The Digital Classroom: Three Practical Approaches To Crafting High-Tech Learning Experiences
Welcome 1. The Physics Geeks Game 2. Web publishing with Content Clips 3. Using Animal Sounds and Videos To Teach Physics and Biology
The Physics Geeks Game: A 3D Mash Up of Education, Digital Libraries & Social Networking
Guiding Principles Be Flexible Adapt To Changing Conditions Think Pragmatically Stay Grounded Cultivate Resources
Background The Grand Plan Outreach Setbacks Adaptation
Facebook Rationale Social Networking Game Narrative Dissemination Mechanism Natural Competition Demo – The Race Of Shapes
Standalone Site Traditional Classroom Tool Full Project Information Research Links Demo – Springs & Things
Next Steps Facebook Launch Liberty Leads Final Assessment
More Information Susan Dreher – Lead Developer Rob Lane – Project Manager