CS61C L41 Summary & Goodbye (1) Garcia, Fall 2006 © UCB Lecturer SOE Dan Garcia www.cs.berkeley.edu/~ddgarcia inst.eecs.berkeley.edu/~cs61c UC Berkeley.

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CS61C L41 Summary & Goodbye (1) Garcia, Fall 2006 © UCB Lecturer SOE Dan Garcia inst.eecs.berkeley.edu/~cs61c UC Berkeley CS61C : Machine Structures Lecture 41 – Summary & Goodbye Self-aware Cornell robots?  Researchers have developed a robot that is “capable of building internal models of its own body to enable it to sense and recover from damage”. It can also recover by teaching itself to walk using a different gait!

CS61C L41 Summary & Goodbye (2) Garcia, Fall 2006 © UCB Cool Stuff…the videos before lecture SIGGRAPH Electronic Theatre $40/video for ACM Members SIGGRAPH Conference in San Diego! 

CS61C L41 Summary & Goodbye (3) Garcia, Fall 2006 © UCB Review Parallelism Above the line (software, many machines) and below the line (hardware, multiple cores) both critical for computing’s future. Hard to write code that fully takes advantage of all available resources to maximize performance and get fully Nx speedup. Distributed and Parallel computing  Synchronization hard, APIs help (MapReduce) Harware Parallelism  Cache coherence makes it difficult to scale!

CS61C L41 Summary & Goodbye (4) Garcia, Fall 2006 © UCB CS61C: So what's in it for me? (1 st lecture) Learn some of the big ideas in CS & engineering: 5 Classic components of a Computer Principle of abstraction, systems built as layers Data can be anything (integers, floating point, characters): a program determines what it is Stored program concept: instructions just data Compilation v. interpretation thru system layers Principle of Locality, exploited via a memory hierarchy (cache) Greater performance by exploiting parallelism (pipelining) Principles/Pitfalls of Performance Measurement

CS61C L41 Summary & Goodbye (5) Garcia, Fall 2006 © UCB Conventional Wisdom (CW) in Comp Arch Old CW: Power free, Transistors expensive New CW: Power expensive, Transistors free Can put more on chip than can afford to turn on Old CW: Chips reliable internally, errors at pins New CW: ≤ 65 nm  high error rates Old CW: CPU manufacturers minds closed New CW: Power wall + Memory gap = Brick wall New idea receptive environment Old CW: Uniprocessor performance 2X / 1.5 yrs New CW: 2X CPUs per socket / ~ 2 to 3 years More simpler processors more power efficient Thanks to Dave Patterson for these

CS61C L41 Summary & Goodbye (6) Garcia, Fall 2006 © UCB Massively Parallel Socket Processor = new transistor? Does it only help power/cost/performance? Intel 4004 (1971): 4-bit processor, 2312 transistors, 0.4 MHz, 10 µm PMOS, 11 mm 2 chip RISC II (1983): 32-bit, 5 stage pipeline, 40,760 transistors, 3 MHz, 3 µm NMOS, 60 mm 2 chip 4004 shrinks to ~ 1 mm 2 at 3 micron 125 mm 2 chip, 65 nm CMOS = 2312 RISC IIs + Icache + Dcache RISC II shrinks to ~ 0.02 mm 2 at 65 nm Caches via DRAM or 1 transistor SRAM ( Proximity Communication at > 1 TB/s ? Ivan Sun spending time in Berkeley!

CS61C L41 Summary & Goodbye (7) Garcia, Fall 2006 © UCB 20th vs. 21st Century IT Targets 20th Century Measure of Success Performance (peak vs. delivered) Cost (purchase cost vs. ownership cost, power) 21st Century Measure of Success? “SPUR” Security Privacy Usability Reliability Massive parallelism greater chance (this time) if Measure of success is SPUR vs. only cost-perf Uniprocessor performance improvement decelerates

CS61C L41 Summary & Goodbye (8) Garcia, Fall 2006 © UCB Other Implications Need to revisit chronic unsolved problem Parallel programming!! Implications for applications: Computing power >>> CDC6600, Cray XMP (choose your favorite) on an economical die inside your watch, cell phone or PDA  On your body health monitoring  Google + library of congress on your PDA As devices continue to shrink… The need for great HCI critical as ever!

