Storyboard: Educating Digitally: Classrooms Without Books.

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Presentation transcript:

Storyboard: Educating Digitally: Classrooms Without Books

Introduction: Educating Digitally: Classrooms without books

Need: “Offers educators an endless array of tools that can be used to effectively energize a room full of bored, busy bodies.”

Research: Research: “US schools spend hundreds of millions of dollars each year on technology. Hooking every American classroom up to the Internet has been a priority of the Clinton administration. In a recent US Education Department survey, parents placed technological skills just below reading and writing as the areas their children most needed to master to ensure a successful future.” "Technologies themselves won't bring revolution," says Ms. Hawkins. "Scores won't magically rise when you put computers in the classroom. But computers can help people to learn (Griffith, 1999)."

Development Concerns: “The stakes of technology in education are rising. The cost, once Internet connections and multimedia equipment are taken into account, is far higher than it was when computers were simply used as word processors. Expectations of what technology can do for learning have also been elevated by the advent of the world wide web, video- conferencing, and other tools (Griffith, 1999).”

S-Curve: Educating Digitally Classrooms Without Books/Interactive Whiteboards

S-Curve: Educating Digitally Classrooms Without Books/Computers in Classrooms

Key Innovators/Early Adopters PersonInclusion Rational School BoardProvides funding and approval for expenses AdministrationProvides funding and approval for some expenses. Can convince board to meet the cost of education expenses. FacultyCan convince administration to meet the cost of expenses. ParentsParental involvement can convince educational leadership to meet the cost of expenses. StudentsIncrease student performance can promote action within educational leadership.

Key Innovators/Early Adopters PersonStrategy to Adopt School BoardResearch that supports the usage of technology in classroom. AdministrationResearch to prove that technology is effective. Funds for implementation of technology in classroom. FacultyTraining to teach effective usage of technology. Research to support the usage of technology. ParentsData to support technology. Inclusion methods for parents to get involved. StudentsTraining and encourage student involvement.

Key Laggards in Workplace Person Rejection?Adoption Strategy Board of Education May reject due to costs or lack of research. Awareness of grants. Provide new budget for approval. Indicate research to support adoption. Administration May reject due to costs, lack of research, scheduling, space requirements. Awareness of grants. Provide new budget for approval. Indicate research to support adoption. Faculty May reject because of lack of research or training, scheduling, and space requirements. Provide research, training measures, rearrange schedule, show space saving adjustments. Parents May reject due to lack or research, costs. Awareness of grants. Provide new budget for approval. Indicate research to support adoption.

Achieving Critical Mass  Stakeholders must aware of the usefulness and effectiveness of adoption.  Stakeholders should also be informed of research that supports adoption.

Centralized or Decentralized Approach?  The adoption of this technology is best suited for the decentralized approach.  There will be a wide sharing of control among members of the teacher, students, administration, and board.  Peer diffusion of innovations.  Teachers, administration, and board members will decide which innovations should diffuse.  A problem centered approach to technology.  High degree of local adaptation.

Key Change Agents 1. Develop a need for change on behalf of client. 1. Indicate how this innovation can lead to improved academic performance. 2. Establish an information exchange relationship. 2. Progress reports to indicate the success and failure of the program. 3. Diagnose Problems3. Suggest possible solutions. 4. Create an intent to change in client. 4. Identify end objectives. 5. Translate intentions into action. 5. Design a blueprint/checklist to fit desirable goals. 6. Stabilize adoption/prevent discontinuance. 6. Execute plan accordingly. Plan for potential roadblocks. 7. Create a terminal relationship7. Communication from beginning to end.

Explanation of Possible Critical Mass  The implementation of technology has become a focal point in standard based classrooms. The role of technology has slowly progressed from electronic devices such as radios to classroom projectors. The transition of classrooms without books has been made easier because of technology grants and an increase in demand for educational technology devices. Technological devices such as IPAD, Kindle, and the Nook have also created an atmosphere where textbooks are no longer necessary.

Need for Educating Digitally: Classroom Without Textbooks  School is about to start. During pre-planning many of the teachers in our district had to relocate materials due to the recent renovations.  In that process there were many student textbooks and teacher’s editions that went into moving.  Technology has emerge in the sales in electronic books are increasing regularly.  Devices such as Kindle, Book Nook, IPADs, and home computers make it possible to read endless books all on one small device.  This technology also allows bookmarker and highlighting.  This technology also aids in the longevity of the books for as long as the device holds up.  It also aides in students’ interests in technology as a forum in education.

Citations: Griffith, V. (1999, Jan 13). The challenge is to match educational needs with computer power: ACADEMIC VIEWPOINT: HARVARD PROFESSOR JAN HAWKINS: Intelligent use of information technology can help the learning process, but traditional teaching methods will continue to play a vital role in and outside the classroom, says jan hawkins, interviewed here by victoria griffith. Financial Times, pp Retrieved from untid=14872

Citations  eHow. (2011, September 1). The History of Interactive Whiteboards. Retrieved July 30, 2012, from eHow: interactive-whiteboards.html  Wikipedia. (n.d.). Interactive whiteboard. Retrieved July 30, 2012, from Wikipedia: d d  eHow. (n.d.). The History of Computers in School. Retrieved July 30, 2012, from eHow: computers-school.html