Operating Systems © 2007 Pearson Addison-Wesley. All rights reserved.

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Operating Systems © 2007 Pearson Addison-Wesley. All rights reserved

© 2007 Pearson Addison-Wesley. All rights reserved 0-2 Functions of Operating Systems Oversee operation of computer Store and retrieve files Schedule programs for execution Coordinate the execution of programs

© 2007 Pearson Addison-Wesley. All rights reserved 0-3 Evolution of Shared Computing Batch processing Interactive processing Time-sharing/Multitasking Multiprocessor machines

© 2007 Pearson Addison-Wesley. All rights reserved 0-4 Figure 3.1 Batch processing

© 2007 Pearson Addison-Wesley. All rights reserved 0-5 Figure 3.2 Interactive processing

© 2007 Pearson Addison-Wesley. All rights reserved 0-6 Types of Software Application software –Performs specific tasks for users System software –Provides infrastructure for application software –Consists of operating system and utility software

© 2007 Pearson Addison-Wesley. All rights reserved 0-7 Figure 3.3 Software classification

© 2007 Pearson Addison-Wesley. All rights reserved 0-8 Operating System Components Shell: Communicates with users –Text based –Graphical user interface (GUI) Kernel: Performing basic required functions –File manager –Device drivers –Memory manager –Scheduler and dispatcher

© 2007 Pearson Addison-Wesley. All rights reserved 0-9 Figure 3.4 The shell as an interface between users and the operating system

© 2007 Pearson Addison-Wesley. All rights reserved 0-10 File Manager Directory (or Folder): A user-created bundle of files and other directories (subdirectories) Directory Path: A sequence of directories within directories

© 2007 Pearson Addison-Wesley. All rights reserved 0-11 Memory Manager Allocates space in main memory May create the illusion that the machine has more memory than it actually does (virtual memory) by playing a “shell game” in which blocks of data (pages) are shifted back and forth between main memory and mass storage

© 2007 Pearson Addison-Wesley. All rights reserved 0-12 Getting it Started (Bootstrapping) Bootstrap: Program in ROM –Run by the CPU when power is turned on –Transfers operating system from mass storage to main memory –Executes jump to operating system

© 2007 Pearson Addison-Wesley. All rights reserved 0-13 Figure 3.5 The booting process

© 2007 Pearson Addison-Wesley. All rights reserved 0-14 Processes Process: The activity of executing a program Process State: Current status of the activity –Program counter –General purpose registers –Related portion of main memory

© 2007 Pearson Addison-Wesley. All rights reserved 0-15 Process Administration Scheduler: Adds new processes to the process table and removes completed processes from the process table Dispatcher: Controls the allocation of time slices to the processes in the process table

© 2007 Pearson Addison-Wesley. All rights reserved 0-16 Figure 3.6 Time-sharing between process A and process B

© 2007 Pearson Addison-Wesley. All rights reserved 0-17 Handling Competition for Resources Semaphore: A “control flag” Critical Region: A group of instructions that should be executed by only one process at a time Mutual exclusion: Requirement for proper implementation of a critical region

© 2007 Pearson Addison-Wesley. All rights reserved 0-18 Deadlock Processes block each other from continuing Conditions required for deadlock 1. Competition for non-sharable resources 2. Resources requested on a partial basis 3. An allocated resource can not be forcibly retrieved

© 2007 Pearson Addison-Wesley. All rights reserved 0-19 Figure 3.7 A deadlock resulting from competition for nonshareable railroad intersections