Digital Media Chapter 15 Recap/Lecture. Announcements  Reminder: Tuesday, December 2 nd – Last day of class  Reflection paper due (double space; see.

Slides:



Advertisements
Similar presentations
Points for Discussion: Portfolios: why bother? Why e-ify it? Why put it on-line? What will it do for you? How can I build it? How can I publish it (on-line)?
Advertisements

Facilitating Online Discussions Jason D. Baker. Topics Discussion Value Discussion Tools Discussion Tips.
Computer Applications in Business
Why do we use clickers?. Much educational research shows clickers produce: Better learning More active, engaged learning More spirited class discussion.
W o r k i n g f o r S c o t l a n d ’ s C o l l e g e s Web 2.0 – Blending into learning Blogs, wikis, podcasts, YouTube and …. Gerry Dougan / Colin Buchanan.
Discovering Computers: Chapter 1
Educational Technology Section Brian Mulligan September 9 th,
LECTURE 1 INTRODUCTION TO MULTIMEDIA
Living Well On-Line.  Digital media: electronic devices and media platforms such as computers, cell phones, video, the Internet, and video games that.
EECS 40 Spring 2003 Lecture 10S. Ross and W. G. OldhamCopyright Regents of the University of California DIGITAL ADVANTAGES Digital Communication –Digital.
Unit 17: Communication Technology1 Communication Technology What is it? Provides a transfer of knowledge to people all over the world. Provides a transfer.
Communication Styles OS 386 Oct 31, 2002 Fisher. Agenda Collect individual research papers Conduct communication styles exercise.
Introduction to Information Technology: Your Digital World © 2013 The McGraw-Hill Companies, Inc. All rights reserved.Using Information Technology, 10e©
Journalism Today Chapter 1 “Reporting for the Media” Text
Challenges /17 1. Challenge 1 Age Differences (Pedagogy vs. Andragogy) /17 2.
E-Leadership –Emerging Behavioral and Communication Issues ‘Kehinde Olagoke NIGERIA INSTITUTE OF BUILDING.
VIDEO PRODUCT ION 1 News Broadcasting Media Literacy Advertising Convergence.
Information Systems in Organizations 4.3. New innovations: future trends in consumer systems Impact on individuals: Digital identity management.
IS Fall 2009 Introduction and Chapter 1 8/17/2009.
© 2014 Blackboard Inc. All rights reserved.. Describe the different tools that can be used to keep students informed. Announcements Course Messages.
Your User Name is the first portion of your Carleton Connect account eg. mroger4 if the was n.ca
MOTIVATED, CREATIVE, AND MODERN TEACHER – THE BASE OF SUCCESSFUL ADULT LEARNING PROCESS Vilnius.
Integrating Cybergogy into Clinical Medical Education Sheryl Santema, MD 2004.
PR 3310 Principles of Public Relations Wednesday, 5/27/09.
PLAYING THE GAME: E- SPORTS STRUGGLE TO FIND ITSELF By Joshua Almond.
Lecture 6, Term COD12 COMPUTER LITERACY Communication and Connectivity.
Information Retrieval CENG 555 Spring Course Web Page Authoritative source of administrivia In-class announcements generally reflected on Web.
Today’s congregations are changing. The media has made our society more tech savvy and the church in many cases has lagged behind in technology.
Teaching with SmartSite An Introduction Steve Faith.
Digital Citizenship 6th-8th Unit 1 Lesson 1 Digital Life 101
Managing your Digital Footprint Real Life vs. Digital Life.
Digital Media Literacy Short Course Consultation.
Introduction to Digital Citizenship Topic Think of a time where you posted something online where it has had a positive or negative effect on your life.
Teaching Media Ethics in the General Education JOUR 110 Introduction to Mass Communications Course Ethics Across the Curriculum Project by Raul Reis, CSULB.
T Seminar on Internetworking. Overview Paper finalization (deadline was 17.4.) –Proceedings has been send for printing Seminar day on
Blackboard Collaborate Web conferencing: you can share meetings, lectures, presentations, seminars, training sessions or other events in real time with.
Information Systems in Organizations Social networks: the multiplicative value of networks.
Schools & Universities Your Company. [Your Company] can help you… ˃ Alert and inform students and parents ˃ Keep everyone up-to-date ˃ Celebrate school.
Mass Communication and Media Literacy
Chapter 1 Understanding Youth and Digital Media New Media – An umbrella term for new technologies – the Internet, – Cell Phones, – Interactive TV, – Computer.
ELECTRONIC COMMUNICATIONS Standard Grade Computing ELECTRONIC COMMUNICATIONS CHAPTER 10.
