Second Life & Virtual Worlds for Academic Healthcare & Education Patricia F. Anderson (a.k.a. Perplexity Peccable) April 11, 2008 ©2008 Regents.

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Presentation transcript:

Second Life & Virtual Worlds for Academic Healthcare & Education Patricia F. Anderson (a.k.a. Perplexity Peccable) April 11, 2008 ©2008 Regents of the University of Michigan. All rights reserved.

Background Basics  What is SL (Second Life)?  UM in SL  What can you do in SL that you can do in RL (real life) and how is it different?  What can you do in SL that you can't do in RL?  What is SL (Second Life)?  UM in SL  What can you do in SL that you can do in RL (real life) and how is it different?  What can you do in SL that you can't do in RL?

What is SL?  Is it a game? Y/N  Virtual world  MUVE (multi-user virtual environment)  Why Work & Teach in Second Life:  aries/why-work-teach-with-second-life  Is it a game? Y/N  Virtual world  MUVE (multi-user virtual environment)  Why Work & Teach in Second Life:  aries/why-work-teach-with-second-life

UM in SL  Wolverine Island  More info:  Wiki:   Blog:   Pictures:   Wolverine Island  More info:  Wiki:   Blog:   Pictures: 

Real Life Functions in SL  Distance learning  Synchronous - class meetings, collaborations  Asynchronous - exploration of content, assignments, projects  Professional activities  Professional meetings  Teleconferencing  Presentations  Distance learning  Synchronous - class meetings, collaborations  Asynchronous - exploration of content, assignments, projects  Professional activities  Professional meetings  Teleconferencing  Presentations

Real Life Functions in SL  Communi- cation  Instant messaging (IM)  Voice  Communi- cation  Instant messaging (IM)  Voice

Real Life Functions in SL  Collaboration  Global & international connections  Serendipitous connections  Collaboration  Global & international connections  Serendipitous connections

More Real Life in SL  Meeting people you wouldn’t in RL

More Real Life in SL  Meeting people you wouldn’t in RL

What’s Different?  Immersion / immersive  Engagement  Costs ($$)  Access  Immersion / immersive  Engagement  Costs ($$)  Access

What’s Different?  … and of course, the people

“Not (quite) in RL” Examples  Modeling

“Not (quite) in RL” Examples  Roleplay  Simulated Patients  Roleplay  Simulated Patients

Trends in Virtual Worlds  Open source, open access, open content  Integration with web content  Mediagrid:  Croquet, Second Life, Wonderland, World of Warcraft  And more (OpenGrid, OpenSim, OpenLife … )  Alternative clients/browsers  3d  Accessibility  Security  Server control  Import / Export capability  Open source, open access, open content  Integration with web content  Mediagrid:  Croquet, Second Life, Wonderland, World of Warcraft  And more (OpenGrid, OpenSim, OpenLife … )  Alternative clients/browsers  3d  Accessibility  Security  Server control  Import / Export capability

Introducing SL via Outworld Resources  Virtual patients  Virtual patient communities  Life science education  (YouTube, Flickr)  Virtual patients  Virtual patient communities  Life science education  (YouTube, Flickr)

Outworld Resources - Virtual Patients  Videos of virtual patients  Gentle Heron:  BBC: Autism:  Videos of virtual patients  Gentle Heron:  BBC: Autism:

Virtual patient communities: Sophia’s Garden 

Virtual patient communities: SLHealthy 

Inworld Opportunities  Patient Communities  Patient Resources / Outreach / Education  Medical Communities & Resources  Life Science Education  Simulations  Patient Communities  Patient Resources / Outreach / Education  Medical Communities & Resources  Life Science Education  Simulations

Patient Communities  Heron Sanctuary / Virtual Abilities, Inc (VAI)  Second Ability  GIMPgirl  Autism Liberation Federation  Heron Sanctuary / Virtual Abilities, Inc (VAI)  Second Ability  GIMPgirl  Autism Liberation Federation

Consumer Health Resources  Outreach  HealthInfo Island  Wellness Island  Education  UTD Accessibility Island  Sexual Health Public Education and Outreach  Outreach  HealthInfo Island  Wellness Island  Education  UTD Accessibility Island  Sexual Health Public Education and Outreach

Providing Clinical Care via SL  Behavioral Sciences  Affective disorders  Anxiety disorders  Rehabilitation  Autism  Traumatic Brain Injury  Neuromuscular conditions  Support Groups  Behavioral Sciences  Affective disorders  Anxiety disorders  Rehabilitation  Autism  Traumatic Brain Injury  Neuromuscular conditions  Support Groups

Medical Communities & Resources  Ann Myer Medical Center  Second Health Hospital  Second Life Medical Association  Ann Myer Medical Center  Second Health Hospital  Second Life Medical Association

Life Science Education  Genome (Second Nature)  Testis Model  JS Vavoom / NESIM:  Genome (Second Nature)  Testis Model  JS Vavoom / NESIM:

Simulations  Virtual Hallucinations