Changing Almost Everything What you need to know about running free 2 play games David Nixon, CEO, Gemini Hive, Inc.

Slides:



Advertisements
Similar presentations
Applying Agile Methodologies to Traditional Publishing Kristen McLean Bookigee, Inc. February 12 th, 2011.
Advertisements

WELCOME TO THE LEAGUE! Our goal is to help you grow your business through the World Tavern Poker promotion. Our entire team is committed to your success,
Performance Management
Basic Time Management Principles
Hogeschool van Amsterdam Interactieve Media The art of pitching Hoorcollege marketing blok 2 week 6.
Sustaining and Spreading Change Mike Davies, MD Chief of Staff VA Black Hills.
AgileMan Consulting So what the heck is Agile? It came about as a response to the high failure rate of software projects (> 60%), where failure means late,
Slide 1 Systems Analysis and Design with UML Version 2.0 Alan Dennis, Barbara Wixom, and David Tegarden Chapter 5: Requirements Determination John Wiley.
Zone Chairperson How to be everything to everyone.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall B.1.
Name of your startup: Your idea in max 160 characters: Contact: Website: City: Phase: idea concept MVP launched Team member 1 Name: Role: Team member 2.
Walter Bodwell Planigle. An Introduction – Walter Bodwell 18 years in software First did agile at a startup in 1999 Went back to waterfall (after acquisition)
Scrum. An evolutionary/iterative/incremental/agile software process The main roles in Scrum are: – Scrum team: Team of software developers – Scrum master.
Systems Analysis and Design Kendall & Kendall Sixth Edition
Test Environments Arun Murugan – u Rohan Ahluwalia – u Shuchi Gauri – u
Valve’s Design Process for Creating Half-Life 2  Presented by David Speyrer and Brian Jacobson.
Agile Methodologies for Project Management By – Komal Mehta.
All delegations created different… But all start with a plan Customized Recruitment Guide! Troy Nichols, Program Director YMCA Youth & Government.
Trusted IT Group. The challenge: 40 active, concurrent IT projects  Unsatisfactory Project Delivery.
Bryan Solero Mike Grant Ryan Bowley. What is Minecraft About Minecraft Meet the Creator What went wrong What went right Looking for Improvement Additional.
Negotiating skills. What medical managers do Doing things comfortable, prime job Maintaining things safe, easy management Changing things uncomfortable,
WorkOut Method A3 for Facilitators What is a WorkOut? A methodology that helps teams identify opportunities to improve the way work gets done. Why are.
Monster-Sized Agile Adoptions SUCCESS AND FAILURE STRATEGIES.
Module 3 – Release Letting Go so your Team can Support you Effectively.
Presentation Contents What do we mean by Personal Development? What is the process for doing this activity? How does PD relate to PAR? What are the steps.
Creating a Maintainable Software Ecosystem Jeremy D. Miller November 27th, 2007.
Climbing Mountains What it takes to make AAA games.
The Lean LaunchPad Way Sidnee Peck W. P. Carey School of Business Get Out of the Building.
Sports level 2.
The First Pune Python meet organized by PythonThreads.com The First Pune Python meet organized by PythonThreads.com What is it? Python is a Free, Open.
System Analysis (Part 3) System Control and Review System Maintenance.
too.
Darryl Thompson, DOM360 Results versus Promises: Is Your Vendor a Good Bet.
Designed to Make a Difference. Crafted by Pixelberry After 12 years in mobile gaming, the founders started Pixelberry to make a difference. We’re a 16.
SCRUM and agile methodologies in Production  What is SCRUM?  “The Agile approach is to iterate on the development of the game and react to the results,
Getting Things Done The Art of Stress – Free Productivity by David Allen ppt by Beverly Dennis, MBA.
AP-1 4. Agile Processes. AP-2 Agile Processes Focus on creating a working system Different attitude on measuring progress XP Scrum.
College of Public Health and Human Sciences Communicating About Public Health Policy Presenter: Craig Mossbaek Date: August 22, 2013 Public Health Policy.
STEPS TO PRESIDENTS TEAM
5 Keys To Success. 1 st Key Know yourself! Know yourself! Know your strengths Know your strengths Know your weaknesses Know your weaknesses.
What is this course about Tor Stålhane IDI / NTNU.
Extreme programming (XP) Variant of agile Takes commonsense practices to extreme levels © 2012 by Václav Rajlich1.
Greene County Extension Center, Springfield, Mo. Presented by David L. Burton George Deatz, Lisa Bakerink and Harold Bender “Using Partnerships, Volunteers.
Building and Leading Teams.  Proof of your ability and success as a leader is when your team members say “we did it ourselves.”  Leadership is a team.
UHCS 2005, slide 1 About Continuous Integration. UHCS 2005, slide 2 Why do you write Unit Test ? Improve quality/robustness of your code Quick feedback.
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Appendix B Agile Methodologies B.1.
Extreme Programming. Extreme Programming (XP) Formulated in 1999 by Kent Beck, Ward Cunningham and Ron Jeffries Agile software development methodology.
Get the New Agile Attitude: Quality First! Object Mentor, Inc. Copyright  by Object Mentor, Inc All Rights Reserved
Phoenix Scrum User Group Simplifying Scrum Online May 21 st 2009.
Bryan Solero Mike Grant Ryan Bowley. What is Minecraft? About Minecraft Meet The Creator What Went Wrong What Went Right Looking For Improvement Influence.
Build Your List, Create a Product And Get Big Players In Your Niche To Promote Your Product… All At The Same Time! Interview Series Strategy - Class #1.
Sound Practices of Games Business and Design Presented by Brian Jacobson.
Driving to Results: Key Changes and Leadership Behaviors: Management Systems to Deploy & Sustain the Improvements David Munch M.D. IHI Faculty Chief Clinical.
By Manish Shrotriya CSE MS 4 Point Agile Manifesto 1.Individuals and interactions over processes and tools 2.Working software over comprehensive.
Coming up: What is Agile? XP Development Dan Fleck 2010 Dan Fleck 2010.
The Security Sprint By Ramnath Cidambi. Agile and DevOps DevOps is a “recent” concept though the building blocks have existed for a while – The understanding.
AGILE METHODS Curtis Cook CS 569 Spring 2003.
From manual test shop to fully automated test coverage: A How-To session to speed up your journey Jayshree Bhakta ITHAKA/JSTOR.
Scaling a Design Thinking Competency at Intuit
4.05 Time Management.
Steve jobs: an Idealized Influencer
Extreme Programming.
From Data to Insights Evolving your Program with Analytics.
Obstacles to Agility 1. What does agile mean?
Test Driven Lasse Koskela Chapter 9: Acceptance TDD Explained
the power of deduction with velocity and burndown charts
CROWDFUNDING.
Successful People Vs Unsuccessful People.
Obstacles to Agility 1. What does agile mean?
Presentation transcript:

