Discussion How can you determine if the motion graphs for your scene are physically accurate? How would the scene look different if it were accurate?

Slides:



Advertisements
Similar presentations
Describing Motion: Kinematics in One Dimension
Advertisements

9.2 Calculating Acceleration
Motion in one dimension  motion is “relative”, or depends on your frame of reference  rate is a quantity divided by time.
Vertical 1D Motion Problem BELLWORK!!. On the Moon A Moon rock ON THE MOON is thrown upward with velocity of 7 m/s. After 7 s, it has a downward velocity.
Vertical 1D Motion Problem. On the Moon A Moon rock ON THE MOON is thrown upward with velocity of 7 m/s. After 7 s, it has a downward velocity of 4 m/s.
Acceleration Review.
Turn in your homework in the front. Begin: Journal 9/03 1. Write the equation for distance using time and velocity. 2. Write the equation for velocity.
Kinematics: Solving Motion problems for Velocity, Acceleration, Distance.
Unit 3 Kinematics Equations
AP Physics B: Kinematics and Free Fall Free Fall problems include situations where the acceleration is due to gravity (only)
Chapter 2 Motion in One Dimension (Kinematics). 2.1 Displacement and Velocity Distance is a measure of the total motion of an object (how far it has traveled)
Physics 151 Week 5 Day 1 Topics Area under a velocity graph
Physics 151 Week 4 Day 2 Topics –Motion Graphs –Area under a curve (velocity to position) –Constant acceleration equations.
WE CAN ONLY USE THESE IN ONE DIRECTION AT A TIME (only X or only Y not both at same time)
Linear Motion Chapter 2.
C H A P T E R 2 Kinematics in One Dimension. 2.6 Freely Falling Bodies.
Describing Motion: Kinematics in One Dimension AP Physics Chapter 2.
Unit 3: Kinematics & Free Fall
Acceleration Return to Table of Contents.
Free Fall Free fall: when an object is only affected by gravity
Ch 2 1 Chapter 2 Kinematics in One Dimension Giancoli, PHYSICS,6/E © Electronically reproduced by permission of Pearson Education, Inc., Upper Saddle.
Print Tutorial Click Screen for Next Step Return to Main MenuMenu Solving Kinematic Problems Using Equation I v f = v i + at Section 1.
Return to Table of Contents Acceleration What is constant speed? If the speed of an object does not change, the object is traveling at a constant speed.
Acceleration.
Linear Motion Chapter 2. Review time! Remember when we were using math in physics….
Chapter 3 Review Acceleration and Free Fall 1.When an object undergoes a change in velocity, it is said to be ______________. ans: accelerating/decelerating.
2-4 Acceleration When the velocity of an object changes the object is accelerating. Average Acceleration is the change in velocity divided by the change.
Kinematics in One Dimension We will focus today on problem- solving. Note: some problems are hard, some are not so hard. Part of the learning is recognizing.
C H A P T E R 2 Kinematics in One Dimension Kinematics in One Dimension.
Accelerated Motion Merrill Physics Principles and Problems.
Do Now In your notebook: Imagine a car that is moving at a constant speed of 4 m/s. Unfortunately, the car is leaking oil. One drop of oil falls onto the.
Unit 6 Notes. Free-Fall: When an object is flying through the air and the only force acting on it is gravity. In our mini-lab with the cannons, we analyzed.
The Kinematics Equations (1D Equations of Motion)
Copyright Sautter General Problem Solving Steps (1) Read the problem more than once (three of four times is preferable) (2) Decide what is to be.
Ch 2 1 Chapter 2 Kinematics in One Dimension Giancoli, PHYSICS,6/E © Electronically reproduced by permission of Pearson Education, Inc., Upper Saddle.
Kinematics in One Dimension
Chapter 2 Homework #1 Questions: 2,3,4,5,6,9,16, 17 Problems: 1,2,5,6,9,8,13, 17, 20,22,23,26, 27,28 Due Sept 29 Quiz on Section 1-6 on Sept 29.
ACCELERATION Chapter 4 Acceleration A change in velocity (speed or direction)
Unit 3 Kinematics Equations Objectives: Learn the 4 motion equations for 1 dimensional motion when acceleration is constant.
Solving Uniform Acceleration Problems. Equations for Uniformly Accelerated Motion variable not involved - d variable not involved - a variable not involved.
Chapter 2: Describing Motion – Kinematics in One Dimension.
Midterm Jeopardy Motion Vectors and Motion Graphs.
1-D Motion.  If the average velocity is non-zero over some time interval, does this mean that the instantaneous velocity in never zero during the same.
Print Tutorial Click Screen for Next Step Return to Main Menu Solving Kinematic Problems Using Equation III d = v i t + ½ at 2 Section 1.
Equations of Motion Review of the 5 Equations of Motion.
Object’s in Motion Study Guide – Chapter 4 1.Define and explain the difference between speed and velocity. 2.Define and explain the difference between.
Acceleration a change in velocity ( speed or direction or both ) over time –speeding up or slowing down –changing direction moving in a circle is always.
Print Tutorial Click Screen for Next Step Return to Main MenuMenu Solving Kinematic Problems Using Equation II d = ½ (vi + vf)t Section 1.
Kinematics. Topic Overview Kinematics is used to analyze the motion of an object. We use terms such as displacement, distance, velocity, speed, acceleration,
Physics 9-26 Constant acceleration Problems. Homework 10 examples of constant acceleration with which you come into contact Any interesting examples?
4.2 A Model for Accelerated Motion. Chapter Objectives  Calculate acceleration from the change in speed and the change in time.  Give an example of.
2.7 Freely Falling Bodies In the absence of air resistance, all bodies at the same location above the earth fall vertically with the same acceleration.
How to Solve Physics Problems
3.3 Uniform Acceleration and Free Fall
Section 2.4 Acceleration (cont.)
Mechanics 1 : Kinematics
Projectile Motion or 2D Kinematics
Equations and how to use them!
The Kinematics Equations (1D Equations of Motion)
9.2 Calculating Acceleration
ACCELERATION.
The Kinematics Equations
The slope of a velocity-time graph is ______________________.
Kinematics-Part II Kinematics-Part I Velocity: Position: Acceleration:
Linear Motion! Created by Educational Technology Network
Using Kinematic Equations
One Dimensional Kinematics Constant Acceleration:
Acceleration and Motion
Presentation transcript:

