1 MSC ADAMS 2005 r2 Crank Slider Mechanism on Incline Plane GUI Familiarity Level Required: Lower Estimated Time Required: 1 hour.

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Presentation transcript:

1 MSC ADAMS 2005 r2 Crank Slider Mechanism on Incline Plane GUI Familiarity Level Required: Lower Estimated Time Required: 1 hour

2 Topics Covered 1.Change settings 2.Create cylinders, links, blocks, and extruded bodies. 3.Create translational joints, revolute joints, spherical joints, hooke joints, and universal joints. 4.Add rotational motion 5.Add contact forces 6.Rename 7.Rotate objects 8.Translate objects 9.Modify orientation of objects 10.Change appearance 11.Parameterize objects 12.Delete 13.Change view 14.Move origin 15.Verify your model 16.Simulate your model 17.Import parasolid files from CAD if you have trouble you can import file PACE_shortcut_1_2D_incline.cmd and start from slide 11 if you have trouble you can import file PACE_shortcut_2_2D_crank_incline.cmd and start from slide 18 if you have trouble you can import file PACE_shortcut_3_2D_complete.cmd and start from slide 26 if you have trouble you can import file PACE_shortcut_4_3D_hooke_universal.cmd and start from slide 39 you can also import the complete model: PACE_shortcut_5_3D_contact.cmd In this tutorial you will learn how to:

3 What You Should Accomplish If you are successful you should end up with a working ADAMS model that illustrates the movement of a crank slider mechanism

4 a e d c b f a.Select Create a new model radio button. b.Choose a Location to save your files c.Set Model Name as model_1 (default) d.Verify the Gravity text field is set to Earth Normal (-Global Y). e.Verify that the Units text field is set to MMKS - mm,kg,N,s,deg. f.Select OK. Create New Model

5Settings a.Click Settings  Working Grid… The Working Grid Settings window will appear b.Change Spacing text fields in X and Y to 10mm c.Click OK To open Coordinate Window d.Select View  Coordinate Window a c b d

6 Create Incline Plane a.Select Extrusion tool b.Select On Ground c.Select (-200,0,0), (200,0,0), (150,-130,0), (-200,0,0) d.Right click a b c

7 Create Box a.Select Box Tool b.Click on Point (140, 0, 0) c.Click on Point (190, 30, 0) a c b

8Rename a.Right-click on box b.Select Rename under PART_2 c.Enter.model_1.BOX d.Click OK a c d b

9 Rotate 20° a.Select Reposiiton b.Highlight all parts c.Enter 20 for angle d.Click on counter clockwise button NOTE: Ignore gravity error message a c d b

10 Add Translational Joint a.Select translational joint b.Choose 1 location c.Select PART_2.MARKER_2 d.Select arrow in the direction of MARKER_2.X a b c d

11 Change Appearance a b c d a.Right click on translational joint b.Select Appearance under Joint_1 c.Select Icon Scale d.Enter 0.5 e.Click OK e

12Verify a.Click on Verify button Make sure that there is no redundant constraint and that the model is successfully verified b.Select Simulate c.Select Duration d.Enter 1 e.Select Step Size f.Enter.01 g.Select Play a b c d e f g

13 Create Cylinder a.Select Cylinder tool b.Turn on Radius check box c.Enter (10.0cm) d.Click ( ) e.Click (-90, 140, 0) a b c de

14 Modify Orientation a.Right-click on cylinder b.Select Modify for MARKER_8 c.Enter 0.0, 0.0, 0.0 for Orientation d.Click OK e.Rename PART_3 as.model_1.CRANK a b c d

15 Smooth Cylinder a.Right-click on CRANK b.Select Modify for Cylinder: CYLINDER_3 c.Enter 100 for Side Count For Body and Segment Count For Ends d.Click OK a b c d

16 Create Pin a.Create Cylinder with radius (5.0mm) from point (-100, 70, 0) to (-70, 70, 0) b.Modify MARKER_13 c.Enter 0.0, 0.0, 0.0 for Orientation d.Click OK a b c d

17 Add Revolute Joint a.Select Revolute Joint b.Select 1 Location c.Select CRANK_MARKER_8 a b c

18 Add Rotational Motion a.Select Rotational motion b.Enter (360d) c.Select JOINT_2 a b c

19Verify Verify your model and run a simulation

Triangle

21 Move Origin NOTE: when you select Pick… it still shows Set Location a.Select Working Grid from Settings menu b.Select Pick…. c.Select BOX.cm a b c

22 Create Cylinder Create Cylinder with length = 150 mm and radius = 5mm From BOX.cm in the positive Y-dir Rename cylinder .model_1.ARM

23 Rotate Part a b c e f a.Select Reposition b.Click button in the center of arrows (This is the point the part will rotate about) c.Click BOX.cm d.Click ARM e.Enter 36.87° for Angle f.Click counter clockwise arow d

