RMI Remote Method Invocation Distributed Object-based System and RPC Together 2-Jun-16.

Slides:



Advertisements
Similar presentations
What is RMI? Remote Method Invocation –A true distributed computing application interface for Java, written to provide easy access to objects existing.
Advertisements

RMI Varun SainiYing Chen. What is RMI? RMI is the action of invoking a method of a remote interface on a remote object. It is used to develop applications.
Copyright © 2001 Qusay H. Mahmoud RMI – Remote Method Invocation Introduction What is RMI? RMI System Architecture How does RMI work? Distributed Garbage.
15-May-15 RMI Remote Method Invocation. 2 “The network is the computer” Consider the following program organization: If the network is the computer, we.
Advanced Programming Rabie A. Ramadan Lecture 4. A Simple Use of Java Remote Method Invocation (RMI) 2.
Java Remote Method Invocation (RMI) In Java we implement object systems: O1O2 O3 thread 1thread 2 execution scheme JVM 1JVM 2 distribution scheme.
Remote Method Invocation
Company LOGO Remote Method Invocation Georgi Cholakov, Emil Doychev, University of Plovdiv “Paisii.
Changing the way of designing distributed applications Communication oriented design: FIRST design the communication protocol for the distributed system.
FONG CHAN SING (143334) WONG YEW JOON (143388). JAVA RMI is a distributive system programming interface introduced in JDK 1.1. A library that allows an.
Remote Method Invocation Chin-Chih Chang. Java Remote Object Invocation In Java, the object is serialized before being passed as a parameter to an RMI.
Advanced Java Class Network Programming. Network Protocols Overview Levels of Abstraction –HTTP protocol: spoken by Web Servers and Web Clients –TCP/IP:
Sockets  Defined as an “endpoint for communication.”  Concatenation of IP address + port.  Used for server-client communication.  Server waits for.
EEC-681/781 Distributed Computing Systems Lecture 5 Wenbing Zhao Department of Electrical and Computer Engineering Cleveland State University
CSE331: Introduction to Networks and Security Lecture 11 Fall 2002.
Introduction to Remote Method Invocation (RMI)
Java Remote Object Invocation (RMI) Overview of RMI Java RMI allowed programmer to execute remote function class using the same semantics as local functions.
How Does Remote Method Invocation Work? –Systems that use RMI for communication typically are divided into two categories: clients and servers. A server.
Java RMI RMI = Remote Method Invocation. Allows Java programs to invoke methods of remote objects. Only between Java programs. Several versions (JDK-1.1,
1 Java Programming II Java Network II (Distributed Objects in Java)
CS 584 Lecture 18 l Assignment » Glenda assignment extended to the Java RMI Deadline » No Java RMI Assignment l Test » Friday, Saturday, Monday.
+ A Short Java RMI Tutorial Usman Saleem
CS 390- Unix Programming Environment CS 390 Unix Programming Environment Topics to be covered: Distributed Computing Fundamentals.
15 - RMI. Java RMI Architecture Example Deployment RMI is a part of J2SE (standard edition), but is used by J2EE) A J2EE server is not nessesary for using.
LAB 1CSIS04021 Briefing on Assignment One & RMI Programming February 13, 2007.
Java RMI: Remote Method Invocation January 2000 Nancy McCracken Syracuse University.
1 Java RMI G53ACC Chris Greenhalgh. 2 Contents l Java RMI overview l A Java RMI example –Overview –Walk-through l Implementation notes –Argument passing.
Spring/2002 Distributed Software Engineering C:\unocourses\4350\slides\DefiningThreads 1 RMI.
Silberschatz, Galvin, and Gagne  1999 Applied Operating System Concepts Chapter 15: Distributed Communication Sockets Remote Procedure Calls (RPCs) Remote.
Java Remote Method Invocation RMI. Idea If objects communicate with each other on one JVM why not do the same on several JVM’s? If objects communicate.
Remote Method Invocation onlineTraining/rmi/RMI.html.
RMI Continued IS Outline  Review of RMI  Programming example.
RMI remote method invocation. Traditional network programming The client program sends data to the server in some intermediary format and the server has.
Java Remote Object Invocation (RMI) Overview of RMI Java RMI allowed programmer to execute remote function class using the same semantics as local functions.
 Remote Method Invocation  A true distributed computing application interface for Java, written to provide easy access to objects existing on remote.
Fall 2007cs4251 Distributed Computing Umar Kalim Dept. of Communication Systems Engineering 17/10/2007.
Java Remote Method Invocation (RMI) Overview of RMI Java RMI allowed programmer to execute remote function class using the same semantics as local functions.
Distributed Software Engineering Lecture 3 Middleware Solutions Cont. Sam Malek SWE 622, Fall 2012 George Mason University.
 Java RMI Distributed Systems IT332. Outline  Introduction to RMI  RMI Architecture  RMI Programming and a Sample Example:  Server-Side RMI programming.
Florida State UniversityCOP Advanced Unix Programming Remote Method Invocation /rmi/index.html.
Remote Method Invocation A Client Server Approach.
UMBC Distributed Computing with Objects RMI/Corba CMSC 432 Shon Vick.
Remote Method Invocation RMI architecture stubs and skeletons for remote services RMI server and client in Java Creating an RMI Application step-by- step.
Java RMI. RMI Any object whose methods can be invoked from another Java VM is called a remote object.
1 RMI Russell Johnston Communications II. 2 What is RMI? Remote Method Invocation.
Khoa CNTT 1/37 PHẠM VĂN TÍNH   Java RMI (Remote Method Invocation)
1 Lecture 15 Remote Method Invocation Instructors: Fu-Chiung Cheng ( 鄭福炯 ) Associate Professor Computer Science & Engineering Tatung Institute of Technology.
CSC 480 Software Engineering Lab 6 – RMI Nov 8, 2002.
RMI1 Remote Method Invocation Adapted from “Core Java 2” by Cay Horstmann.
Distributed Web Systems Distributed Objects and Remote Method Invocation Lecturer Department University.
Java Distributed Computing
Java Remote Method Invocation (RMI)
Java Distributed Computing
Java Remote Method Invocation (RMI)
Remote Method Invocation
What is RMI? Remote Method Invocation
Remote Method Invocation
Network and Distributed Programming in Java
Creating a Distributed System with RMI
Creating a Distributed System with RMI
Remote method invocation (RMI)
Overview of RMI Architecture
Remote Method Invocation
Creating a Distributed System with RMI
CS 584 Lecture 18 Assignment Glenda assignment extended to the Java RMI Deadline No Java RMI Assignment Test Friday, Saturday, Monday.
Java Remote Method Invocation
Creating a Distributed System with RMI
Overview of RMI Architecture
Java Chapter 5 (Estifanos Tilahun Mihret--Tech with Estif)
Presentation transcript:

