Chapter 3: Operating Systems

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Chapter 3: Operating Systems Computer Science: An Overview Tenth Edition by Kai-Lung Hua

Chapter 3: Operating Systems 3.1 The History of Operating Systems 3.2 Operating System Architecture 3.3 Coordinating the Machine’s Activities 3.4 Handling Competition Among Processes 3.5 Security

Functions of Operating Systems Oversee operation of computer Store and retrieve files Schedule programs for execution Coordinate the execution of programs

Evolution of Shared Computing Batch processing Interactive processing Requires real-time processing Time-sharing/Multitasking Implemented by Multiprogramming Multiprocessor machines

Figure 3.1 Batch processing

Figure 3.2 Interactive processing

Types of Software Application software System software Performs specific tasks for users System software Provides infrastructure for application software Consists of operating system and utility software

Figure 3.3 Software classification

Operating System Components Shell: Communicates with users Text based Graphical user interface (GUI) Kernel: Performs basic required functions File manager Device drivers Memory manager Scheduler and dispatcher

Figure 3.4 The shell as an interface between users and the operating system

File Manager Directory (or Folder): A user-created bundle of files and other directories (subdirectories) Directory Path: A sequence of directories within directories

Memory Manager Allocates space in main memory May create the illusion that the machine has more memory than it actually does (virtual memory) by playing a “shell game” in which blocks of data (pages) are shifted back and forth between main memory and mass storage

Getting it Started (Bootstrapping) Bootstrap: Program in ROM (example of firmware) Run by the CPU when power is turned on Transfers operating system from mass storage to main memory Executes jump to operating system

Figure 3.5 The booting process

Processes Process: The activity of executing a program Process State: Current status of the activity Program counter General purpose registers Related portion of main memory

Process Administration Scheduler: Adds new processes to the process table and removes completed processes from the process table Dispatcher: Controls the allocation of time slices to the processes in the process table The end of a time slice is signaled by an interrupt.

Figure 3.6 Time-sharing between process A and process B

Handling Competition for Resources Semaphore: A “control flag” Critical Region: A group of instructions that should be executed by only one process at a time Mutual exclusion: Requirement for proper implementation of a critical region

Deadlock Processes block each other from continuing Conditions required for deadlock 1. Competition for non-sharable resources 2. Resources requested on a partial basis 3. An allocated resource can not be forcibly retrieved

Figure 3.7 A deadlock resulting from competition for nonshareable railroad intersections

Security Attacks from outside Problems Insecure passwords Sniffing software Counter measures Auditing software

Security (continued) Attacks from within Problem: Unruly processes Counter measures: Control process activities via privileged modes and privileged instructions