Video Production How do camera angles affect the viewers ’ perception?
3 Stages of Video Production Preproduction Everything you do before actual shooting begins Scouting locations Gathering cast & crew Planning for equipment use Brainstorming ideas Writing scripts Creating storyboards Production – filming with appropriate angles & shots Postproduction - editing collection of footage in which you select shots you want to include Assemble the in order Add music/sound effects/titles & visual effects
Process Message What you want your audience to think/know/learn/feel after watching your video?
Target Audience Specific audience you want to watch your video Age, sex, race, any specific demographic group
Video Production Terms Camera Angles
Normal Shows perspective similar to what we see looking at a scene
Zoom Out(ZO) Shows a wide area, objects far away look very small
Zoom In(ZI) Shows a narrow portion of the scene. Objects in the distance appearing larger relative to objects in the foreground
Pan Turning camera horizontally from left to right or right to left
Tilt Making camera point up or down gradually
Cant or Canted Camera Shot Tilting camera to a 45° left or right
Pedestal Elevating or lowering camera using the center column of a tripod
Dolly Moving camera towards or away from object in more or less a straight line
Truck Moving camera laterally left or right
Mid Shot(MS) Frames upper part of a person
Knee Shot UP Shows a person from approximately knees UP
Two Shot 2 people or objects in a shot
Three Shot 3 people or objects in a frame (more than 3 called a multi shot)
Over-the-Shoulder (OTS) Shows camera looking at someone over the shoulder of another person
Headroom Leaving enough room between top of screen & top of head
Lead room When subject is moving, keeping enough room between subject & edge of screen so it doesn ’ t appear as if subject is walking off the screen
Noddy Shot A person’s reaction to a conversation or action is shown (ie. shot of an interviewer listening to someone answer their question)
DISSOVLE: A transition between two shots, where one shot fades away and simultaneously another shot fades in. FADE - A transition from a shot to black where the image gradually becomes darker is a Fade Out; or from black where the image gradually becomes brighter is a Fade In.
Storyboarding