ISE 412: Human Factors Engineering Dr. Laura Moody Fall, 2005.

Slides:



Advertisements
Similar presentations
Assessment in the Classroom
Advertisements

Tips for Success with your Gate III Portfolio EAA/ECA McIntyre, Fall 2011 Gate III.
Writing Course-Level Student Learning Outcomes
Tree Diagrams 1. Learning Objectives Upon completing this module, you will be able to:  Understand the purpose and use of a Tree Diagram (TD)  Construct,
Fit to Learn Using the Employability Skills Framework to improve your performance at College The Employability Skills Framework has been developed by business.
CS CS 5150 Software Engineering Lecture 12 Usability 2.
Engineering Management Systems Engineering Management MSE607B Chapter 8 System Engineering Program Evaluation.
1 CS 430 / INFO 430 Information Retrieval Lecture 24 Usability 2.
Norm-referenced assessment Criterion-referenced assessment Domain-referenced assessment Diagnostic assessment Formative assessment Summative assessment.
Dr. Pratibha Gupta Associate professor Deptt. of Community Medicine ELMC & H, Lucknow.
Nutrition 564: Marketing n Objectives:  Review the history of marketing  Define terms  Describe the marketing process  Identify elements to be used.
SE 555 Software Requirements & Specification 1 SE 555 Software Requirements & Specification Prototyping.
Tutorial of Instructional Design
1 Evaluation. 2 Evaluating The Organization Effective evaluation begins at the organizational level. It starts with a strategic plan that has been carefully.
Web Design Process CMPT 281. Outline How do we know good sites from bad sites? Web design process Class design exercise.
Purpose Program The purpose of this presentation is to clarify the process for conducting Student Learning Outcomes Assessment at the Program Level. At.
Looking at Student work to Improve Learning
Module 1 Unit 2 Project: writing an advice letter --By Zhou Zhenghu No
The Biography Unit An Online Learning Experience.
The Guide to Your ISN Anthony’s Guide to Your Personal Organizer for this Class!
ISE 412: Human Factors Engineering Dr. Laura Moody Fall, 2004.
Course and Syllabus Development Presented by Claire Major Assistant Professor, Higher Education Administration.
6 th Annual Focus Users’ Conference 6 th Annual Focus Users’ Conference Teacher Uploads, Tests, and Answer Key Only Tests Presented by: Kori Watkins Presented.
Chapter 1 Defining Social Studies. Chapter 1: Defining Social Studies Thinking Ahead What do you associate with or think of when you hear the words social.
1 ISE 412 Usability Testing Purpose of usability testing:  evaluate users’ experience with the interface  identify specific problems in the interface.
Scientific Communication
ISE 412: Human Factors Engineering Dr. Laura Moody Fall, 2006.
AET/515 International Guest Services (Veronique Reaves) Instructional Plan Template | Slide 1.
Warm Up- #1 1. Take a seat. Assigned seats will be given in a few minutes. 2. Please follow all instructions given by teacher. Objective: Students will.
Tips for Success with your Gate III Portfolio EAA/ECA McIntyre, Fall 2008 Gate III.
1 Designing Better Software User Centred Design and Usability Adam Smith Director, Design and Usability Flight Level Media Ltd.
How Culturally Responsive Are you?
Block I Instructor Dr. Kathy Conway. Introductions Move to new group based on the color of your card Introduce yourself Complete Group sheet (Leave your.
Design and Delivery of Adult Learning Programs Fall 2015 Dr. Robin Hurst.
Good Assessment. What makes a good formative assessment? Three elements of good assessment Cognition Observation Interpretation.
Module 1: Developing 21 st Century Skills Module 2: Learning Computer Basics and the Internet Module 3: Fostering Critical Thinking and Collaboration Module.
M= Math in STEM College and Career Ready- Conference Summer, 2015.
Designing Your Selected Response Assessment. Create a Cover Page Include: 1.A statement of purpose Is this an assessment FOR or OF learning (formative.
USABILITY ENGINEERING Lecture 7. Hierarchy of consumer needs Pleasure Usability Functionality When people get used to somethnig, they want more.
Stuart Birnbaum Department of Geological Sciences The University of Texas at San Antonio Learning objectives and assessments June 15, 2015.
1 Evaluating the User Experience in CAA Environments: What affects User Satisfaction? Gavin Sim Janet C Read Phil Holifield.
HCI Meeting 1 Thursday, August 26. Class Activities [1] Student questionnaire Answer the following questions: 1.When and where was the computer mouse.
The Information School of the University of Washington Information System Design Info-440 Autumn 2002.
IB Business Management
My Interview Presentation Melissa Schimanski EDU650 Instructor Dale Kimball 06/22/2015.
Day 8 Usability testing.
Introduction to Business Chapter 20 Succeeding in the World of Work Essential Question: What items will I need to get a job and build my career?
4/16/07 Assessment of the Core – Humanities with Writing Charlyne L. Walker Director of Educational Research and Evaluation, Arts and Sciences.
ISE 412: Human Factors Engineering
Adastra v3 Reporting & National Quality Requirements
10 steps to ‘Professional Clydebank High
PATIENT EDUCATION Concept 39.
User Interface Design and Usability Course Introduction
ISE 412: Human Factors Engineering
Lesson 2: SBP Review Lesson 2: SBP Review February 2017
MEASURES OF SUCCESS: Assessment and Evaluation
Interaction qualities
PART IV TRAINING THE SALES TEAM. PART IV TRAINING THE SALES TEAM.
Employability Skills Unit introduction Ainsley Smith
Inquiry, Investigation, and Immersion
Human Factors: Understanding People-System Relationships
1st 9 Weeks TEST REVIEW 10/21/2015.
BIT 115: Introduction To Programming
Driver Diagrams.
Force Field Analysis Table Groups: Topic:
IDEA Student Ratings of Instruction
Interactive Notebook Training NAME (FIRST LAST)
Final Exam Reflection IDT3600 SARAH HERBERT.
C-Notes and You A brief presentation over the first AVID initiative to be implemented school-wide.
Mastery Assessment in Teaching Statistics
Presentation transcript:

