Object Oriented Software Development 7. Implementing a model
UML models UML may be used to visualise, specify, construct and document the artefacts of a software system Part of a software development method To produce a working application the artefacts in the model must be implemented using development tools, languages and frameworks Object Oriented Software Development 7. Implementing a model 2
Implementing a model We will use Visual Studio, C# and the .NET framework to begin the implementation of a UML model Based on examples from Software Modelling Analysis and Design 1 That module and this one represent two closely related aspects of the same process Object Oriented Software Development 7. Implementing a model 3
UML diagrams and C# code Class Diagram – a C# application is constructed as classes, which generally correspond to classes in the class diagram Sequence/Collaboration Diagrams – these describe the messages which pass between objects, and relate to method calls in C# code Object Diagram – represents the objects which exist as the program runs Use Case Flow of Events/Activity Diagrams – describe sequences of events and workflows which must be implemented in C# code Object Oriented Software Development 7. Implementing a model 4
Example – order system In the system, an order consists of a number of order lines An order line specifies a single product and the quantity of that product ordered Each order is associated with a customer, who has a discount level which is applied to all his or her orders Sample code in OrderSystem project Object Oriented Software Development 7. Implementing a model 5
Use case – calculate order price We will look at the use case, the classes involved in it and the sequence diagram for it Use Case Description Calculates the total price of a single order including the customer’s discount Use Case Flow of events Calculate the price of each order line as (product price) x (quantity) and add to total Apply the customer’s discount to the total and calculate the final price Object Oriented Software Development 7. Implementing a model 6
Class diagram customer can be associated with many orders orderline only exists as part of an order - composition order line contains one product only Object Oriented Software Development 7. Implementing a model 7
Sequence diagram collaborates with other objects to do so responsibility for calculating its price belongs to order Object Oriented Software Development 7. Implementing a model 8
Create classes using class diagram Create a new C# class for each class in the diagram Declare instance variables based on the attributes in the diagram Define (empty) methods based on the operations in the diagram Methods which simply access instance variables (e.g. GetDiscount) can be implemented in C# as properties Object Oriented Software Development 7. Implementing a model 9
Create classes using class diagram Consider whether properties should be read-write or read-only Define constructor to set values of instance variables Object Oriented Software Development 7. Implementing a model 10
Implement relationships Add code to implement relationships between classes shown in the diagram May need to refine model to clarify the meaning of the relationship in some cases Purpose of relationship is to allow objects to collaborate, so sequence diagram may help clarification by showing what collaborations are needed Object Oriented Software Development 7. Implementing a model 11
OrderLine – Product association OrderLine is associated with a single product OrderLine sends a message to Product Product does not need to send message to OrderLine, so doesn’t need an OrderLine reference Association is navigable in one direction only, OrderLine to Product Object Oriented Software Development 7. Implementing a model 12
OrderLine-Product implementation Implement this with an instance variable in OrderLine of type Product Product has no reference to OrderLine C# implementation option – create LinePrice property instead of a GetLinePrice method Cleaner syntax but no difference conceptually – accessing a property is a message, just like a method call Object Oriented Software Development 7. Implementing a model 13
OrderLine-Product Note – when constructor would only set properties, can omit it and create objects with object initialiser syntax in C# sends message to product object to ask for its price Object Oriented Software Development 7. Implementing a model 14
Coding patterns This is an example of a one-to-one “has-a” association OrderLine has-a Product Common type of association, usually implemented using the same coding pattern One class has an instance variable whose type is the name of the other class Can also provide a property or accessor method for this instance variable if required Object Oriented Software Development 7. Implementing a model 15
Coding patterns A pattern is a general reusable solution to a common problem Patterns can be applied to many aspects of software design and programming, from loops to complex groups of collaborating classes Here we are using patterns for relationships between two classes (binary relationship coding patterns) Object Oriented Software Development 7. Implementing a model 16
Coding patterns The coding pattern for a relationship includes: Implementation The code artefact without which the relationship does not exist Helpers Properties and methods which may be required to make use of the relationship in particular situations Object Oriented Software Development 7. Implementing a model 17
Coding pattern: one-to-one “has-a” association Implementation Instance variable in one class whose type is the name of the other class Helpers Property in the first class which can be used to get or set the associated object Object Oriented Software Development 7. Implementing a model 18
Order – OrderLine association Order is associated with many OrderLines Order “has-a” set of OrderLines OrderLine only exists as part of an order – composition This is a whole-part relationship Order sends a message to OrderLine (GetLinePrice) Association is navigable in one direction only, Order to OrderLine Object Oriented Software Development 7. Implementing a model 19
