How to make them better.
Online Gaming The most preferred entertainment option of today’s generation
Online Gaming PC ○ Browser ○ MMOGs Consoles Mobile / Tablet DTH Anything that can access internet
Content Providers NCSoft SOE Blizzard Electronic Arts Zynga Valve NEXON Playdom UBISOFT Mojang Activision Capcom Konami THQ Microsoft Namco 2K Games Bandai Nintendo PopCap Gameloft
MMOGs Interactive & Immersive MMOGs - Serious Gamers
Social / Casual Games – Non Gamers Social & Casual Games
Trends Habitual of targeting same audience over and over Everyone takes the tried, tested and profitable path!
Trends Market today is differentiated No matter what kind of game/product you have, you will find players for it.
Trends Market today is differentiated No matter what kind of game/product you have, you will find players for it. Trick is to create content that is:
Trends Market today is differentiated No matter what kind of game/product you have, you will find players for it. Trick is to create content that is: Easily Accessible
Trends Market today is differentiated No matter what kind of game/product you have, you will find players for it. Trick is to create content that is: Easily Accessible Innovative & Unique
Trends Market today is differentiated No matter what kind of game/product you have, you will find players for it. Trick is to create content that is: Easily Accessible Innovative & Unique Fun
Innovative New Content?
Indies do it better!
Innovative New Content? Indies do it better! Freedom to do it own way Try new ideas Take Risks
Innovative New Content? Indies do it better! Freedom to do it own way Try new ideas Take Risks Let’s Learn from Indies
Few Indie Games
Case Study
12 th Jan`11
Game released as Alpha, Beta in Jan`11 Never commercially advertised except through WOM No integrated billing/payment solutions – Only Paypal Game continues to make over 250,000$ and sells about 10,000 copies a day. As of May 7, 7.5 Million users, 2.1 Million paid for game Revenue: $33 Million
Game released as Alpha, Beta in Jan`11 Never commercially advertised except through WOM No integrated billing/payment solutions – Only Paypal Game continues to make over 250,000$ and sells about 10,000 copies a day. As of May 7, 7.5 Million users, 2.1 Million paid for game Revenue: $33 Million This is a 1 man Job!
Survival horror game Also a building / construction game You build almost anything with chunk of blocks
How did Minecraft do it?
Strengths of the game: Graphics Content Storyline Gameplay
Minecraft Graphics
Content – Items < 200 Items All items to be crafted
Content – Mobs
Content – Game World Randomly Generated Different world every time you start new 1.8 times the size of earth Can be up to 8 times
Storyline No Storyline No Narrative No Quests No tutorials/help Player is the story
Gameplay Things about Gameplay: Hard to learn & easy to play Highly addictive Keeps the player busy & wanting more Rewarding Creative Create almost anything
Starship Enterprise
Vatican City
16-Bit ALU
How did Minecraft do it?
Its innovative and unique! How did Minecraft do it?
Its innovative and unique! Focused on the core of the game, made it stronger How did Minecraft do it?
Its innovative and unique! Focused on the core of the game, made it stronger Early Launch & timely content updates How did Minecraft do it?
Its innovative and unique! Focused on the core of the game, made it stronger Early Launch & timely content updates Encouraged players to play together How did Minecraft do it?
Its innovative and unique! Focused on the core of the game, made it stronger Early Launch & timely content updates Encouraged players to play together Listened to the community, players did the marketing How did Minecraft do it?
Its innovative and unique! Focused on the core of the game, made it stronger Early Launch & timely content updates Encouraged players to play together Listened to the community, players did the marketing Gave users the power to create! How did Minecraft do it?
How to make your game better?
Be innovative & unique How to make your game better?
Be innovative & unique Performance How to make your game better?
Be innovative & unique Performance Accessibility How to make your game better?
Be innovative & unique Performance Accessibility Fun How to make your game better?
Be innovative & unique Performance Accessibility Fun Social Interaction How to make your game better?
Be innovative & unique Performance Accessibility Fun Social Interaction Expandability How to make your game better?
Be innovative & unique Performance Accessibility Fun Social Interaction Expandability Community How to make your game better?
Be the FireStarter!