programmer-defined l arguments, (formal) parameters l return value l function call, function invocation l function definition.
Comp 245 Data Structures (A)bstract (D)ata (T)ypes ADT.
1 Simple Methods Chap. 4 Study Sections 4.1 – 4.4 Writing Reusable Formulas.
1 Original Source : and Problem and Problem Solving.ppt.
Functions Chapter 4. C++ An Introduction to Programming, 3rd ed. 2 Objectives Study software development using OCD Take a first look at building functions.
CPS120: Introduction to Computer Science Compiling a C++ Program From The Command Line.
Simple Functions Writing Reuseable Formulas. Problem Using OCD, design and implement a program that computes the area and circumference of an Australian.
Libraries Making Functions Reuseable. Review Last time, we wrote a program to compute the area and circumference of an ellipse. a a bb.
1 Simple Methods Chap. 4 Study Sections 4.1 – 4.4 Writing Reusable Formulas.
Chapter 9 Separate Compilation and Namespaces. Copyright © 2005 Pearson Addison-Wesley. All rights reserved. Slide 2 Overview Separate Compilation (9.1)
Copyright © 2008 Pearson Addison-Wesley. All rights reserved. Chapter 12 Separate Compilation and Namespaces.
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 12 Separate Compilation and Namespaces.
Program in Multiple Files. l all C++ statements are divided into executable and non-executable l executable - some corresponding machine code is generated.
Separating Class Specification tMyn1 Separating Class Specification from Implementation Usually class declarations are stored in their own header files.
1 Chapter-01 Introduction to Software Engineering.
The Development Process Compilation. Compilation - Dr. Craig A. Struble 2 Programming Process Problem Solving Phase We will spend significant time on.
Libraries 1 Making Functions Globally Reusable (§ 6.4)
1 8/30/06CS150 Introduction to Computer Science 1 Your First C++ Program.
Intro. to Computer Programming Eng. Nehal A. Mohamed Spring Semester-2016.
FUNCTIONS (C) KHAERONI, M.SI. OBJECTIVE After this topic, students will be able to understand basic concept of user defined function in C++ to declare.
Software Engineering Algorithms, Compilers, & Lifecycle.
Chapter 1: An Overview of Computers and Programming Languages
What Is? function predefined, programmer-defined
Introduction to Programmer-Defined Functions
Separate Compilation and Namespaces
Chapter 1: An Overview of Computers and Programming Languages
Writing Reuseable Formulas
Separate Compilation and Namespaces
Screen output // Definition and use of variables
Chapter 1: An Overview of Computers and Programming Languages
C Preprocessor(CPP).
Chapter 1: An Overview of Computers and Programming Languages
C++ Compilation Model C++ is a compiled language
Separate Compilation.
C++ Programming Basics
What Is? function predefined, programmer-defined
Chapter 1 c++ structure C++ Input / Output
SPL – PS1 Introduction to C++.
Presentation transcript:

Libraries 1 Making Functions Globally Reusable (§ 4.6)

Review We have written a program that used functions to compute the area and circumference of an ellipse. a a bb 2

3 double ellipseArea(double length, double width); double ellipseCircumference(double length, double width); Function Prototypes (placed before main() ): Function Definitions & Documentation (placed after main() ): const double PI = ; /* Function to compute the area of an ellipse Receive: two double values length, width, representing the major axis and minor axis of an ellipse Return: the area of the ellipse */ double ellipseArea(double length, double width) { double halfLength = length/2.0, halfWidth = width/2.0; return PI * halfLength * halfWidth; }

4 Putting these prototypes, documentation, and definitions along with main() in the same program makes it possible to reuse them at several different places in the program. However, suppose that in order to solve some other problem, a different program requires computing the area and circumference of an ellipse. double ellipseCircumference(double length, double width) { double halfLength = length/2.0, halfWidth = width/2.0; return 2.0 * PI * sqrt( (halfLength * halfLength + halfWidth * halfWidth) / 2.0); } /* Function to compute the circumference of an ellipse Receive: two double values length, width, representing the major axis and minor axis of an ellipse Return: the circumference of the ellipse */

5 _____ _______ We also have global reusability. How can we reuse our functions in a different program? Options: Copy-and-paste ellipseArea() and ellipseCircumference() from our previous program into the new program. Store ellipseArea() and ellipseCircumference() in a ___________ so that programs can share them. Is there automatic updating of a program if the original functions are modified?

Libraries A library consists of three files: A _____________ file (whose name has a.h suffix) that contains shareable function __________________________________. An ________________________ file (whose name has a.cpp suffix) that contains shareable function _____________________. A ____________________ file (whose name has a.txt (or.doc ) suffix) that contains documentation for the library. 6 Header Files In Visual C++, put all 3 and the program that uses the library in the same project. Source Files Resource Files

Example 7 Other Examples: Text: Temperature conversion Project: Metric conversion Since we are creating a library to share functions that describe an ellipse, we might name our library ellipse, with header file ellipse.h, implementation file ellipse.cpp, and documentation file ellipse.txt. must be the same

