Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved. 0132130807 1 Chapter 20 Recursion.

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Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Chapter 20 Recursion

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Recursion The idea of calling one function from another immediately suggests the possibility of a function calling itself. The function-call mechanism in Java supports this possibility, which is known as recursion. Recursion is a powerful general-purpose programming technique, and is the key to numerous critically important computational applications, ranging from combinatorial search and sorting methods methods that provide basic support for information processing

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Suppose you want to find all the files under a directory that contains a particular word. How do you solve this problem? There are several ways to solve this problem. An intuitive solution is to use recursion by searching the files in the subdirectories recursively. Your first recursive program. The HelloWorld for recursion is to implement the factorial function, which is defined for positive integers N by the equation public static int factorial(int N) { if (N == 1) return 1; return N * factorial(N-1); }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved GCD using Recursion. 4 // Find the GCD of two integers import java.util.Scanner; public class FindGCDInRecursion { public static void main (String args[]) { Scanner input = new Scanner(System.in); // Enter the first number System.out.print("Enter the first number: "); int m = input.nextInt(); // Enter the second number System.out.print("Enter the second number: "); int n = input.nextInt(); System.out.println("The GCD of " + m + " and " + n + " is " + gcd(m, n)); } public static int gcd(int m, int n) { if (m % n == 0) return n; else return gcd(n, m % n); } } ----jGRASP exec: java FindGCDInRecursion Enter the first number: 45 Enter the second number: 33 The GCD of 45 and 33 is jGRASP: operation complete. ----jGRASP exec: java FindGCDInRecursion Enter the first number: 45 Enter the second number: 33 The GCD of 45 and 33 is jGRASP: operation complete.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Motivations The Eight Queens puzzle is to place eight queens on a chessboard such that no two queens are on the same row, same column, or same diagonal, as shown in Figure How do you write a program to solve this problem? A good approach to solve this problem is to use recursion.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved import java.awt.*; import javax.swing.*; public class Exercise21_36 extends JApplet { // Create a maze public static int SIZE = 8; private int queens[] = new int[SIZE]; private JPanel solutionPanel = new JPanel(); private int count = 0; public static void main(String[] args) { JFrame frame = new JFrame("Exercise20_37"); Exercise20_37 applet = new Exercise20_37(); frame.add(applet, BorderLayout.CENTER); applet.init(); applet.start(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(400, 400); frame.setLocationRelativeTo(null); // Center the frame frame.setVisible(true); } public Exercise20_37() { this.setLayout(new BorderLayout()); add(new JScrollPane(solutionPanel), BorderLayout.CENTER); search(0); } private void search(int row) { for (int column = 0; column < SIZE; column++) { queens[row] = column; if (isValid(row, column)) if (row < SIZE - 1) search(row + 1); else { count++; solutionPanel.add(new ChessBoardWithLabel("Solution " + count, queens)); } } } public boolean isValid(int row, int column) { for (int i = 1; i <= row; i++) if (queens[row - i] == column // Check column || queens[row - i] == column - i // diagonal to upper left || queens[row - i] == column + i) // diagonal to upper right return false; return true; } private class ChessBoardWithLabel extends JPanel { private JLabel jlblCount = new JLabel("", JLabel.CENTER); private int[] queens; private Image queenImage = new ImageIcon("image/queen.jpg").getImage(); public ChessBoardWithLabel(String count, int[] queens) { this.setBorder(BorderFactory.createLineBorder(Color.BLACK, 2)); this.queens = queens.clone(); setLayout(new BorderLayout()); jlblCount.setText(count); add(jlblCount, BorderLayout.NORTH); add(new ChessBoard(), BorderLayout.CENTER); } private class ChessBoard extends JPanel { ChessBoard() { this.setBackground(Color.WHITE); this.setBorder(BorderFactory.createLineBorder(Color.BLACK, 2)); } protected void paintComponent(Graphics g) { //g.clearRect(0, 0, getWidth(), getHeight()); // g.setColor(Color.WHITE); // g.fillRect(0, 0, getWidth(), getHeight()); g.setColor(Color.BLACK); // Add the Queen image for (int i = 0; i < SIZE; i++) { int j = queens[i]; g.drawImage(queenImage, j * getWidth() / SIZE, i * getHeight() / SIZE, getWidth() / SIZE, getHeight() / SIZE, this); } // Paint the lines for (int i = 0; i < SIZE; i++) { g.drawLine(0, i * getHeight() / SIZE, getWidth(), i * getHeight() / SIZE); g.drawLine(i * getWidth() / SIZE, 0, i * getWidth() / SIZE, getHeight()); } } /** Specify preferred size */ public Dimension getPreferredSize() { return new Dimension(200, 200); } } } }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Objectives F To know what a recursive method is and the benefits of using recursive methods (§20.1). F To determine the base cases in a recursive method (§§ ). F To understand how recursive method calls are handled in a call stack (§§ ). F To solve problems using recursion (§§ ). F To use an overloaded helper method to derive a recursive method (§20.5). F To get the directory size using recursion (§20.6). F To solve the Towers of Hanoi problem using recursion (§20.7). F To draw fractals using recursion (§20.8). F To understand the relationship and difference between recursion and iteration (§20.9).

