SOCIAL IMPLICATIONS AND DESIGN ISSUES IN CSCW AND HCI I203 Social and Organizational Issues of Information.

Slides:



Advertisements
Similar presentations
Digital inclusion – a CS perspective Alex Poulovassilis ESRC TLRP-TEL Inclusion and Impact conference, June 2010.
Advertisements

Chapter 9 Understanding Work Teams
SiS Consultation ERRIN SiS Working Group Meeting
Using the Crosscutting Concepts As conceptual tools when meeting an unfamiliar problem or phenomenon.
Lecture Roger Sutton 21: Revision 1.
ENGL 2900: Methods for Teaching Writing Cultural Studies and Composition Pedagogy.
Chapter 4 DECISION SUPPORT AND ARTIFICIAL INTELLIGENCE
1 Ravi Vatrapu Toward a Theory of Socio-Technical Interactions Course Portal:
What is Interaction Design?. What is interaction design? Designing interactive products to support people in their everyday and working lives –Sharp,
SENG 310: Human Computer Interaction Instructor: Melanie Tory.
SIMS 213: User Interface Design & Development Marti Hearst Tues, April 9, 2002.
1 Instructor: Vincent Duffy, Ph.D. Associate Professor of IE Lab 1 – Part 1 Review - Lifelong Learning Fri. Feb. 2, 2007 IE 486 Work Analysis & Design.
1 Instructor: Vincent Duffy, Ph.D. Associate Professor of IE Lab 1 – Part 1 Review - Lifelong Learning Fri. Feb. 2, 2007 IE 486 Work Analysis & Design.
Mark Ackerman Department of Electrical Engineering and Computer Science and School of Information University of Michigan HCI Issues in Privacy DIMACS July,
The Commons Dilemma. Hardin's (1968) work represents the first major contemporary analysis of the commons dilemma. Harding noted that there are no effective.
Introduction to Software Engineering CS-300 Fall 2005 Supreeth Venkataraman.
1212 Management and Communication of Distributed Conceptual Design Knowledge in the Building and Construction Industry Dr.ir. Jos van Leeuwen Eindhoven.
INTRODUCTION. Concepts HCI, CHI Usability User-centered Design (UCD) An approach to design (software, Web, other) that involves the user Interaction Design.
Chapter 1 Introduction to Human Behavior. What is Behavior? What is meant by Human Behavior? Examples of human behavior and activities Factors affecting.
Brain, Mind, Body and Society: Controllability and Uncontrollability in Robotics Motomu SHIMODA, PhD. Kyoto Women’s University.
USING STUDENT OUTCOMES WHEN INTEGRATING INFORMATION LITERACY SKILLS INTO COURSES Information Literacy Department Asa H. Gordon Library Savannah State University.
Distinctions Between Computing Disciplines
Organizational Behavior MBA-542 Instructor: Erlan Bakiev, Ph.D.
Introduction To System Analysis and design
Social Networking and On-Line Communities: Classification and Research Trends Maria Ioannidou, Eugenia Raptotasiou, Ioannis Anagnostopoulos.
TU/e - 0ZM05/0EM15/0A Assignment 2. TU/e - 0ZM05/0EM15/0A150 2 Course aim knowledge about concepts in network theory, and being able to apply that.
ICEE 2005GLIWICE, POLAND JULY 2005 FEDERAL CENTER OF TECHNOLOGICAL EDUCATION – CEFET-RJ – BRAZIL PRODUCTION ENGINEERING DEPARTMENT CSCW: A FORMATION.
1 Shawlands Academy Higher Computing Software Development Unit.
Chapter 6 System Engineering - Computer-based system - System engineering process - “Business process” engineering - Product engineering (Source: Pressman,
William H. Bowers – Modeling Users: Personas and Goals Cooper 5.
Ciarán O’Leary Wednesday, 23 rd September Ciarán O’Leary School of Computing, Dublin Institute of Technology, Kevin St Research Interests Distributed.
Objects and Components. The adaptive organization The competitive environment of businesses continuously changing, and the pace of that change is increasing.
Strategic management.
1 MIS 444 Information Resource Management Ahituv, Neumann, & Riley Ch. 1: Introduction.
Chapter 4 Information, Management, and Decision Making.
Human Computer Interaction
ICT Implementation in Education- Recommendations &Way forward Technology team 5 th November, 2012 Shastri Bhavan, New Delhi.
Reputation and Trust. Uncertainty and Risk 3 What are the Solutions to Uncertainty in the Social Environment?  Proxy’s and ‘inferred trustworthiness’
The roots of innovation Future and Emerging Technologies (FET) Future and Emerging Technologies (FET) The roots of innovation Proactive initiative on:
INF5200/TOOL5100: CSCW/L Issues in CSCW and groupware Lecture 1, Issues in CSCW and Groupware: Anders Mørch and Sisse Finken INF5200/TOOL 5100,
Human Computer Interaction
Multi-agent organizations in software engineering Jorge J. Gómez Sanz Grasia! Research group Universidad Complutense de Madrid,
Fueloil Information Systems Standards and and Evaluation methods Prof. Dr. Mohamed Elazab
TOOL5100: CSCL Issues in CSCW and groupware A. Mørch, Issues in CSCW and Groupware: Anders Mørch TOOL 5100,
Developed by Tim Bell Department of Computer Science and Software Engineering University of Canterbury Human Computer Interaction.
Stephen P. Robbins & Timothy A. Judge
The Software Development Process
CSE 102 Introduction to Computer Engineering What is Computer Engineering?
RELATIONAL DEVELOPMENT. What is a Relationship Interaction between two people over time Verbal and nonverbal exchanges.
SESSION 2 The Sociotechnical Gap, Do Artifacts Have Politics?
Architecture View Models A model is a complete, simplified description of a system from a particular perspective or viewpoint. There is no single view.
Text and Reference Material R.E. Walpole, R.H. Myers and S.L Myers, “Probability and Statistics for Engineers and Scientists”, Edition 7 R.E. Walpole,
COMPUTER SCIENCE Computer science (CS) is The systematic study of algorithmic.
1 The Software Development Process ► Systems analysis ► Systems design ► Implementation ► Testing ► Documentation ► Evaluation ► Maintenance.
Lecture 1 Computer-supported Co-operative Work (CS4458) Gabriela Avram.
Topic 2 Collections. 2-2 Objectives Define the concepts and terminology related to collections Discuss the abstract design of collections.
SOCIAL IMPLICATIONS AND DESIGN ISSUES IN CSCW AND HCI I203 Social and Organizational Issues of Information.
Ethical Behavior of IS Professionals and Unified Code of Conduct MERDAN HOJANEPESOV ETHICAL, LEGAL, AND SOCIAL ISSUES IN INFORMATION TECHNOLOGY (COMP.
HCC 831 User Interface Design and Evaluation. What is Usability?
Green IT CHAPTER 3: PROGRAMMATIC AND INSTITUTIONAL OPPORTUNITIES TO ENHANCE COMPUTER SCIENCE RESEARCH FOR SUSTAINABILITY.
Performance Appraisal Basics
MSE602 ENGINEERING INNOVATION MANAGEMENT
Fundamentals of Human Computer Interaction (HCI)
User Interface Design and Evaluation
Network Architecture By Dr. Shadi Masadeh 1.
Agile software development
A test of Engineering and Cooperation Skills
Using Multiple Models of Reality: On Agents who Know how to Play Safer
SD5953 Successful Project Management AGILE SOFTWARE DEVELOPMENT
Presentation transcript:

SOCIAL IMPLICATIONS AND DESIGN ISSUES IN CSCW AND HCI I203 Social and Organizational Issues of Information

Assignment #3 Reading Response Papers Final Paper Administrative Fun

3 Assignment #3  Shorter than Assn #1, tied more directly to final paper.  The purpose of the assignment is to work from our own class reading examples to identify and frame problems and arguments.

4 4 A Few Social Challenges for Design in Human-Computer Interaction “Huggable HAL 9000” from Laura MacCary

5

6

7 Part of this is a sub-area in HCI: Do we treat computers as social entities?  Nass and colleagues research: Politeness, Flattery, Gender stereotyping in computers and interfaces.  Kiesler and Sproull: Cooperation and Trust with computers and interfaces.

8 Computers as Social (Nass)  People appear to obey politeness norms with computers  People appear to prefer responses from computers that match their own personality type  Includes quality of interaction and competence  People like to be flattered by computer responses  People appear to apply gender stereotypes to computers  People appear to orient their reactions to the computer, not the programmer(s).

9 Computers as not social (Kiesler and Sproull)  We love dogs and people, but people seem to cooperate more with people-like computer partners than dog-like partners.  Our reactions may be a learned response  We have to look at the situation and our expectations to understand our seemingly “social” responses.  If we want such research to inform design, then we have to actually specify what aspect of the computer we are examining (all software? Specific interface characteristics?)

10 Challenges for design in CSCW  What is CSCW and why is it important?  Study of the various ways that individuals work in groups and the technologies (hardware and software).

11 Select Findings in CSCW (Ackerman)  Exceptions tend to be the norm in work processes  People prefer to know who else is present in a shared space, and how they are performing  Visibility of communication and information exchange can enable learning, but also works against efficiency under some circumstances.  Norms emerge for CSCW systems, and these norms tend to be constantly re-negotiated.  Critical Mass problems  Importance of Incentives (tied to many other issues above)

12 The “Social-Technical Gap”

13 Much ado about nothing?  The ‘gap’ is just a mistake caused by early miscommunications, or just habit of software designers/researchers.  We just have not found the proper solution with existing technologies; eventually we will so the gap is a moot point.  Instead of complaining about it, we should just change our behavior (i.e. adapt) to work with the technology the way it is supposed to be used.

14 CSCW as a ‘Science of the Artificial’  “CSCW is at once an engineering discipline attempting to construct suitable systems for groups, organizations, and other collectivities, and ad the same time, CSCW is a social science attempting to understand the basis for that construction in the social world” Ackerman (2000: 13)

No Silver Bullet?