Discussion How can you determine if the motion graphs for your scene are physically accurate? How would the scene look different if it were accurate?

Kinematic Equations of Motion v = v o + at x = x o + v o t + 1/2 at 2 v 2 = v o 2 + 2a(∆x) Basic equations of motion – used in most kinematics problems. Last equation useful for problems where time is not known. You may need to use a combination of these equations to solve the problem. Where did these come from?

A Guide to Solving Problems 0. Read the question 1. Draw a picture. 2. ID what you are being asked to solve for. 3. ID the known info (known info is not always stated, like the value of gravity) and related equations. 4. Solve, showing your work. Start with general equations, do algebra first, plug in numbers last. 5. Clearly indicate final answer and check your units.

Practice problem #1 A squirrel starts from rest and accelerates at 7.40 m/s 2. How far has it traveled in 2.00 sec? a = 7.4 m/s 2 t = 2.00 s = 14.8 m

Practice Problem #2: A slow car moving in a straight line with an initial velocity of 0.50 m/s accelerates at 2.0 m/s 2 for 2.0 seconds, coasts with zero acceleration for 3.0 seconds, and then accelerates at -1.5 m/s 2 for 1.0 second. What is the final velocity of the car? v o = 0.5 m/s a 1 = 2.0 m/s 2 Δt = 2.00 s v f = v o + a 1 t = (2)(2) = 4.5 m/s v o = 4.5 m/s a 2 = m/s 2 Δt = 1.00 s v f = v o + a 2 t = (- 1.5)(1) = 3 m/s

Practice Problem #3 A truck falls off a cliff. If the cliff is 33.5 m high, how much time for the truck to reach the bottom?

Practice Problem #4 You toss a baby straight up in the air, it goes up, comes down, and you catch it. If it took 0.6 s from when you threw it to when you caught it, how high did it go (again, the acceleration due to gravity, g, is 9.8m/s 2) ?