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial Many mathematical functions are defined using recursion. We began using simple example. The factorial of a number n can be recursively define as follow: factorial(0) = 1; factorial(n) = n*factorial(n-1); n! = n * (n-1)! ComputeFactorial import java.util.Scanner; public class ComputeFactorial { /** Main method */ public static void main(String[] args) { // Create a Scanner Scanner input = new Scanner(System.in); System.out.print("Enter a non-negative integer: "); int n = input.nextInt(); // Display factorial System.out.println("Factorial of " + n + " is " + factorial(n)); } /** Return the factorial for a specified number */ public static long factorial(int n) { if (n == 0) // Base case return 1; else return n * factorial(n - 1); // Recursive call } } Run: Enter a non-negative integer: 4 Factorial of 4 is 24

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) = 3 * ( 2 * (1 * factorial(0))) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) = 3 * ( 2 * (1 * factorial(0))) = 3 * ( 2 * ( 1 * 1))) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) = 3 * ( 2 * (1 * factorial(0))) = 3 * ( 2 * ( 1 * 1))) = 3 * ( 2 * 1) animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) = 3 * ( 2 * (1 * factorial(0))) = 3 * ( 2 * ( 1 * 1))) = 3 * ( 2 * 1) = 3 * 2 animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Computing Factorial factorial(3) = 3 * factorial(2) = 3 * (2 * factorial(1)) = 3 * ( 2 * (1 * factorial(0))) = 3 * ( 2 * ( 1 * 1))) = 3 * ( 2 * 1) = 3 * 2 = 6 animation factorial(0) = 1; factorial(n) = n*factorial(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation Executes factorial(4)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation Executes factorial(3)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation Executes factorial(2)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation Executes factorial(1)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation Executes factorial(0)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns 1

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns factorial(0)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns factorial(1)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns factorial(2)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns factorial(3)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Trace Recursive factorial animation returns factorial(4)

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved factorial(4) Stack Trace

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Other Examples f(0) = 0; f(n) = n + f(n-1);

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Fibonacci Numbers By definition, the first two numbers in the Fibonacci sequence are 0 and 1, and each subsequent number is the sum of the previous two. Fibonacci series: … indices: fib(0) = 0; fib(1) = 1; fib(index) = fib(index -1) + fib(index -2); index >=2 fib(3) = fib(2) + fib(1) = (fib(1) + fib(0)) + fib(1) = (1 + 0) +fib(1) = 1 + fib(1) = = 2 ComputeFibonacci

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved import java.util.Scanner; public class ComputeFibonacci { /** Main method */ public static void main(String args[]) { // Create a Scanner Scanner input = new Scanner(System.in); System.out.print("Enter an index for the Fibonacci number: "); int index = input.nextInt(); // Find and display the Fibonacci number System.out.println( "Fibonacci number at index " + index + " is " + fib(index)); } /** The method for finding the Fibonacci number */ public static long fib(long index) { if (index == 0) // Base case return 0; else if (index == 1) // Base case return 1; else // Reduction and recursive calls return fib(index - 1) + fib(index - 2); } } Run Enter an index for the Fibonacci number: 8 Fibonacci number at index 8 is 21 Run Enter an index for the Fibonacci number: 8 Fibonacci number at index 8 is 21

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Fibonnaci Numbers, cont.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Characteristics of Recursion All recursive methods have the following characteristics: –One or more base cases (the simplest case) are used to stop recursion. –Every recursive call reduces the original problem, bringing it increasingly closer to a base case until it becomes that case. In general, to solve a problem using recursion, you break it into subproblems. If a subproblem resembles the original problem, you can apply the same approach to solve the subproblem recursively. This subproblem is almost the same as the original problem in nature with a smaller size.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Problem Solving Using Recursion Let us consider a simple problem of printing a message for n times. You can break the problem into two subproblems: one is to print the message one time and the other is to print the message for n-1 times. The second problem is the same as the original problem with a smaller size. The base case for the problem is n==0. You can solve this problem using recursion as follows: public static void nPrintln(String message, int times) { if (times >= 1) { System.out.println(message); nPrintln(message, times - 1); } // The base case is times == 0 }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Think Recursively Many of the problems presented in the early chapters can be solved using recursion if you think recursively. For example, the palindrome problem in Listing 7.1 can be solved recursively as follows: public static boolean isPalindrome(String s) { if (s.length() <= 1) // Base case return true; else if (s.charAt(0) != s.charAt(s.length() - 1)) // Base case return false; else return isPalindrome(s.substring(1, s.length() - 1)); }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Recursive Helper Methods The preceding recursive isPalindrome method is not efficient, because it creates a new string for every recursive call. To avoid creating new strings, use a helper method: public static boolean isPalindrome(String s) { return isPalindrome(s, 0, s.length() - 1); } public static boolean isPalindrome(String s, int low, int high) { if (high <= low) // Base case return true; else if (s.charAt(low) != s.charAt(high)) // Base case return false; else return isPalindrome(s, low + 1, high - 1); }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Recursive Selection Sort  Find the largest number in the list and swaps it with the last number.  Ignore the last number and sort the remaining smaller list recursively. public class RecursiveSelectionSort { public static void sort(double[] list) { sort(list, 0, list.length - 1); // Sort the entire list } public static void sort(double[] list, int low, int high) { if (low < high) { // Find the smallest number and its index in list(low.. high) int indexOfMin = low; double min = list[low]; for (int i = low + 1; i <= high; i++) { if (list[i] < min) { min = list[i]; indexOfMin = i; } } // Swap the smallest in list(low.. high) with list(low) list[indexOfMin] = list[low]; list[low] = min; // Sort the remaining list(low+1.. high) sort(list, low + 1, high); } } public static void main(String[] args) { double[] list = {2, 1, 3, 1, 2, 5, 2, -1, 0}; sort(list); for (int i = 0; i < list.length; i++) System.out.print(list[i] + " "); } } Output:

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Recursive Binary Search  Case 1: If the key is less than the middle element, recursively search the key in the first half of the array.  Case 2: If the key is equal to the middle element, the search ends with a match.  Case 3: If the key is greater than the middle element, recursively search the key in the second half of the array. public class RecursiveBinarySearch { public static int recursiveBinarySearch(int[] list, int key) { int low = 0; int high = list.length - 1; return recursiveBinarySearch(list, key, low, high); } public static int recursiveBinarySearch(int[] list, int key, int low, int high) { if (low > high) // The list has been exhausted without a match return -low - 1; int mid = (low + high) / 2; if (key < list[mid]) return recursiveBinarySearch(list, key, low, mid - 1); else if (key == list[mid]) return mid; else return recursiveBinarySearch(list, key, mid + 1, high); } }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Recursive Implementation /** Use binary search to find the key in the list */ public static int recursiveBinarySearch(int[] list, int key) { int low = 0; int high = list.length - 1; return recursiveBinarySearch(list, key, low, high); } /** Use binary search to find the key in the list between list[low] list[high] */ public static int recursiveBinarySearch(int[] list, int key, int low, int high) { if (low > high) // The list has been exhausted without a match return -low - 1; int mid = (low + high) / 2; if (key < list[mid]) return recursiveBinarySearch(list, key, low, mid - 1); else if (key == list[mid]) return mid; else return recursiveBinarySearch(list, key, mid + 1, high); }

