1 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman.

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Presentation transcript:

1 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. Chapter 32 Concluding Comments Slide Set to accompany Software Engineering: A Practitioner’s Approach, 7/e by Roger S. Pressman Slides copyright © 1996, 2001, 2005, 2009 by Roger S. Pressman For non-profit educational use only May be reproduced ONLY for student use at the university level when used in conjunction with Software Engineering: A Practitioner's Approach, 7/e. Any other reproduction or use is prohibited without the express written permission of the author. All copyright information MUST appear if these slides are posted on a website for student use.

2 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. Importance of Software-Revisited In Chapter 1, software was characterized as a differentiator. The function delivered by software differentiates products, systems, and services and provides competitive advantage in the marketplace. But software is more that a differentiator. The programs, documents, and data that are software help to generate the most important commodity that any individual, business, or government can acquire—information.

3 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. People - Building Systems Communication is changing e.g., video conferencing Work patterns are changing e.g., intelligent agents Knowledge acquisition is changing e.g., data mining, the Web

4 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. An Information Spectrum

5 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. The Long View Two conflicting views: Ray Kurzweil—digital utopia and immortality Bill Joy—digital distopia and extinction For a thorough discussion, see a special issue of IEEE Spectrum, June, 2008 The Rapture of the Geeks

6 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. Software Engineering Ethics-I An ACM/IEEE-CS Joint Task Force has produced a Software Engineering Code of Ethics and Professional Practices (Version 5.1). The code [ACM98] states: Software engineers shall commit themselves to making the analysis, specification, design, development, testing and maintenance of software a beneficial and respected profession. In accordance with their commitment to the health, safety and welfare of the public, software engineers shall adhere to the following Eight Principles:

7 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. Software Engineering Ethics-II 1. PUBLIC - Software engineers shall act consistently with the public interest. 2. CLIENT AND EMPLOYER - Software engineers shall act in a manner that is in the best interests of their client and employer consistent with the public interest. 3. PRODUCT - Software engineers shall ensure that their products and related modifications meet the highest professional standards possible. 4. JUDGMENT - Software engineers shall maintain integrity and independence in their professional judgment. 5. MANAGEMENT - Software engineering managers and leaders shall subscribe to and promote an ethical approach to the management of software development and maintenance. 6. PROFESSION - Software engineers shall advance the integrity and reputation of the profession consistent with the public interest. 7. COLLEAGUES - Software engineers shall be fair to and supportive of their colleagues. 8. SELF - Software engineers shall participate in lifelong learning regarding the practice of their profession and shall promote an ethical approach to the practice of the profession.

8 These slides are designed to accompany Software Engineering: A Practitioner’s Approach, 7/e (McGraw-Hill 2009). Slides copyright 2009 by Roger Pressman. Ethics-On a Personal Level Never steal data for personal gain. Never distribute or sell proprietary information obtained as part of your work on a software project. Never maliciously destroy or modify another person’s programs, files, or data. Never violate the privacy of an individual, a group, or an organization. Never hack into a system for sport or profit. Never create or promulgate a computer virus or worm. Never use computing technology to facilitate discrimination or harassment.