Future Multimedia-rich Network Applications Klara Nahrstedt University of Illinois at Urbana-Champaign

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Future Multimedia-rich Network Applications Klara Nahrstedt University of Illinois at Urbana-Champaign

Interactive HDTV (Current Status)

Interactive HDTV (2020)

Interactive HDTV (Network Challenges) Application Requirements  Internet-based  Receivers TV Devices  HDTV Streams 1920x1080, 30fps, 20Mbps, MPEG2 format  Customization of Content Configurable content (movie, , web, games) Distributed Content Production Content Protection  Interactivity and Flexibility Overlay Network Challenges  QoS Provision Response time 20 ms for Interactivity High bandwidth to Homes/Campuses  Overlay Reverse Multicast and Integration with Source-based Multicast  Asynchrony of Content  Heterogeneity of peers/proxies/end systems  Real-time Software Solutions

Collaborative Spaces 2020 Application Requirements  Large Visualization Spaces for Distributed Simulations  Distributed Grid and Parallel Computation and Storage in Order of Hexa-bytes  Conferencing with 1000 and more participants to view and augment distributed experiments  Heterogeneity of Devices and Networks  Holography Current Status

Collaborative Spaces (Network Challenges) Throughput of end protocols such as TCP, SOAP, HTTP Provision of very different QoS guarantees on Grid as on-demand, conversional, interactive application requirements meet Real-time services for data processing inside network (e.g., scaling, trans-coding, low-pass filtering services) to deliver data over wired/wireless networks to large and small devices Service routing, service composition

Composite Near and Distance Education (Current Status)

Composite Near and Distance Education 2020 Application Requirements  Composition of Smart Seminar and Lecture Rooms into distributed infrastructure to serve large number of on-campus and off-campus students  Interactivity in Hot Spot Situations  Device and Network Heterogeneity  Mobility  Multiple Educational Applications ranging from Multiple coordinated power-point presentations/video/votes/questions quizzes, electronic voting Office hour conferencing lecture on-demand retrieval electronic TA, Q&A Network Challenges  Wireless Hot Spots in lecture and seminar rooms (addressing, resource allocation)  Provision of QoS (bandwidth, delay guarantees) in Wireless Rooms  Interference (infrared cameras, bluetooth mice and wrist-watches, iPAQs)  Programming of Networks, Devices and Applications in these environments  End-to-end Delay and Bandwidth Provision to Remote Students  Seamless switching between wire- line and wireless network protocol stacks and seamless switching between different wireless protocol stacks  Network Security