Major League Baseball Archive. MLB Archives 150,000 Hours of Legacy Material Migrated to BetaSX from older formats Dates back to the 1900’s!

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Presentation transcript:

Major League Baseball Archive

MLB Archives 150,000 Hours of Legacy Material Migrated to BetaSX from older formats Dates back to the 1900’s!

Digitization Uses SAMMAsolo ◦Creates 4 different files: JPEG 2000, WMV, H.264, HD file for editing Grass Valley created infrastructure to ingest, edit, playback files Uses a dedicated SAN for storage Tape Library is final destination for files

MLB Productions Live feeds of games are ingested ◦Clean version (w/o graphics) ◦Encoded using XDCAM HD50 ◦Transmitted via OC3 fiber optics Edited using FCP or Aurora Uses 3 SANS

MLB Productions Generally has about 375 hours of unique content per day X and Y SAN hold 1800 hours Z SAN is “parking lot” Turn around for editing is about 3 days

MLB Productions All files are wrapped in a Grass Valley format GXF Allows for metadata capture Allows production and network to interface

DIAMOND Diamond was created by MLB IT Logs, tracks, and retrieves assets Incorporates data feeds from ball parks and mlb.com stats for network

Logging

Logging Gameplay can be paused and rewound Add categories and names Link data feed from parks with video Touch-screen interface Exported as XML

MLB Network

Uses a completely different system: Omneon Aurora and FCP stations can send programs directly to network 24/7-either games or in-studio programming Can remotely control ballpark cams