Continuous-Time Convolution. 4 - 2 Impulse Response Impulse response of a system is response of the system to an input that is a unit impulse (i.e., a.

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Presentation transcript:

Continuous-Time Convolution

4 - 2 Impulse Response Impulse response of a system is response of the system to an input that is a unit impulse (i.e., a Dirac delta functional in continuous time) When initial conditions are zero, this differential equation is LTI and system has impulse response

4 - 3 t x(t)x(t)  t=n  System Response Signals as sum of impulses But we know how to calculate the impulse response ( h(t) ) of a system expressed as a differential equation Therefore, we know how to calculate the system output for any input, x(t)

4 - 4 Graphical Convolution Methods From the convolution integral, convolution is equivalent to –Rotating one of the functions about the y axis –Shifting it by t –Multiplying this flipped, shifted function with the other function –Calculating the area under this product –Assigning this value to f 1 (t) * f 2 (t) at t

 2 f()f() t2 + t g(t-  ) * 2 2 t f(t)f(t) t g(t)g(t) Graphical Convolution Example Convolve the following two functions: Replace t with  in f(t) and g(t) Choose to flip and slide g(  ) since it is simpler and symmetric Functions overlap like this: t

 2 f()f() t2 + t g(t-  ) 3  2 f()f() t2 + t g(t-  ) Graphical Convolution Example Convolution can be divided into 5 parts I. t < -2 Two functions do not overlap Area under the product of the functions is zero II. -2  t < 0 Part of g(t) overlaps part of f(t) Area under the product of the functions is

4 - 7 Graphical Convolution Example III. 0  t < 2 Here, g(t) completely overlaps f(t) Area under the product is just IV. 2  t < 4 Part of g(t) and f(t) overlap Calculated similarly to -2  t < 0 V. t  4 g(t) and f(t) do not overlap Area under their product is zero 3  2 f()f() t2 + t g(t-  ) 3  2 f()f() t2 + t g(t-  )

4 - 8 Graphical Convolution Example Result of convolution (5 intervals of interest): t y(t)y(t)