8 double ellipseArea(double length, double width); double ellipseCircumference(double length, double width); Function Prototypes (placed before main() ): Function Definitions & Documentation (placed after main() ): const double PI = ; /* Function to compute the area of an ellipse Receive: two double values length, width, representing the major axis and minor axis of an ellipse Return: the area of the ellipse */ double ellipseArea(double length, double width) { double halfLength = length/2.0, halfWidth = width/2.0; return PI * halfLength * halfWidth; }

Their _______________ are placed in ellipse.cpp : _______________________ const double PI = ; // Could go in ellipse.h double ellipseArea(double length, double width) { ________________________________________ double halfLength = length/2.0, halfWidth = width/2.0; return PI * halfLength * halfWidth; } 9 Put after using namespace std; /*----- ellipse.cpp Library of functions for computing ellipse attributes. L. Nyhoff CS 104X Oct 12, 2009 Functions provided: ellipseArea: compute area of an ellipse ellipseCircumference: compute circumference of an ellips */ #include using namespace std; Implementation file: ellipse.cpp

double ellipseCircumference(double length, double width) { assert(length >= 0 && width >= 0); double halfLength = length/2.0, halfWidth = width/2.0; return 2.0 * PI * sqrt((pow(halfLength, 2.0) + pow(halfWidth, 2.0))/2.0); } //... plus definitions of any others we provide... This file can be ___________________________ from any program that uses it (called a ______________________). 10 Implementation file (cont.)

Our documentation file will be a copy of the header file, with __________________________ added foradditional documentation: 11 /*----- ellipse.cpp Library of functions for computing ellipse attributes. L. Nyhoff CS 104X Oct 12, 2009 Functions provided: ellipseArea: compute area of an ellipse ellipseCircumference: compute circumference of an ellips */ /* Compute the area of an ellipse. Receive: length, width, two double values. Return: the area of the corresponding ellipse */ double ellipseArea(double length, double width); Documentation file: ellipse.txt

By storing the documentation in a separate file, we provide information on how to use the library without cluttering the other library files. 12 But some programmers do put the documentation in the header file. /* Compute the circumference of an ellipse. Receive: length, width, two double values. Return: the circumference of ellipse defined by length and width */ double ellipseCircumference(double length, double width); //... plus prototypes and specifications //... for any others we provide... Documentation file (cont.)

Program Translation Translating a program into machine language consists of two steps: 1. ________________, in which the syntax of the main program and of the implementation files of any included libraries are checked, and if no errors are found, converts them into the computer’s machine language. 2. ___________, in which any calls to functions (from main() or from other functions) are bound to the definitions of those functions. 13

Using a Library 14 To use a library: A program must ________________________ (usually above the main function and after using namespace std; ). When the ___________ (actually its preprocessor) encounters this #include directive, it must be able to find the header file so it can open it and replace the #include directive with its contents so they get compiled along with the program. When the file contains function prototypes, the effect of the #include directive is to insert those prototypes into the program. Put it in the project's header files In Visual C++:

15 It must also be able to find the corresponding implementation file so it can open it, insert the contents of its header file into it, and then compile it (separately from the program). Put it in the project's source files In Visual C++: Once these compilations are successful, the ___________ combines these compiled files into one, connecting (i.e., "linking") each function call to the compiled code of that function's definition. A failure in either stage is an error.

Compilation Errors A program _________________________________ ______________is given produces a compiler error. This can occur if you call a library function and neglect to #include the header file containing its prototype. You’ll be trying to use a function that has not been ______________. 16

Linking Errors A program calling a function for which the ____________________________________ produces a linker error. This can occur if a program calls a function but the linker is not told to use the library implementation file or object file containing that function’s definition. How this is done varies from platform to platform, but often involves a project file. 17

Example 18 Put after using namespace std; #include // cin, cout, >,... using namespace std; _______________________________ // insert ellipse prototypes int main() { cout > majorAxis >> minorAxis; double area = ellipseArea(majorAxis, minorAxis); double circumference = ellipseCircumference(majorAxis, minorAxis); cout << "\nFor an ellipse with major axis " << majorAxis << " meters and minor axis " << minorAxis << " meters\n" << "\tarea = " << area << " sq. meters\n" << "\tcircumference = " << circumference << " meters\n"; } Temperature conversion example in the text

Build started: Project: Ellipse, Configuration: Debug Win Compiling... ellipse.cpp driver.cpp Generating Code... Linking... Build log was saved at "file://e:\CS104\Ellipse\Ellipse\Debug\BuildLog.htm" Ellipse - 0 error(s), 0 warning(s) Done Build: 1 succeeded, 0 failed, 0 skipped EXECUTION: Program to compute the area and circumference of an ellipse. Please enter its major & minor axes (meters): 2 2 For an ellipse with major axis 2 meters and minor axis 2 meters area = sq. meters circumference = meters Press any key to continue 19

Compilation creates a ____________________file (usually with a.o or.obj suffix) from a.cpp file. int main() { //... } C++ Compiler file.cppfile.obj 20

Linking C++ Linker file1.obj file.exe file2.obj fileN.obj Linking binds multiple ____________________ into a single ____________________________ that can be run. 21

OCD with Libraries 1. Specify the desired behavior of the program. 2. Identify the objects needed. 3. Identify the operations. a. If an operation is not predefined: Write a function to perform it. b. If an operation is likely to be reusable someday: Store its function in a library and asccess it from there. 4. Organize objects and operations into an algorith m. 22 Extending C++