BSc (Hons) Computer Games Technology. My aim is to research the use of artificial intelligence techniques within sports games and identify and implement.

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Presentation transcript:

BSc (Hons) Computer Games Technology

My aim is to research the use of artificial intelligence techniques within sports games and identify and implement the technique(s) which create the most realistic sports experience Objectives Research the various artificial intelligence techniques which have been used over the years in a wide variety of sports games Identify one or more techniques which have been used successfully and implement the technique(s) within a basic football game Compare the results of the implemented technique(s) against some examples of “fake AI” and determine which method provides the most realistic experience

Which artificial intelligence techniques can be used effectively within sports games and which of these techniques provides the most realistic experience?

Programming Game AI by Example – Mat Buckland  Chapter 4 discusses the process of developing AI for football games Killzone’s AI: Dynamic Procedural Combat Tactics  Provides insight to the different AI methods and their applications in Killzone From Gruden to Belichick: The AI of John Madden Football  Looks at the development of AI in NFL games over a number of years

 Practical › An application which demonstrates one or more techniques of implementing AI within a football game  Evaluation › User Testing › AI vs AI game and compare results