1 Kris Stewart CyberBridge – Summer 2010 Evolution of Computers and Internet as the background for Ethics 3d Game Programming as Service Learning for CS.

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Presentation transcript:

1 Kris Stewart CyberBridge – Summer 2010 Evolution of Computers and Internet as the background for Ethics 3d Game Programming as Service Learning for CS students

2 How does this relate to us today? (Qwest’s High Speed Fiber located on the Railroad Right of Way)

3

4 NSF Celebrates 50 years

5 1960s Note: 4 computers Speed 4000 baud

6 1970s 188 computers 4800 baud

7 1980s 159,000 computers 1,400,000 baud

8 1990s 248,000,000 computers 10,000,000 baud

9 2000s 1.2 G computers 20,000,000,000 baud

10 Evolution of Network-1 ARPANET 1969 NSFNET 1977

11 Evolution of Network NSFNET Backbone 1995 NSFNET T3 Backbone

12 Evolution of Internet Internet Map of US

13 Calculate Transmit Time for your 1GB HardDrive vs. Network Speed

14 Stewart Background / Refs 1973 BA Math UCSD (unsuccessfully UCB PhD) MS Computer Science SDSU (Imsai 8080/Z80 microcomputer kit) Jet Propulsion Lab, Pasadena Ca UNM PhD Applied Math/CS 1984 hired SDSU Numerical Analyst faculty Supercomputer Teacher Enhancement Program (SD High Schools with SDSC resources) 1995 HPC at SDSU with SDSC resources NPACI (HPC at CSU with SDSC/net resources) 2005 Engaging People in CyberInfrastructure (EPIC) using Game Engines as Curriculum Tool UCSD=U.California, San Diego, SDSU=San Diego State U., UNM=U.NewMexico, HPC=High Performance Computing, SDSC=San Diego Supercomputer Center, NPACI=National Partnership for Advanced Computational Infrastructure

15 Curriculum Development SUE (Supercomputing and Undergraduate Education) workshop for CSU faculty STEP (Supercomputer Teacher Enhancement Program) workshops for High School Teacher Teams NPACI (National Partnership for Advanced Computational Science Infrastructure) KUCSEC (Keck Undergrad Computational Science Education Consortium) EPIC (Engaging People in Cyberinfrastructure) using Game Engines in University Undegrad Curriculum

16 Key Points in video for Modern Computer History 1984 Superbowl commercial announcing Apple Macintosh Pirates of Silicon Valley [TV movie] The Machine That Changed the World [TMTCTW] BBC & PBS Triumph of the Nerds PBS Bob Cringely Nerds Bob Cringely, PBS CatHerders Superbowl commercial s?taxonomyName=Hardware&taxonomyId=12

17 Superbowl Commercials from Tech Companies (over time) Xerox: "Monks" (1976) Apple: "1984" (1984) Intel: "Play That Funky Music" (1997) CompuServe: "Not Busy" (1997) Lotus: "Capitalism" (1997) Iomega: "Bermuda Triangle" (1998) Network Associates: "Missile Silo" (1998) EDS: "Cat Herders" (2000) Computer Associates: "Amnesia" (2002) Garmin: "Napoleon" (2008) My choices are 1984 (Apple Macintosh premier, directed by Ridley Scott and EDS Cat Herders 2000)

18 Online Resources (a moving target) What criteria to use to evaluate? (date, biases, focus, intended audience, how supported …) Anything from ACM ( Association for Computing Machinery) Research and Documentation in the Electronic Age – Diana Hacker Scout Report Results. Solutions. Knowledge. Since 1994, the Internet Scout Project has focused on research and development projects that provide better tools and services for finding, filtering and delivering online information and metadata.

19 Students need to question web resources – much is invalid Research and Documentation in the Electronic Age – Diana Hacker Campus Infrastructure – SDSU Reference Librarians provide guidance: Evaluating Sources of Info: What resources do you have in your school? How much support for you (teacher) and your students?

20 My Favorite online resources Scout Report (weekly and archives) ACM Tech News (3 times/wk & archives) WayBack Machine Wikipedia – how to use effectively. Point out to students its View History [alt-h]

21 Resources found on web can be included, if acknowledged correctly Avoid Plagerism charges (cheating) Respect Copyright and other individuals Intellectual Property (IP) It is the “right thing to do” (cultural differences)

22 Programming for Middle- and High- school Computer Science Teachers Association Dec 5-11, 2010 Computer Science Education Week (CSEdWeek) U.S. Congress

23 References SUE STEP NPACI KUCSEC EPIC CyberBridge CSTA Wayback Machine Scout Report ACM Tech News

24 What resources do you have at your school? What resources? What technical support? What policy restrictions on use of the Internet? What interests you? Responsible Internet Usage Computer Games and Programming

25

26 Informed Citizenry catalog/player/playsingle.php? f=excerpts/ 151_informed_republic_1.mp3 Large set of curricula at related site Addresses journalism vs. “local TV news” as a source of information and the “fall of newspapers”

27

28 URL indicates the Wayback Machine

29