A grassroots demonstration by Nokwanda Mbusi. Features  A method of communication with students.  Allows interaction between lecturer and students and.
Chapters 1 & 2 Recap/Lecture.  A valuable skill  “means of civic engagement” (p. 5)  An ethical responsibility  A common fear (ranked higher than.
Contemporary Issues in Retailing and Consumption (CIRC) 2014/2015 Dr. Griff Round (Unit Leader) Dr. Amna Khan (Unit Tutor)
Incorporating the NCCER – Online Curriculum Into a Career & Technology Education Program Robert P. Leiby – Instructor Ho. Co. Public Schools Construction.
Welcome Course name Faculty name. YOUR COURSE MATERIALS Strong/Devault/Cohen The Marriage & Family Experience: Intimate Relationships in a Changing Society,
The Media Equation Reeves and Nass Chapter 1 ( /papers/mediaeq.pdf)
Business Driven Technology Unit 4 Building Innovation Copyright © 2013 by The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin.
In order to be eligible for federal funding for technology students EGUSD must receive instruction in "Digital Citizenship" These mini-lessons will be.
1 Computing Support of Instruction Dr. H.E. (Buster) Dunsmore Purdue University Department of Computer Science PowerPoint slides.
By: Jeremy Goyette CAP Computer Applications.
RTV 215 Media Performance Chapter 1. Media Jobs Production Writing Promotions / Marketing Sales Performance / talent.
Information Systems in Organizations 4.3. New innovations: future trends in consumer systems Impact on individuals: Digital identity management.
ISP 1600 for Fall 2007 Web.Edu: How Internet Courses Work Ninth meeting December 8, 2007 Course web site: Moodle: techtools.culma.wayne.edu/moodle.
Lesson 1 Technology and Computers. Objectives Define technology Understand the history of technology and its impact on society Define computer Recognize.
What else is there? CMPT 454: Database Systems II. – Transaction Management. – Query Planning. – Optional topics, e.g. data mining, information retrieval,
Office automation Office automation has changed the equipments and work habits of today’s end users and work groups None will be interested to work in.
C HAPTER Digital Life: Computer Concepts Projects Living with Technology 1 Copyright © 2014 Pearson Education, Inc. Publishing as Prentice Hall.
Science and Society Group 6 Prometheans. Rationale  Promoting critical thinking and arguing skills  Very interesting for children  Suitable for most.
The Media Equation Reeves and Nass Chapter 1 ( /papers/mediaeq.pdf)
Able to transfer and adapt their skills Able to understand the consequences of their actions Able to use software and devices efficiently Responsible.
Introduction to Digital Media 1. What is digital media? Digital media is a form of electronic media where data is stored in digital (as opposed to analog)
Technology and Business Chapter 9: Entrepreneurship.
Spring 2015 Mrs. Drennon This is our virtual open house! Enjoy this video; listen carefully.
Technology and Computers
Media Industries Maddy Curtis.
INTRODUCTION TO INFORMATION TECHNOLOGY Your Digital World
Great Learning with Great Apps! Best Mobile Apps for Higher Ed
Information Systems in Organizations 4.2 The power of consumer systems
Information Systems in Organizations
Presentation transcript:

Digital Media Chapter 15 Recap/Lecture

Announcements  Reminder: Tuesday, December 2 nd – Last day of class  Reflection paper due (double space; see syllabus)  Will not meet as a class  Papers due (to my office) and review sheet posted  Course Evaluations (online)  Group Evaluation (Faculty Webpage)  No quiz today

What is Digital Media?  …”electronic modes of communication that store and manage data in digital form” (p. 307)  Messages transmitted through computer technologies; technology ‘digitizes, stores, sends messages’  Media that relies on digital technologies  Examples: social media, video games, TV, smartphones  Easier to manipulate?  Encourages convergence?  Increases speed—good or bad thing? (e.g. expectations, accuracy)

Using Digital Media  Workplace  Video conferencing  Virtual meetings  Completing tasks  Schools  Alerts during emergencies  Supplement lectures  Research  Studying impact

Digital Media in Society and Politics

Digital Media in Personal Lives

Good or Bad?  Debate (AE #10)  Consumers vs. Owners  Impacts thinking (multitasking, critical thinking)  Costs and Rewards  Big topic for debate related to millennials – Social media