ISE 412: Human Factors Engineering Dr. Laura Moody Fall, 2005

Course Goals §Upon completion of ISE 412, students will be able to: l Develop, conduct, and evaluate the results of human factors research. l Develop models of human-machine systems. l Develop information requirements based on understanding of human sensory processing and cognition. l Develop action requirements based on understanding of human response capabilities and limitations. l Design human-machine interactive systems based on appropriate models, information and action requirements, and an understanding of human abilities, limitations, and preferences.

ISE In addition, you should be able to … §Listen purposefully. §Observe actively. §Ask questions to gain a deeper understanding. §Use observation and questioning to better understand how people relate to technology and their environment (and vice versa.)

ISE Before we go any further … §Imagine that you are an engineer looking for opportunities to develop projects or products to improve life in a small town. l Take out a full sheet of paper. l Put your name in the upper right corner. l Draw a vertical line down the center of the page. l At the top, label the left side “Notes” and the right side “Questions/Comments”. l Listen to the 5-minute audio presentation. Take careful notes. Write down questions or comments as they occur to you. Use the back of the page and additional sheets as needed.

Prerequisites and Grading §Prerequisite: l ISE 311 §Grading l Homework/Labs20% l Paper Review(s)10% l Team Project20% l Exam 115% l Exam 215% l Final Exam 15% l Quizzes, etc. 5% §Participation

ISE Background: History of Human Factors EARLY DAYS … understanding complexity pervasive human factors LATER …NOW …

ISE The Designer’s Dilemma goals constraints priorities requirement s

ISE Modern Human Factors Understands That … PEOPLE USE TECHNOLOGY … TO ACCOMPLISH THEIR GOALS … IN THEIR ENVIRONMENT.

ISE Related Fields

ISE Understanding the Human Factors Problem What information is needed? What is available? How is information obtained / presented? How does the person understand the situation? How does he/she know what to do? What actions are available? How are they initiated? What is the result of the person’s action?

ISE Understanding HF in Consumer Products §Hierarchy of User Needs (from Bonapace, 2002) §Examples … safety and well-being pleasure usability functionality

ISE ‘Foundational’ Human Factors: 1 st Three Levels “Usability” : the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use. (ISO ) For Example:

ISE Towards the ‘New’ Human Factors in Product Design: Adding ‘Desirable’ §“Break out of the ‘sea of white’” §Provide a ‘useful’ and ‘usable’ product. §Meet / exceed consumer needs. For Example: safety and well-being pleasure usability functionality

ISE PRM PRODUCTION RELEASE MILESTONE DRM DESIGN RELEASE MILESTONE POS PROJECT OBJECTIVE SUMMARY Identify behaviors, perceptions, beliefs and attitudes Develop user experience map Identify user types / styles of use Develop process maps and/or user models and interaction styles Investigate habits and practices Culture & Lifestyle Identify unmet latent needs/desires Benchmarking IST IDEA SCREEN TOLLGATE HF design requirements Design guidance / recommendation Professional assessment Concept evaluation Benchmarking CONCEPTUALISATION Design guidance Professional assessment Product evaluation Benchmarking Field testing Follow up research Benchmarking CET CONCEPT EVALUATION TOLLGATE BET BUSINESS EVALUATION TOLLGATE POST AUDIT CONVERSIONEXECUTIONPRE IST CSM CONCEPT SELECTION MILESTONE MLM MARKET LAUNCH MILESTONE CUSTOMER Human Factors in the Product Development Process Research Model Define Req’ts. Design Evaluation

ISE Now, back to the listening exercise … §Use only your own notes from the first part of the exercise. §In the first 3 minutes, answer as many of the first 14 questions as you can. l You may also move on to the last 3 if you have finished as many of the first 14 as you can before time is called. §When I call time, you will have time to address the last 3 questions. §When you are finished, hand in your notes and the question sheet. You are done for the day! §Be sure to pick up your homework assignment on your way out …