24 Create Links a.Select Link tool b.Turn on check box next to Length, enter (200mm) c.Turn on check box next to Width, enter (10mm) d.Turn on check box next to Depth, enter (6mm) e.Select BOX.cm f.Move mouse in positive Y-dir, click once g.Rename.model_1.DRIVER a b c d e f

25 Change Angle and Position a.Select Reposition b.Set BOX.cm as your view center c.Select Link and rotate clockwise 53.13° d.Enter (250mm) for Distance e.Select the left arrow button a c d b e

26 Add Spherical Joints a.Create a revolute joint between the PIN and the DRIVER b.Select Spherical joint c.Set 1 Location d.Select BOX.cm e.Repeat and add a spherical joint at MARKER.18 b c d e a

27Verify Verify your model and run a simulation

28 What You Should Have

29 Modify Working Grid NOTE: Set Orientation will still show but the screen will change a.Select Settings  Working Grid b.Select Global XZ c.Click OK a b

30 Change View a.Click View  Pre Set  Top or b.Right-click on empty work area and select Top a b

31 Move Part a.Select Reposition b.Highlight parts you want to move by holding Ctrl and selecting part (Choose CRANK,DRIVER and respective joints) c.Enter (50mm) d.Click Up arrow a b c d

32 Parameterize Cylinder a.Right click on ARM b.Select Modify under Cylinder: CYLINDER_5 c.Right click in length text box d.Select Expression Builder under Parameterize a b c d

33 Parameterize Cylinder a.Select Modeling Function b.Select DM c.Select Assist d.Right Click Text field e.Select Pick under All for OBJECT 1 f.Select BOX.2 g.Select Pick under All for OBJECT 1 h.Right Click on end of DRIVER i.Select DRIVER MARKER_18 j.Click OK a b cd e i h j

34 Parameterize Cylinder NOTE: ARM will extend a.Click OK b.Length text field should read (DM( BOX_2, MARKER_18)) c.Click OK a b c

35 Parameterize Marker a.Right Click on block and select Modify under MARKER_16 b.Right Click Orientation text field, select Expression Builder under Parameterize c.Select Location/Orientation d.Select ORI_ALONG_AXIS e.Select Assign a c d e b

36 Parameterize Marker a.Select BOX.cm for From Frame b.Select MARKER_18 for To Frame c.Set Z as Axis Name d.Click OK e.Click OK f.Orientation text field will read (ORI_ALONGAXIS(.model_1BOX.cm,.model_1.DRIVER.MARKER_18, “Z” ) g.Click OK a b c d e f g

37 Delete Joint The ARM and DRIVER and now connect at MARKER_18 Right Click on Spherical Joint between DRIVER and ARM Select Delete under JOINT_6 Delete Spherical joint between ARM and BOX a b a b c

38 Add Hooke Joint a.Select Hooke joint b.Select 1 Location c.Select BOX.cm d.Guide arrow to ARM’s center of mass (cm), click left mouse button e.Guide mouse to the center of mass in the Y dir (cm.Y) of the box a b c d e

39 Add Universal Joint a.Double Click on Hooke joint to get Universal joint b.If not sure check Toolbox specifications c.Select 1 Location d.Select DRIVER.MARKER_18 e.Select DRIVER’s center of mass (cm) f.Select ARM’s center of mass (cm) a c d ef b

40Verify Verify your model and run a simulation

41 Create Blocks a.Create a block (On Ground), using points ground.EXTRUSION_1.V5 and (-250, 70, 0) b.Create block using points ground.EXTRUSION_1.V5 and (230, 110, 0), rename it.model_1.CUBE a b

42 Modify Points on Extrusion a.Right click on EXTRUSION_1, select Modify under EXTRUSION_1 b.Click button c.Enter for Location 3, under X field d.Click OK e.Click OK a b c d e

43 Add Contact a.Select Contact force b.Right click in I Solid, select Pick under Contact_Solid, Select BOX_2 (red) c.Right click in I Solid, select Pick under Contact_Solid, Select BOX_9(orange) d.Select Coulomb for Friction Force e.Click Apply a b c d e

44 Add Another Contacts Add another Contact between BOX_7 (white) and BOX_9 (orange) with coulomb friction force

45Verify NOTE: The amount of DOF are high because the “CUBE” is not constrained to anything Verify your model and run a simulation

46 Import Parasolid From CAD a.Create new model b.Click File  import c.Select Parasolid (*.xmt_txt, *.x_t, *.xmt_bin, *.x_b….) d.Right click in File To Read text field and click browse  search for file PACE_UGS_model_3D_complete.x_t e.Enter.model_1 for MODEL NAME f.Click OK b c d e f

47 Topics Covered 1.Change settings 2.Create cylinders, links, blocks, and extruded bodies. 3.Create translational joints, revolute joints, spherical joints, hooke joints, and universal joints. 4.Add rotational motion 5.Add contact forces 6.Rename 7.Rotate objects 8.Translate objects 9.Modify orientation of objects 10.Change appearance 11.Parameterize objects 12.Delete 13.Change view 14.Move origin 15.Verify your model 16.Simulate your model 17.Import parasolid files from CAD In this tutorial you will learn how to: