Get Moving, Get Fit, Enjoy Life
H-N Resource Centre Consumer-survivor initiative Programming by and for individuals living with a mental illness Mandate to provide social recreation, education, peer support and advocacy Drop in model programming
Our Centre A member driven program – events and activities from the directive of the members Content with passive activities – cards, board games, movies
The Conflict Staff observed need for more physical activity for the membership Diabetes Obesity Struggles with minimal physical activity – stairs, walking Significant reported health concerns
The Goal Create interest in physical activity Introduce value for individuals to participate in physical activity Initiate a desire for individuals to invest in themselves Respond to anticipated barriers Make participating fun, interesting and sustainable
Design Challenges - Members Motivation Diversity – age, gender, health, experiences Limited participant funds Limited resources
Design Challenges - Community Large rural area No public transit Limited community resources Stigma
Leisure Buddies Trained peers from the Centre take on a role to work with other peers to increase involvement in physical activity Support Motivate Encourage
Community Development Develop affordable options, resources Respond to member diversity More local options Educate the community – reduce stigma
Member Engagement Value to becoming physically active Everybody can do something Know and overcome barriers You are worth it!
A New Attitude Part of ongoing planning Increased participation, commitment Member successes Ownership …. M.O.B.ster Club
Sustainability Partnership with local gym Resources at the Centre – Wii, gym equipment Trained leisure buddies Community engagement Newsletter – highlight successes, promote involvement
M.O.B.sters