Rosenbaum Ecommerce Education using a Virtual Economy Howard Rosenbaum School of Library and Information Science Indiana.

Slides:



Advertisements
Similar presentations
1 4 Chapter 4 Electronic Commerce Software Electronic Commerce.
Advertisements

Electronic Commerce Systems (e-commerce)
8-1 McGraw-Hill/Irwin Copyright © 2007 by The McGraw-Hill Companies, Inc. All rights reserved.
4 Lecture Electronic Business and Electronic Commerce.
Chapter 9 Electronic Commerce Software. Electronic Commerce Software Basics Dependent on : –The expected size of the enterprise and its projected traffic.
SESSION 4 THE DIGITAL FIRM: ELECTRONIC COMMERCE AND ELECTRONIC BUSINESS.
Ecommerce Digital Markets, Digital Goods
McGraw-Hill/Irwin Copyright © 2008, The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin Copyright © 2008 The McGraw-Hill Companies, Inc.
E- COMMERCE CHAPTER 2. Business-to-Consumer (B2C) a manufacturer can sell to the general public retail stores have another avenue to reach customers.
Chapter 9: Electronic Commerce Software
1 Dr. Michael D. Featherstone Introduction to e-Commerce Web Business Models.
1 Chapter 9 Electronic Commerce and Electronic Business.
Categories of E-Commerce Models
Electronic Commerce Systems
E-commerce Business Models— Introduction
E-Commerce: Definition: E-Commerce refers the use of internet and other online services to be engaged in buying and selling of digital and non digital.
COMPUTER APPLICATIONS TO BUSINESS ||
E COMMERCE Internet And Online Community Week 7.
Copyright © 2007 Pearson Education, Inc. Slide 2-1 E-commerce Kenneth C. Laudon Carol Guercio Traver business. technology. society. Third Edition.
SD1230 Unit 8 The Mobile Landscape. Course Objectives During this unit, we will cover the following course objectives: – Identify the characteristics.
Overview of Electronic Commerce. Copyright © 2010 Pearson Education, Inc. Publishing as Prentice Hall 1.Define electronic commerce (EC) and describe its.
Chapter 2 E-Marketplaces: Structures, Mechanisms, Economics, and Impacts.
Electronic Commerce and Electronic Business Lecture – 12
SECTION 2: Digital Value Chain, E-Business Models Teemu Hakolahti
E-Commerce. What is E-Commerce Industry Canada version Commercial activity conducted over networks linking electronic devices (usually computers.) Simple.
Electronic Commerce Software Chapter 9 Bridgette Batten Susan Harper.
Strategies for a Changing Retail World! 1.A Very Different Economy 2.Consumer Spending 3.Fierce Competition 4.Profitability Challenges for Music Retailers.
Introduction to E-Commerce
Lesson 4 : Chapter 4 Building an E-commerce Presence: Web Sites, Mobile Sites, and Apps Copyright © 2014 Pearson Education, Inc.
1 CHAPTER 4: ELECTRONIC COMMERCE & ELECTRONIC BUSINESS CHAPTER 4: ELECTRONIC COMMERCE & ELECTRONIC BUSINESS.
Chapter 9 Interactive Marketing and Electronic Commerce.
Problem based learning and the virtual economy: A new approach to teaching ecommerce Ameritech Fellows Summer Program Howard Rosenbaum
© 2013 South-Western, a part of Cengage Learning. All rights reserved. Chapter 14 | Slide 1 Understanding Information and e-Business Chapter14.
McGraw-Hill/Irwin Copyright © 2008, The McGraw-Hill Companies, Inc. All rights reserved.McGraw-Hill/Irwin Copyright © 2008 The McGraw-Hill Companies, Inc.
E-Commerce: A Revolution in the Way We Do Business.
E-Commerce. 2 What is E-commerce?  Electronic commerce (e-commerce) –A business transaction that occurs over a computer network. –Sometimes called e-business.
E-commerce Vocabulary Terms. E-commerce Buying and selling of goods, services, or information via World Wide Web, , or other pathways on the Internet.
Module 3: Business Information Systems Chapter 8: Electronic and Mobile Commerce.
SPU Information Science Institute of Sripatum University Sripatum University 1 CIS511 Information System Architecture สถาปัตยกรรมระบบสารสนเทศ Asst.Prof.Dr.Surasak.
E-marketing.... the case for Online Communities December 2001© Michael Klemen / Company Private Page 1 The case for Online Communities A McKinsey–Jupiter.
9 - 1 Copyright © 2006, The McGraw-Hill Companies, Inc. All rights reserved. Electronic Commerce Systems Chapter 9.
Electronic Commerce Chapter 11 – Computers: Understanding Technology, 3 rd edition.
Section 1-3 Why It’s Important
Copyright © 2005 Pearson Education Inc. Marketing in the Digital Age Chapter 3 PowerPoint slides Express version Instructor name Course name School name.
WHAT IS E-BUSINESS? Conducting business via the Internet. Capabilities and Benefits of E-Business Global reach, personalization, interactivity, right-time.
The Internet for Distribution Instructor: Hanniya Abid Assistant Professor COMSATS Institute of Information Technology Lecture 14 E-Marketing.
What is e-commerce?. What e-commerce is… Business to business (B2B) trading where companies trade and exchange information using the World Wide Web. Business.
Howard Rosenbaum Using the Internet to teach ecommerce: The challenges of digital pedagogy.
SALES PROMOTION Marketing Co-Op. Sales Promotion  All marketing activities – other than person selling, advertising, and public relations – that are.
1.Define electronic commerce (EC) and describe its various categories. 2.Describe and discuss the content and framework of EC. 3.Describe the major types.
Information Systems Education Conference - ISECON Ryerson University School of Information Technology Management The Use of Internet-based Tools.
Electronic Commerce Chapter 11 – Computers: Understanding Technology, 3 rd edition 1November 17, 2008.
E-Commerce & M-Commerce. Introduction Electronic commerce, commonly known as e- commerce, It is a type of industry where buying and selling of product.
9 - 1 Copyright © 2006, The McGraw-Hill Companies, Inc. All rights reserved. Electronic Commerce Systems Chapter 9.
CHAPTER 6 Concept of Virtual Store for Marketing Products and Services.
E-Commerce Systems Chapter 8 Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin.
E-Commerce Systems Chapter 9 McGraw-Hill/IrwinCopyright © 2011 by The McGraw-Hill Companies, Inc. All rights reserved.
Electronic Commerce Chapter 9 – Computers: Understanding Technology.
Chapter 1: Internet Marketing Foundations. Chapter Objectives Describe how computers and servers communicate to enable people to interact with webpages.
BIS 375 MASTER Leading through innovation/bis375masterdotcom.
BUS 352 AID Teaching Effectively/ bus352aid.com FOR MORE CLASSES VISIT
INTERNET MARKETING AND ELECTRONIC RETAILING
Dr. Yeffry Handoko Putra, S.T, M.T
E-commerce Business uses of internet, e-commerce & e-business, e-marketing, e-payments etc.
What is Commerce According to Dictionary.com
Consumer Benefits of Web Marketing
E-Commerce Lecture 6.
E-commerce Business Models— Introduction
Presentation transcript:

Rosenbaum Ecommerce Education using a Virtual Economy Howard Rosenbaum School of Library and Information Science Indiana University November 7-8, 2000 SC’00 Dallas TX

Rosenbaum Ecommerce Education using a Virtual Economy L561: The Information Industry: Electronic Commerce has been taught in the School of Library and Information Science since 1996 In Spring 2000 the course was redesigned around a pedagogical approach: problem based learning The problem for students is to start up and operate an ebusiness in a competitive digital marketplace The virtual economy is the technological infrastructure of this marketplace Current syllabus:

Rosenbaum Structure of the VE Portal page: entryway to the VE with banner ad to each store Access is password protected through the login page Store template: front page, link to the product catalog Cold Fusion generated product catalog, shopping cart, checkout procedure Digital bank in the Oracle database When a transaction is completed, money is transferred from shopper to store account

Rosenbaum Student activity in the VE The student experience in the VE Each group: Develops and presents a business plan Designs its store Develops content Creates advertising and marketing strategies Sets up customer service and loyalty programs Manages the business Login page

Rosenbaum Timeline for the class Week 1: Developing a start-up company Week 2-8: Design, build, and test the site Week 2: Business plan Evaluation of sites and initial prototype Content development Week 3: Database development Week 4: Advertising development Week 5: Customer service Week 6: Final design Week 7-8: Test and redesign Week 9-15: Operate the storefronts Worksmarter.com

Rosenbaum Spring 00 VE There were five stores on the Spring 00 VE Each had different business model Retail: bundled goods Retail: individual items Sell entertainment Subscription: unlimited download Sell chats with experts

Rosenbaum Business in the VE VE Spring 2000 Shoppers: 76* Stores:5 Total $$ to be spent: $152, Weeks online:9 Total $$ spent: $119, (79%) Total $$ remaining: $32, (21%) Avg. $$ left/shopper: $ Avg $$ spent/shopper: $1, *Shoppers were business school students from Napier University, Scotland SickLittleMonkey

Rosenbaum Results: Profits after expenses Leader-profits: Stout.com had 47% of all sales ($56,480), 11% of all transactions (141) averaging $ per transaction Total sales = $

Rosenbaum Results: Transactions Leader-transactions: InTheKnow had 17% of all sales ($20,129.00), 76% of all transactions (983), averaging $20.48 per transaction Total transactions = 1292

Rosenbaum The VE seems to have been very successful supporting a problem based learning approach to teaching ecommerce Students report that the class was extremely challenging but worth the time and effort They came out of the class with a deeper understanding of the complexities of business-to- consumer ebusiness They report that they can speak about ecommerce with confidence in their job interviews The stores are now portfolio items that students list on their resumes VE as a pedagogical tool ExpertInfo

Rosenbaum Support for the VE The VE is currently being supported by a grant from the Ameritech Fellows Program for innovation in the use of information technology in education It is also being supported with an Academic Equipment Grant from Sun Microsystems