Video Games and DRM Mitch Boge
Introduction to the Problem What is DRM? –The Apple fiasco Music with DRM Charging to remove
Pro-DRM Argument Protect profits –Prevents pirating Boost the economy
Anti-DRM Argument It’s a hassle for customers Stifles the market –Lost sales
Mediation: Type One Ubisoft, circa September 2012 –Removed DRM from all past games For free! –Promised not to use DRM in future games
Mediation: Type Two “Grand Theft Auto” –“drunk camera” “Alan Wake” –Pirate outfit
Works Cited Cohen, Peter. “iTunes Store goes DRM-free.” Macworld. Macworld, 6 January Web. 28 March Tynan-Wood, Christina. “In Defense of DRM.” Infoworld. Infoworld, 25 July Web. 28 March McCracken, Harry. “25 Arguments for the Elimination of Copy Protection.” Technologizer. Technologizer, 13 October Web. 28 March Lien, Tracey. “Ubisoft to Scrap DRM for All PC Games.” Polygon. Vox Media, 5 September Web. 1 April Davis, Justin. “Eight of the Most Hilarious Anti-Piracy Measures in Video Games.” IGN. IGN Entertainment, 29 April Web. 1 May Apple. Logo Wikipedia. Web. 14 April Rockstar Games. Example of Drunk Camera. 29 April Web. GTA Wiki. Web. 15 April 2013.