CS61C L41 Summary & Goodbye (9) Garcia, Fall 2006 © UCB Upcoming Calendar Week #MonWedThu LabFri #15 This Week Parallel Computing in Software Parallel Computing in Hardware (Scott) I/O Networking & 61C Feedback Survey LAST CLASS Summary, Review, & HKN Evals #16 Sun 2pm Review 10 Evans FINAL EXAM THU 12:30pm-3:30pm 234 Hearst Gym Final exam Same rules as Midterm, except you get 2 double-sided handwritten review sheets (1 from your midterm, 1 new one) + green sheet [Don’t bring backpacks]

CS61C L41 Summary & Goodbye (10) Garcia, Fall 2006 © UCB Administrivia (1/2) : Final Exam & Review Final Exam: THU , 12:30-3:30pm in 234 Hearst Gym Only bring pen{,cil}s, two 8.5”x11” handwritten sheets + green. Leave backpacks, books, calculators, cells & pagers home! Everyone must take ALL of the final!

CS61C L41 Summary & Goodbye (11) Garcia, Fall 2006 © UCB Administrivia (2/2) : Become active! If you did well in CS3 or 61{A,B,C} (A- or above) and want to be on staff? Usual path: Lab assistant  Reader  TA Contact Jenny Jones in 395 Soda before first week of semester for LA signup… Reader/TA forms: I (Dan) strongly encourage anyone who gets an A- or above in the class to follow this path… I’ll be teaching 61C in the Sp!

CS61C L41 Summary & Goodbye (12) Garcia, Fall 2006 © UCB Taking advantage of Cal Opportunities “The Godfather answers all of life’s questions” – Heard in “You’ve got Mail” Why are we the #2 Univ in the WORLD? Research, reseach, research! Whether you want to go to grad school or industry, you need someone to vouch for you! (as is the case with the Mob) Techniques Find out what you like, do lots of web research (read published papers), hit OH of Prof, show enthusiasm & initiative So says the 2004 ranking from the “Times Higher Education Supplement”

CS61C L41 Summary & Goodbye (13) Garcia, Fall 2006 © UCB CS98/198 Opportunities Spring 2007 GamesCrafters (Game Theory R & D) We are developing SW, analysis on 2- person games of no chance. (e.g., go, chess, connect-4, dots-and-boxes, etc.) Req: A- in CS61C, Game Theory Interest MS-DOS X (Mac Student Developers) Learn to program Macintoshes. No requirements (other than Mac, interest) Taught as a DeCal by MS-DOS X veterans UCBUGG (Recreational Graphics) Develop computer-generated images and animations. Req: 3D experience, portfolio Taught as a DeCal by UCBUGG veterans

CS61C L41 Summary & Goodbye (14) Garcia, Fall 2006 © UCB Peer Instruction Strong or Weak AI? Strong AI: Machines that act intelligently have real, conscious minds...sentience Weak AI: Machines can be made to act as if they were intelligent. In the future, what’ll be the most important computer component? Strong AI 1: Control 2: Datapath 3: Memory 4: Input 5: Output Weak AI 6: Control 7: Datapath 8: Memory 9: Input 0: Output Processor Computer Control (“brain”) Datapath (“brawn”) Memory (where programs, data live when running) Devices Input Output

CS61C L41 Summary & Goodbye (15) Garcia, Fall 2006 © UCB Peer Instruction Answer A macaque monkey at Duke University can already control a robotic arm with thought. DARPA is extremely interested in the technology for mind-control robots & flying Virtual Reality could be achieved with proper I/O interfacing… “Forget cloning. Forget TVs on your wrist watch. The biggest invention of the next 100 years will be the ability to directly connect your brain to a machine. – Dan Garcia

CS61C L41 Summary & Goodbye (16) Garcia, Fall 2006 © UCB Penultimate slide: Thanks to the staff! TAs Head TA Scott Beamer Sameer Iyengar David Jacobs David Poll Aaron Staley Readers Michael Le Alex Kronrod Valerie Ishida Brian Nguyen Thanks to all the former CS61C instructors who have added to these notes…

CS61C L41 Summary & Goodbye (17) Garcia, Fall 2006 © UCB The Future for Future Cal Alumni What’s The Future? New Millennium Wireless, Nanotechnology, Quantum Computing, 1M “volunteer” CPUs... Rapid Changes in Technology World’s (2nd) Best Education Never Give Up! “The best way to predict the future is to invent it” – Alan Kay The Future is up to you!