Mao Lin Huang University of Technology, Sydney, Visual Representations of Data and Knowledge
2 Rendering Effective Route Maps
3 General Idea Automatically generate a route map that has the same properties as a hand drawn map. Hand drawn maps: Exaggerated Lengths (non-constant scale factor) No irrelevant information
4 More Specifically Constant scale factor Road lengths on a conventional map vary in several orders of magnitude => small roads and neighborhoods are hard to navigate with large maps Information irrelevant to navigation Names of locations, places, cities, etc. that are all far away from the route Takes up space that would be otherwise useful for showing crossroads and relevant landmarks
5 Generalization Techniques Generalize Length Use more space for short roads, less for longer ones. Distribute based on importance, not physical length Generalize Angle Align roads or make room for others Generalize Shape Navigator doesn’t need to know roads shape. Simpler roads are easier to differentiate on a map.
6 Demo at mapblast.com
7 Simple Visualization Model Data View Port Visual Mapping
8 Film Data Table Example: Attributes
9 Visual Mapping Define a Space Map: data marks Map: data attributes graphical mark attributes Year X Length Y Popularity size Subject color Award? shape
10 Example: FilmFinder 38
11 Example: FilmFinder 39
12 Use of graphical time scales as an approach to visualize histories. [Time Scale + History = Intuitive]
13
14
15 Patient Records
16 Galaxies Projection of clustering algorithms into 2D Galaxies are clusters of related data Proximity of galaxies is relevant Designed to add temporal patterns to clustering
17 Galaxies
3D Visualization & VR Techniques
19 3D Cone Tree 16
20 3D Cone Trees research.microsoft.com/~ggr/gi97.ppt 17
21 Perspective Wall research.microsoft.com/~ggr/gi97.ppt 18
22 Example: 3D-Room (The Exploratory) Robertson, Card, and Mackinlay (1989) 20
23 3D Navigation Task (Hallway) research.microsoft.com/~ggr/gi97.ppt 21
24 3D GUI for Web Browsing 22
25 3D GUI for Web Browsing 23
26 Web Forager 24
27 WebBook research.microsoft.com/~ggr/gi97.ppt 25
28 3D GUI for Desktop 26
29
30 ThemeScape Abstract 3D landscape of information Reduce cognitive load using terrain Elevation, colour encode theme strength redundantly Landscape metaphor translates well Peaks are easy to recognize Interesting characteristics include ridges and valleys
31 ThemeScape
32 ThemeScape
33 Calendar Based Visualization Using 3 dimensions X-axis: Time of day Y-axis: Days of data period Z-axis: Univariate data samples
34 Calendar Based Visualization
35 Calendar Based Visualization
36 Graph-Driven Visualization of Relational Data An example of visualizing relational data. This is the visualization of a family tree (graph). Here each image node represents a person and the edges represent relationships among these people in a large family. Graph Visualization
37 Classical Graph Layouts Link-node diagrams Layout algorithms (graph drawing) Geometric positioning of nodes & edges Small amount of nodes Avoid node overlaps Reduce edge crossings hierarchical force-directed orthogonal symmetric radial layout
38 Using a very large virtual page The virtual page technique predefines the drawing of the whole graph, and then provides a small window and scroll bar to allow the user to navigate through it (by changing the viewing area).
39 Fish-eye views The fish-eye technique can keep a detailed picture of a part of a graph as well as the global context of the graph. It changes the zoomed focus point.
40 3D Graph Drawing SGI fsn file-system viewer Image from: n.map2.jpg
Trees
42 2 Approaches Connection (node & link) Enclosure (node in node) Structure vs. attributes Attributes only (multi-dimensional viz) Structure only (1 attribute, e.g. name) Structure + attributes A CB A BC
43 Containment Approach
44 Treemaps (Shneiderman) Slice and Dice Alternate horizontal and vertical cuts for levels Node area node attribute Zoom onto nodes Space-Filling Structure + 3 attributes Area, color, label
45 Treemaps
46 Balanced trees
47 Treemaps ~ 1000 nodes Quantitative attributes Good combination of structure + attributes For unbalanced trees, structure more difficult Learning time: 20 min Evaluation: major performance boost over outliner Bad aspect ratios: long narrow rectangles Large scale or deep causes solid black
48 Treemap Algorithm Calculate sizes: Recurse to children My size = sum children sizes Draw Treemap (node, space, direction) Draw node rectangle in space Alternate direction For each child: Calculate child space as % of node space using size and direction Draw Treemap (child, child space, direction)
49 Cushion Treemaps
50 Squared Treemaps
51 Treemaps on the Web Map of the Market: People Map: Coffee Map:
52 DiskMapper
53 2D Tree Drawing (web sitemap) MosiacG System Zyers and Stasko Image from: er/270.html
54 PDQ Trees Overview+Detail of 2D layout Dynamic Queries on each level for pruning
55 Space-Optimized Tree Layout A large data set of approximately nodes My Unix root with approx directories and files
56 Hyperbolic tree The hyperbolic browser technique performs fish-eye viewing with animated transitions to preserve the user’s mental map. It changes both the viewing area and the zoomed focus point.
57 H3 Image from: