Media Violence By: Ashley, Claudia, Shazma, and Yaxin.

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Media Violence By: Ashley, Claudia, Shazma, and Yaxin

Beyer, John. (2007, March 21). PERSPECTIVE: How movie and TV violence hits children ; Is there too much violence on television and is it time to curb it?. Birmingham Post. Retrieved October 25, 2009, from Electric Library Canada How movie and T.V. violence hits children Average 3-year old on TV/Computer 5+ hrs/day 5/20 people watched violent films before murder Robbers increasingly attack for violence, not profit 56% of people say there is too much violence on TV

Newspaper article justification Agents of Socialization Psychology Sociology Social Science Research Methods [Official Statistics] Ethics

Scott, Derek. (March 1995). The effect of video games on feelings of aggression. The Journal of Psychology., 129, n2. p.121(12). Retrieved November 11, 2009, from Academic OneFile via Gale: The effect of video games on feelings of aggression Objective: To see if playing arcade/computer games increases aggressiveness Method: Experiment. 3 games with varying aggressiveness used students - each played 1 game for 10 minutes Conclusions Aggressiveness did increase after playing Individual differences

Academic Journal justification Agents of Socialization – Media/Video games Media – Video games Social Science Inquiry Method – Experiment Sociology – Areas without video games not influenced

Media Violence Spurs Fear, Aggression in Kids Hitti, M. (2005, February 21). Media Violence Spurs Fear, Aggression in Kids. Fox News. Retrieved February 21, 2005, from Media Violence Spurs Fear: Aggression in Kids Two British experts from England’s University of Birmingham increases aggressive behaviour especially boys. “consequences are rarely shown” physical, emotional, and families are factors.

Newspaper article justification Socialization agents Nurture Erikson’s theory

Cheng, T L, Brenner, R A, Wright, J L, Sachs, H. C., Moyer, P., & Rao, M R (July 2004). Children's violent television viewing: are parents monitoring? Pediatrics., 114, 1. p.94(6). Retrieved November 18, 2009, from Academic OneFile via Gale Children’s Violent Television Viewing: Are Parents Monitoring Objective: Parent’s attitudes on violent television viewing Method: Observation and a parent questionnaire Conclusion: Limitation of media violence from female parents and younger children.

Academic Journal justification Sociology Environment Cognitive process

Mcloughlin, David. The Dominion Post. Retrieved November 2, 2009, from Summary of “Video Game Violence” Kids = playing video games (some violent) Experiment: selling violent video games Parents = kid’s personality No evidence

Newspaper article justification Isolation Primary Agent Historical Research

Media Violence: advice for parents Hypothesis: Media violence = negative effects Method: Researchers observed children Interviewed parents Conclusions: Media violence = negative effects 2/3 television programs = violence Muscari, Mary. (2002, Nov.). Media violence: advice for parents. Retrieved November 13, 2009, from Gale Expanded ASAP Academic Database.

Academic Journal justification Isolation Primary Agent Nurture

“It began with a severed head” “Thumping” People don’t get as scared anymore Movies = more violent over time Portrayal to real life Howell, Peter "It began with a severed head." Toronto Star 9 Mar. 2007, ONT ed., sec.Movies: Electronic Library Canada - Big Chalk Library. 27 Oct. 2009

Newspaper Article justification Historical observation Psychology Nurture Agents of Socialization

How violent video games may violate children's health Hypothesis: Violent video games = negative effect on children’s health. Method: Statistics and facts Conclusions: Exposure and parents Video games with guns have a real life effect Song, E. H.-J., & Anderson, J E (May 2001). How violent video games may violate children's health. Contemporary Pediatrics, 18, 5. p.102. Retrieved November 24, 2009, from Academic OneFile via Gale:

Academic Journal justification Nurture Agents of Socialization Values Cognitive process

Hypothesis of Survey Teens spend a lot of time on media Media violence = Negative effects “Effective way to solve problems”

How often do you play video games?

When watching a violent scene, what would be your reaction?

Conclusion of Survey Hypothesis = correct Teens devote too much time to media Teens desensitized to violence =

Graphics Bibliography iqJzk1TU/s400/Computer+Cartoon.jpghttp://2.bp.blogspot.com/_MAcmy2L9hhE/SeajjiLjTgI/AAAAAAAACxA/vH- iqJzk1TU/s400/Computer+Cartoon.jpg htmlhttp://xbox360.ign.com/dor/objects/850335/fatal-fury/images/fatal-fury-special html guy-stewie-griffin1.jpghttp://1.bp.blogspot.com/_8QoT78CWYN8/SuDsV8rH7WI/AAAAAAAAAIE/um4gz900M-c/s400/Family- guy-stewie-griffin1.jpg jpghttp://msnbcmedia4.msn.com/j/msnbc/Components/Photos/070621/070621_videogame_hmed_11a.h 2.jpg video-games.jpghttp://3.bp.blogspot.com/_gwaz9FzRU_0/SHM921jiLLI/AAAAAAAAAFE/1Etge7RpljE/s400/boy-playing- video-games.jpg jpghttp://images2.fanpop.com/images/photos/ /Psycho-Movie-Poster-psycho jpg

Have you been paying attention? Discussion Questions: 1.What was our hypothesis? Was it correct? 2.What was our most popular movie genre that people watched? 3.What percentage of people think that there is too much violence on television? 4.If violence in media doesn’t affect children and teens, why do some parents dislike their children playing video games/watching TV/surfing internet/etc.? 5.What are your opinions on media & violence?