Teaching in Virtual Worlds Beth Ritter-Guth
Gaming versus MUVEs Game Individual or multi-player Gamers create content “levels”, “challenges”, “end” MUVE = Multi User Virtual Environment Everyone has an avatar Everyone creates content No “levels” or “end” Game Individual or multi-player Gamers create content “levels”, “challenges”, “end” MUVE = Multi User Virtual Environment Everyone has an avatar Everyone creates content No “levels” or “end”
Second Life MUVE Free download; free account Total Residents: 9,448,203 Active Residents (60 Days): 1, 454,613 USD Spent (past 24 hours): 1, 177, 957 MUVE Free download; free account Total Residents: 9,448,203 Active Residents (60 Days): 1, 454,613 USD Spent (past 24 hours): 1, 177, 957
Colleges and Universities 250+ International Colleges and Universities Harvard Stanford Oxford Princeton Drexel SUNY 250+ International Colleges and Universities Harvard Stanford Oxford Princeton Drexel SUNY
Academics Chemistry Literature/Composition Mathematics Psychology/Sociology Engineering/Physics Health/Medical Journalism/Media Chemistry Literature/Composition Mathematics Psychology/Sociology Engineering/Physics Health/Medical Journalism/Media
Corporate Uses IBM Nissan Caldwell Banker Xerox Thompson IBM Nissan Caldwell Banker Xerox Thompson
Corporate Uses Branding/Marketing Employee Training Cost effective Carbon credits Branding/Marketing Employee Training Cost effective Carbon credits
Learning Curve Faculty Immersion Ethics of Web 2.0 Gaming Skills Students Gaming Skills Ethics Safety Administrators Purchase Requests Approval Land ownership Faculty Immersion Ethics of Web 2.0 Gaming Skills Students Gaming Skills Ethics Safety Administrators Purchase Requests Approval Land ownership
Starting Points Create Free Account/Download SL Join Sled Community Find a Mentor Desideria Stockton Create Free Account/Download SL Join Sled Community Find a Mentor Desideria Stockton
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