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Towers of Hanoi F There are n disks labeled 1, 2, 3,..., n, and three towers labeled A, B, and C. F No disk can be on top of a smaller disk at any time. F All the disks are initially placed on tower A. F Only one disk can be moved at a time, and it must be the top disk on the tower.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Towers of Hanoi, cont.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Solution to Towers of Hanoi The Towers of Hanoi problem can be decomposed into three subproblems.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Solution to Towers of Hanoi F Move the first n - 1 disks from A to C with the assistance of tower B. F Move disk n from A to B. F Move n - 1 disks from C to B with the assistance of tower A. TowersOfHanoi import java.util.Scanner; public class TowersOfHanoi { /** Main method */ public static void main(String[] args) { // Create a Scanner Scanner input = new Scanner(System.in); System.out.print("Enter number of disks: "); int n = input.nextInt(); // Find the solution recursively System.out.println("The moves are:"); moveDisks(n, 'A', 'B', 'C'); } /** The method for finding the solution to move n disks from fromTower to toTower with auxTower */ public static void moveDisks(int n, char fromTower, char toTower, char auxTower) { if (n == 1) // Stopping condition System.out.println("Move disk " + n + " from " + fromTower + " to " + toTower); else { moveDisks(n - 1, fromTower, auxTower, toTower); System.out.println("Move disk " + n + " from " + fromTower + " to " + toTower); moveDisks(n - 1, auxTower, toTower, fromTower); } } } Run Enter number of disks: 3 The moves are: Move disk 1 from A to B Move disk 2 from A to C Move disk 1 from B to C Move disk 3 from A to B Move disk 1 from C to A Move disk 2 from C to B Move disk 1 from A to B

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Exercise 20.3 GCD gcd(2, 3) = 1 gcd(2, 10) = 2 gcd(25, 35) = 5 gcd(205, 301) = 5 gcd(m, n) Approach 1: Brute-force, start from min(n, m) down to 1, to check if a number is common divisor for both m and n, if so, it is the greatest common divisor. Approach 2: Euclid’s algorithm Approach 3: Recursive method

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Approach 2: Euclid’s algorithm // Get absolute value of m and n; t1 = Math.abs(m); t2 = Math.abs(n); // r is the remainder of t1 divided by t2; r = t1 % t2; while (r != 0) { t1 = t2; t2 = r; r = t1 % t2; } // When r is 0, t2 is the greatest common // divisor between t1 and t2 return t2;

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Approach 3: Recursive Method gcd(m, n) = n if m % n = 0; gcd(m, n) = gcd(n, m % n); otherwise;

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Fractals? A fractal is a geometrical figure just like triangles, circles, and rectangles, but fractals can be divided into parts, each of which is a reduced-size copy of the whole. There are many interesting examples of fractals. This section introduces a simple fractal, called Sierpinski triangle, named after a famous Polish mathematician.

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Sierpinski Triangle 1. It begins with an equilateral triangle, which is considered to be the Sierpinski fractal of order (or level) 0, as shown in Figure (a). 2. Connect the midpoints of the sides of the triangle of order 0 to create a Sierpinski triangle of order 1, as shown in Figure (b). 3. Leave the center triangle intact. Connect the midpoints of the sides of the three other triangles to create a Sierpinski of order 2, as shown in Figure (c). 4. You can repeat the same process recursively to create a Sierpinski triangle of order 3, 4,..., and so on, as shown in Figure (d).

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Sierpinski Triangle Solution SierpinskiTriangle

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Eight Queens

Liang, Introduction to Java Programming, Eighth Edition, (c) 2011 Pearson Education, Inc. All rights reserved Eight Queens