Changing Almost Everything What you need to know about running free 2 play games David Nixon, CEO, Gemini Hive, Inc.

2 Throw away what you know......about project management...about production timelines...about QA practices...about game design process...about partnership structures...about player preferences and play patterns...about critical-path efforts...about key success factors...about problem solving practices...about team communication...Or you will most likely fail... 2

Why? Because your business has changed from the goals up!

44 “Product”

5 “Service” 5

Practical Implications “Start at the beginning”

7 Development Process months (more?)

8 Development Process months (more?)

9 Project Management “Cycle” is 1 week Nobody important cares about your launch date Managing iterations, feedback, priority changes The end is the beginning You are NEVER done 9

10 Product performance 10

11 Product performance 11

12 Product performance Success criteria changes. Accept it, discuss it. Maintain a “Commitment to Act” Understanding “why” is crucial You are NEVER done* *Don’t give up! 12

13 Game Design 13

14 Game Design 14

15 Game Design Begin at the beginning Theories, Mini-specs, A/B tests Design measurable results Start & end with customer feedback Don’t get too attached You are NEVER done 15

16 Marketing? 16

17 Marketing? 17

18 We are all Marketing now! “Direct Marketing” / “Direct Response” business Everybody’s job is to get & keep customers Your game is a marketing tool “Product Management” is single point of failure Oh yeah...and... YOU ARE NEVER DONE!!! 18

Some Encouraging Words? (what the heck did we get ourselves into!?)

Good Luck! David Nixon CEO & Founder Gemini Hive, Inc.