LIFESTUDIO:LIPSYNC Plug-In for Maya Quick Tour (Optimized for Microsoft Internet Explorer; may have problems in other browsers)
LIFESTUDIO:LIPSYNC Plug-In creates smooth animation graphs to control articulation of your character in Maya
Overview “Service areas”: LIFESTUDIO:LIPSYNC plug-in creates LSLS tracks (animation graphs) for you by parsing the speech sound Use regular Maya to: –Connect the tracks to your Maya’s model –Watch lip-sync animations –Edit animation graphs if needed
Procedures “… As easy as 1 – 2 – 3 … ”
Creating LSLS Tracks 1) Select a speech sound file to process This menu Select a speech file
Creating LSLS Tracks... till the speech file is parsed 2) Wait a bit...
Creating LSLS Tracks Lip-Sync data added in Outliner 3) Get LSLS tracks added to Maya’s scene
… as easy as 1-2-3? Indeed it’s easier. Creating LSLS Tracks … – one step to get lip-sync data It’s 1
About LIFESTUDIO:LIPSYNC Tracks LSLS tracks define lip - rounding and jaw movement
About LIFESTUDIO:LIPSYNC Tracks You can apply LSLS tracks to control whatever you want in Maya
Connecting LSLS Tracks to Maya’s Models It’s up to you which techniques to choose to get animated models In the following example we use Maya’s Blend Shape
Preparing a Head Model for LSLS Tracks Load morph shapes pre-created for this example Use File menu Morph target meshes added
Preparing a Head Model for LSLS Tracks Select meshes to create Blend Shape
Preparing a Head Model for LSLS Tracks In menu, click Deform - Create Blend Shape
Preparing a Head Model for LSLS Tracks A Blend Shape node is successfully created Blend Shape added
Select a speech sound file to process Creating or Updating LSLS Tracks This menu Select a speech file
Get LSLS tracks added to Maya’s scene Creating or Updating LSLS Tracks Lip-Sync data added in Outliner
Creating or Updating LSLS Tracks Make sure the audio track is enabled Use context menu
Connecting LSLS Tracks In Outliner, select an LSLS_Phonemes entry In Connection Editor, click Reload Left
Connecting LSLS Tracks In Outliner, select a Blend Shape entry In Connection Editor, click Reload Right Expand Weights for better viewing
Connecting LSLS Tracks Connect LSLS tracks, one by one, to Blend Shape morph targets Set connections
Watching LSLS Animations Play lip-sync animation
Editing LSLS Animation Graphs You can edit LSLS tracks using general Maya editors
The End