How to optimize comfort in stereoscopic displays Martina Rasch, Manuel Wyss and Florian Zoubek
Motivation 2 [1]
Vergence-Accommodation Conflict 3 [2]
Vergence/Accommodation-Coupling 4 [3]
How to measure comfort? 5 [4][5]
Random Dot Stereograms 6 [6] vs.
Disparity Manipulation 7 Depth Range Disparity
Disparity Manipulation 8 Depth Range Disparity Comfort Zone
Disparity Manipulation 9 Depth Range Disparity Comfort Zone
Disparity Manipulation 10 Depth Range Disparity Comfort Zone
Creating a Metric 11 vs.
Quality Model 12
Disparity Frequency Model 13 Response [JND] Disparity [arcmin] *Different for each frequency [7]
14 Pipeline [8]
Further Applications 15 Standard stereoBackward-compatible stereo [9]
Disparity Mapping in Post-Production 16 [10]
Algorithms 17 [11] View-interpolation Multi-rigging [12]
Method 18 Disparity map extraction Disparity map optimization Disparity manipulation Computing Correspondence Features Minimize error and maximize comfort Warping
Disparity map extraction 19 [13]
Disparity optimization 20 [14]
Disparity manipulation with warping 21 [15]
Temporal constraints 22 [16]
Applications 23 [17]
Thank you for your attention!
List of Figures [1] Oculus Rift: [2] Figure 1, Hoffman, David M., et al. "Vergence–accommodation conflicts hinder visual performance and cause visual fatigue." Journal of vision 8.3 (2008). [3] Adaptation of Figure 1, Lambooij, Marc, et al. "Visual discomfort and visual fatigue of stereoscopic displays: a review." Journal of Imaging Science and Technology 53.3 (2009): [4] Questionaire: selfmade (Shown questionnaire created by David M. Hoffman et. al) [5] Stopwatch: [6] Random dot stereogram: [7] Slide 10, [8] Figure 4, Didyk, Piotr, et al. "A perceptual model for disparity." ACM Transactions on Graphics (TOG). Vol. 30. No. 4. ACM, [9] Figure 11, Didyk, Piotr, et al. "A perceptual model for disparity." ACM Transactions on Graphics (TOG). Vol. 30. No. 4. ACM, [10] Adaptation of Figure 10, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75. [11] View interpolation: [12] Multi-rig: [13] SIFT: [14] Adaptation of Figure 1, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75. [15] Adaptation of Figure 14, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75. [16] Figure 9, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010): 75. [17] Adaptation of Figures 11 and 12, Lang, Manuel, et al. "Nonlinear disparity mapping for stereoscopic 3D." ACM Transactions on Graphics (TOG) 29.4 (2010):