RMI Remote Method Invocation Distributed Object-based System and RPC Together 2-Jun-16

“The network is the computer” Consider the following program organization: If the network is the computer, we ought to be able to put the two classes on different computers 2 SomeClass AnotherClass method call returned object RMI is one technology that makes this possible computer 1computer 2

RMI and other technologies CORBA (Common Object Request Broker Architecture) was used for a long time – CORBA supports object transmission between virtually any languages – Objects have to be described in IDL (Interface Definition Language), which looks a lot like C++ data definitions – CORBA is complex and flaky – CORBA has fallen out of favor Microsoft supported CORBA, then COM, now.NET RMI is purely Java-specific – Java to Java communications only – As a result, RMI is much simpler than CORBA 3

Remote Method Invocation (RMI) RPCs applied to objects, i.e., instances of a class – Class: object-oriented abstraction; module with data and operations – Separation between interface and implementation – Interface resides on one machine, implementation on another RMIs support system-wide object references – Parameters can be object references

What is needed for RMI Java makes RMI (Remote Method Invocation) fairly easy, but there are some extra steps To send a message to a remote “server object,” – The “client object” has to find the object Do this by looking it up in a registry – The client object then has to marshal the parameters (prepare them for transmission) Java requires Serializable parameters The server object has to unmarshal its parameters, do its computation, and marshal its response – The client object has to unmarshal the response Much of this is done for you by special software 5

Terminology A remote object is an object on another computer The client object is the object making the request (sending a message to the other object) The server object is the object receiving the request As usual, “client” and “server” can easily trade roles (each can make requests of the other) The rmiregistry is a special server that looks up objects by name rmic is a special compiler for creating stub (client) and skeleton (server) classes 6

