Animations from Cabri 3D 1. Planes of symmetry of a cube Adrian Oldknow November 2004
A new Cabri 3D page
Create a ray
and a point on the ray
Use point symmetry
Rotate for a 3 rd point
Reflect for the 4 th point
Draw a parallel
Construct a perpendicular
Find the intersection point
Point symmetry again
and some reflections
Draw a perpendicular
Draw a circle around an axis
Find the intersections
Create a parallel plane
Create another perpendicular
and find the intersection
Start tidying up!
Another perpendicular
Point symmetry for the others
Hide some constructions
Until all you see are points!
Now join up some dots
And reflect in the mid-plane
The cube is nearly there
At last – a cube!
Hide the spare dots
Colour the edges
Label the vertices
Spin it a bit
Define a polygon
Is it in a plane of symmetry?
Here’s one diagonal
Is the other diagonal equal?
How many diagonals like this?
And like this?
Did you get all these?
How many planes like this?
And like this?
Here are 2 joining green edges
And the third: the edge bisector
So how many planes of symmetry does a cube have?
Dots at the centres of each face
What shape do they make?
Looks familiar?
Well, that’s another story!