A Web 2.0 tool Social Networking.  “Second Life is the leader of virtual meeting, event, training, prototyping, and stimulation solutions that catalyze.

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Presentation transcript:

A Web 2.0 tool Social Networking

 “Second Life is the leader of virtual meeting, event, training, prototyping, and stimulation solutions that catalyze innovation while reducing the cost and environmental impact of travel“ –Linden Research, Inc. (2009)  “(Second Life) lets us hone our skills and create engaging, immersive environments to display our information. It offers a chance to network with professional colleagues from around the world.” Greenhill, K. (2008)

A virtual world where you can: Connect Explore Shop Work For an online Introduction go to

Family Friends Co-workers Classmates or Meet new people Instant Messaging or Teleconferencing via headset or built in microphone.

Create your own Avatar Customize body shape Facial features Outfits

SHOP WORK Spend (L$):  Clothing  Hair  Tattoos  Furniture  Art  Electronics  And much more Earn (L$):  Get a job - DJ, Bouncer, Sales clerk, etc.  Create something new & sell it  Art, games, homes, clothing, etc.  Gamble  Ask for handouts

EXPLORE Travel by walking, flying, or teleport!

 Museums  Dance clubs  Restaurants  Theme parks  Famous Places  Book clubs  Class discussions  Meetings  Watch movie clips  Work conferences ATTEND REAL TIME:ATTEND VIRTUAL:

 Greenhill, K. (Nov 2008). Do we remove all the walls? Second Life librarianship. The Australian Library Journal, 57, 4. p.377(17). Retrieved March 22, 2011, from Expanded Academic ASAP via Gale: find.galegroup.com. =EAIM&userGroupName=empsu_web find.galegroup.com. =EAIM&userGroupName=empsu_web  Higgins, C. C., (July 2009) retrieved from blogs.sun.com/vw/resource/secondlife-cec08-peterryan.jpg blogs.sun.com/vw/resource/secondlife-cec08-peterryan.jpg  Linden Research, Inc. (2009) retrieved from  Second Life Work. (2011, January 5). Second Life Wiki,. Retrieved March 17, 2011 from oldid= oldid=