Unit 1, Day 6
Project Title: Too Fly for Junior High Unit: #1 – Scientific Skills Driving Question: How can we, as scientists, use the scientific method to create the furthest flying paper airplane? Description: This project has three phases First Due Date: Friday 9/6: Best airplane design
Phase 1: Students will research five different paper airplane models and determine which flies the furthest. Constraints: students may only use 8.5” by 11” computer paper. Phase 2: Students will modify their best paper airplane in a single MEASURABLE way. They will create 5 models that incrementally change this measurable part. Constraints: cardstock, glue, tape, paper clips. Phase 3: Students will design the paper airplane to reflect their personalities and to appeal to children. They will market this in a presentations as a toy. There will be a final race to determine who has the furthest flying plane. (Best Flight and Best in Show)
Deliverables Group Deliverables 5 research models (Phase I) 5 scientific method models (Phase 2) Final Model (Phase 3) Individual Deliverables Lab Report
Today’s Task (Phase I) Choose who will be the following: Designer – In charge of ensuring quality of airplane decoration Engineer – In charge of ensuring quality of airplane construction Data Analyst – In charge of ensuring quality of data If you have a fourth person, additional role Presenter – In charge of organizing presentation Note: All students are required to participate in all four parts. However, the designated person is the “boss” and delegates work. You will be grading each other on fulfilling the roles!
Today’s Task (Phase I) Research the best paper airplane model You need to try five of them
Homework YouTube Video Notes Paper Airplane Model for Phase 2