Processes For RMI, you need to be running three processes – The Client – The Server – The Object Registry, rmiregistry, which is like a DNS service for objects You also need TCP/IP active 7

Interfaces Interfaces define behavior Classes define implementation Therefore, – In order to use a remote object, the client must know its behavior (interface), but does not need to know its implementation (class) – In order to provide an object, the server must know both its interface (behavior) and its class (implementation) In short, – The interface must be available to both client and server – The class of any transmitted object must be on both client and server – The class whose method is being used should only be on the server 8

Classes A Remote class is one whose instances can be accessed remotely – On the computer where it is defined, instances of this class can be accessed just like any other object – On other computers, the remote object can be accessed via object handles A Serializable class is one whose instances can be marshaled (turned into a linear sequence of bits) – Serializable objects can be transmitted from one computer to another 9

Conditions for serializability If an object is to be serialized: – The class must be declared as public – The class must implement Serializable However, Serializable does not declare any methods – The class must have a no-argument constructor – All fields of the class must be serializable: either primitive types or Serializable objects – Why do we need serialization? Objects exist as long as the JVM is running It could be nice if the object could exist beyond the lifetime of the virtual machine. With object serialization, you can flatten your objects and reuse them 10

Remote interfaces and class A Remote class has two parts: – The interface (used by both client and server): Must be public Must extend the interface java.rmi.Remote Every method in the interface must declare that it throws java.rmi.RemoteException (other exceptions may also be thrown) – The class itself (used only by the server): Must implement the Remote interface Should extend java.rmi.server.UnicastRemoteObject May have locally accessible methods that are not in its Remote interface 11

Remote vs. Serializable A Remote object lives on another computer (such as the Server) – You can send messages to a Remote object and get responses back from the object – All you need to know about the Remote object is its interface – Remote objects don’t pose much of a security issue You can transmit a copy of a Serializable object between computers – The receiving object needs to know how the object is implemented; it needs the class as well as the interface 12

The server class The class that defines the server object should extend UnicastRemoteObject – This makes a connection with exactly one other computer – If you must extend some other class, you can use exportObject() instead The server class needs to register its server object: – String url = "rmi://" + host + ":" + port + "/" + objectName ; The default port is 1099 – Naming.rebind(url, object ); Every remotely available method must throw a RemoteException (because connections can fail) Every remotely available method should be synchronized 13

Hello world server: interface import java.rmi.*; public interface HelloInterface extends Remote { public String say() throws RemoteException; } 14

Hello world server: class import java.rmi.*; import java.rmi.server.*; public class Hello extends UnicastRemoteObject implements HelloInterface { private String message; // Strings are serializable public Hello (String msg) throws RemoteException { message = msg; } public String say() throws RemoteException { return message; } } 15

Registering the hello world server class HelloServer { public static void main (String[] argv) { try { Naming.rebind("rmi://localhost/HelloServer", new Hello("Hello, world!")); System.out.println("Hello Server is ready."); } catch (Exception e) { System.out.println("Hello Server failed: " + e); } } } 16

The hello world client program class HelloClient { public static void main (String[] args) { HelloInterface hello; String name = "rmi://localhost/HelloServer"; try { hello = (HelloInterface)Naming.lookup(name); System.out.println(hello.say()); } catch (Exception e) { System.out.println("HelloClient exception: " + e); } } } 17

rmic The class that implements the remote object should be compiled as usual Then, it should be compiled with rmic : – rmic Hello This will generate files Hello_Stub.class and Hello_Skel.class These classes do the actual communication – The “Stub” class must be copied to the client area – The “Skel” was needed in SDK 1.1 but is no longer necessary 18

Trying RMI In three different terminal windows: 1.Run the registry program: rmiregistry 2.Run the server program: java HelloServer 3.Run the client program: java HelloClient  If all goes well, you should get the “Hello, World!” message 19

Summary 1.Start the registry server, rmiregistry 2.Start the object server 1.The object server registers an object, with a name, with the registry server 3.Start the client 1.The client looks up the object in the registry server 4.The client makes a request 1.The request actually goes to the Stub class 2.The Stub classes on client and server talk to each other 3.The client’s Stub class returns the result 20