Monopoly Agent Strategy Simulation Nicholas Loffredo
Overview My project is to make a simulation of Monopoly with agents that can negotiate with each other, buy titles and houses/hotels, mortgage properties, etc. and find the optimal strategy for Monopoly.
Current State Computer buys/mortgages/unmortgages properties and buys/sells houses based on aggressiveness levels Monopoly, Matrix, Wins Display Mostly finished Monopoly rules/game Computer changes aggressiveness levels Multiple games in one run Read in aggressiveness values and wins from text file Agents trades properties for cash
Unfinished Items Auctioning Properties
What's Next Allow auctions for properties Fix a bug with trading Adjust evolution algorithm as necessary