Order – OrderLine implementation Implement this with an instance variable in Order which is a collection of type OrderLine OrderLine has no reference to Order Order will call GetLinePrice method of each of its OrderLines C# implementation option – what kind of collection should we use? No need to search, will only add to end of collection, best option is List<OrderLine> Object Oriented Software Development 7. Implementing a model 20
Order - OrderLine sends message to OrderLine object to get its line price Object Oriented Software Development 7. Implementing a model 21
Order – OrderLine helper method Need a method which can add a new OrderLine to an Order Composition – the new OrderLine object is created within this method OrderLine is added to List using its Add method Object Oriented Software Development 7. Implementing a model 22
Coding pattern: one-to-many “has-a” association Implementation Instance variable in one class whose type is a collection which holds instances of the other class Helpers Method to add objects to the collection (will create objects if the association is composition) Method to remove an object Method to return a specific object Method to return the whole collection Only need to implement helper(s) as needed Object Oriented Software Development 7. Implementing a model 23
Coding pattern example code CodingPatterns solution OneToManyCompositionPattern project Demonstrates pattern with a full set of helpers Object Oriented Software Development 7. Implementing a model 24
Order-Customer association Customer can have many Orders Customer “has-a” set of Orders But Order is not part of a Customer Customer does not create Order Association or aggregation, not composition Order is associated with one Customer Order “has-a” Customer Object Oriented Software Development 7. Implementing a model 25
Order-Customer association In this use case, Order needs to send message to Customer Order class needs reference to Customer object Order is associated with one Customer Order “has-a” Customer Association or aggregation So the relationship between Order and Customer is navigable in both directions Object Oriented Software Development 7. Implementing a model 26
Order-Customer association Actually, this use case does not require any messages from Customer to Order Don’t strictly need to implement association in that direction Implementing it here because it is likely that other use cases will require it e.g. Show orders for a customer Object Oriented Software Development 7. Implementing a model 27
Aggregation and association Implies ownership Whole-part, or “has-a” relationship Part may be shared with other Wholes, unlike composition Association No implication of ownership “uses-a” relationship Difference in meaning - makes little difference to code Object Oriented Software Development 7. Implementing a model 28
Aggregation and association “Few things in the UML cause more consternation than aggregation and composition, in particular how they vary from regular association...” Martin Fowler, 2003 See link below for full quote: http://www.martinfowler.com/bliki/AggregationAndComposition.html Object Oriented Software Development 7. Implementing a model 29
Class diagram with navigabilities Object Oriented Software Development 7. Implementing a model 30
Order-Customer implementation Need an instance variable in Customer which is a collection of type Order Need an instance variable in Order which is a reference to a Customer Order will call GetDiscount method of its Customer Need some code to make relationship consistent Order object should be part of the orders collection belonging to its associated Customer Object Oriented Software Development 7. Implementing a model 31
Order-Customer implementation implemented as a Dictionary for fast searching Object Oriented Software Development 7. Implementing a model 32
Order-Customer consistency constructor of Order when you create an order, you specify the customer it’s for, and add it to that customer’s orders method in Customer Object Oriented Software Development 7. Implementing a model 33
Creating objects create Customer object create Order object Object Oriented Software Development 7. Implementing a model 34
Coding pattern: one-to-many bidirectional association Implementation Implement as a one-to-many and a one-to-one in opposite directions Code in constructor of one class ensures consistency Helpers Same as one-to-many Remove method may need additional code to deal with consistency Object Oriented Software Development 7. Implementing a model 35
Coding pattern example code OneToManyAssociationPattern project OneToManyBidirectionalPattern project Demonstrate patterns with a full set of helpers Object Oriented Software Development 7. Implementing a model 36
Order – Product association We didn’t show an association on the class diagram between Order and Product No message passed between Order and Product in sequence diagram But there is a relationship Order “uses-a” Product to create an OrderLine Simple association Sometimes modelled as a dependency Object Oriented Software Development 7. Implementing a model 37
Order – Product association AddOrderLine method in order has a parameter of type Product Temporary association – only exists while this method runs Sets up permanent association between Product and OrderLine Object Oriented Software Development 7. Implementing a model 38
Class diagram with Order-Product Object Oriented Software Development 7. Implementing a model 39
Coding pattern: simple association Implementation One class has a reference to instance(s) of the other in one of the following places: Method parameter Method return value Local variable Object Oriented Software Development 7. Implementing a model 40
Coding pattern example code SimpleAssociationPattern project Object Oriented Software Development 7. Implementing a model 41
Other relationship examples These examples and patterns don’t capture all possible types of relationship Provide examples on which to base solutions to real problems Object oriented systems model the real world, and reality can be complicated! Object Oriented Software Development 7. Implementing a model 42
What’s next? We will go on to look at some practical issues which are important in developing robust programs, including handling error situations with exceptions, debugging and testing Object Oriented Software Development 7. Implementing a model 43